taffy2jeffmorgan Posted February 4, 2022 Posted February 4, 2022 Bit of a long shot I know, but would it be unreasonable to ask if we may have the opportunity to fly the British [Horsa and Hamilcar] and the American [Waco] gliders sometime during the up and coming Normandy campaign. would be interesting to see if we could get as close to the Pegasus bridge over the Caen canal as they did on that moonlit night all those years ago ! 8 1 1 2
CAG_Muse Posted February 4, 2022 Posted February 4, 2022 (edited) I am sure the developers are pretty busy with current projects. Although, the idea sounds cool on paper, in reality I don't think it would work. Unless they unloaded troops near objectives and such. I would imagine creating them shouldn't be too hard. Good thing the C-47 is coming Anything is possible! Cheers Edited February 4, 2022 by Muse
Carl_infar Posted February 4, 2022 Posted February 4, 2022 (edited) You can simulate it if You want yourself, take a c47 (or any other big plane) when itll be avialable, climb to 10000-12000feet, switch off the engines and crash land in field 20few km in front of you- more or less this would be the experience with horsa gliders .. Edited February 4, 2022 by Carl_infar 2
Angry_Kitten Posted February 4, 2022 Posted February 4, 2022 except with the curren damage model, youd blow up on impact.. 1 1 2
Carl_infar Posted February 4, 2022 Posted February 4, 2022 (edited) Nah, if You do it smothly all ends well (speaking from personal experience xD), and at least theres some chellange... xD Gear up of course Edited February 4, 2022 by Carl_infar 1
Juri_JS Posted February 4, 2022 Posted February 4, 2022 We will certainly not get any flyable gliders. But I hope the devs will not forget to add them as static objects, so we can create the allied landing zones where hundreds of gliders were standing around. 1 2 5
FTC_Woop Posted February 4, 2022 Posted February 4, 2022 This should be on the list for static objects! For our campaign we had to use the static A-20s I think to simulate the gliders landed in the fields for Market Garden!
BlitzPig_EL Posted February 4, 2022 Posted February 4, 2022 Statics would be a good idea. One in good shape. One with a broken wing hanging down. One with the front open and a Jeep coming out. 1 1
ShamrockOneFive Posted February 4, 2022 Posted February 4, 2022 A couple of static models of a Horsa glider or something like that might be achievable. I don't think they have room in their time budget for anything beyond the already extensive list that they have (which includes the B-26 AI and V-1 + launch site).
taffy2jeffmorgan Posted February 7, 2022 Author Posted February 7, 2022 On 2/4/2022 at 9:26 PM, FTC_Woop said: This should be on the list for static objects! For our campaign we had to use the static A-20s I think to simulate the gliders landed in the fields for Market Garden! I gave that a try, not bad, cut engines at about 3,000 ft nose down, full flaps and did a wheels up landing in an open field, could not find in settings a key to feather props ?
Yogiflight Posted February 7, 2022 Posted February 7, 2022 1 hour ago, taffy2jeffmorgan said: I gave that a try, not bad, cut engines at about 3,000 ft nose down, full flaps and did a wheels up landing in an open field, could not find in settings a key to feather props ? There is no feather props command for each engine. You can only select feather props. If you want to feather one prop, you first have to select the engine, you want to feather. But don't forget to unselect this engine after you pressed the key for the feathering and closed the cooling flaps, and select the other engine so everything you do only counts for the second engine. For your try it should be enough to press the key to feather engine, which should then feather both engines at once.
Talisman Posted February 7, 2022 Posted February 7, 2022 Great idea. Love it! Happy landings, Talisman
[CPT]Crunch Posted February 7, 2022 Posted February 7, 2022 Having a towed glider is almost a must for the up coming Dakota's, that would be a hoot of a mission profile, deliver them to the hot zone, in the weather we now have. 1
AEthelraedUnraed Posted February 7, 2022 Posted February 7, 2022 44 minutes ago, [CPT]Crunch said: Having a towed glider is almost a must for the up coming Dakota's, that would be a hoot of a mission profile, deliver them to the hot zone, in the weather we now have. I agree towing a glider (or flying one) would be a great addition to the gameplay. However... On 2/4/2022 at 9:04 AM, Muse said: I would imagine creating them shouldn't be too hard. Not so sure. There's no engine, but everything else in the flight model is still there. The 3D model and cockpit as well aren't as complex as for some other aircraft, but still require some work. Then there's the towing mechanism and a dedicated glider AI, both necessary for a working glider. All in all, I don't think we're gonna see any Horsas soon
DakkaDakkaDakka Posted February 12, 2022 Posted February 12, 2022 On 2/4/2022 at 1:12 AM, Carl_infar said: You can simulate it if You want yourself, take a c47 (or any other big plane) when itll be avialable, climb to 10000-12000feet Allied gliders were typically released at more like 1500ft AGL almost directly over the LZ - that "release high and glide 30 miles" thing wasn't really used much except by the Germans in the beginning of the war. I'd love to see a combat glider sim, but to do it right, it should really be made as part of a FPS - since the pilots became de facto infantry assuming they survived the landing. They were supposed to try to make it back to friendly lines, but of course, the whole nature of the airborne thing means that friendly lines might not be readily available. Hence the infantry part.
Avimimus Posted February 12, 2022 Posted February 12, 2022 (edited) Honestly, given the difficulty of coding glider mechanics and the fact that they'd only be used a few times in the campaign I'm not that in to transport gliders... I'd rather have a training glider (e.g. SG-38), even one launched from a hill or by winch. The sim is high enough fidelity that it'd be pretty cool - great view too in those early gliders. I'd even enjoy it if they made a high-performance glider sim on this engine... but a single training glider would be cool enough to use. Of course, ee could also compromise with a Go-244... that way you don't need the towing mechanics! Edited August 7, 2022 by Avimimus
SidtheGit Posted August 6, 2022 Posted August 6, 2022 (edited) In reality I can't see how gliders aren't part of the Normandy battle scenario being created in game. They were an essential part of D Day - Pegasus Bridge and Merville Battery. Operation Varsity can be created in game too. I would love to see gliders like the Horsa, Hadrian and Waco in game, all towable behind a C47. There doesn't need to be towing ability, just the ability to place them in the sky and fly them in. Skillful, fun and currently missing A DFS 230 assault glider would be fitting for German forces too. I, for one, consider their inclusion essential as statics and would pay to have them included as collectors. Edited August 7, 2022 by SidtheGit 2
DBFlyguy Posted August 6, 2022 Posted August 6, 2022 (edited) Just waiting for the C-47 itself to actually be released first... Edited August 6, 2022 by DBFlyguy 1
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