Crashbangwallop Posted January 25, 2022 Posted January 25, 2022 Anyone else having trouble landing the DFW C.V? I'm not that bad at landing other aircraft, but this one's wings just seem to dig in with the slightest tilt or bump, and then the whole thing disintegrates about my ears. Exasperating often. The spec sheet refers to pilots noting '...ease of controls and of landing..., and very good stuctural durability.' Well, not here I like its look and in-flight steadiness, so any tips for regular safe DFW landings would be very welcome indeed...
J2_Trupobaw Posted January 25, 2022 Posted January 25, 2022 Two point landing, let the tail sink in very slowly.
BlitzPig_EL Posted January 25, 2022 Posted January 25, 2022 (edited) ...And pray you don't hit a little bump that kills your pilot. That mechanic really needs to be looked at. And while I'm on the subject of ground handling of the WW1 kites, I'm fairly sure that the tail skids on these aircraft were non castering. So how are they able to turn on the ground at low speed, like when taxiing, or at the very end of the landing roll out when the skid is dug into the ground and you have almost no speed? Ever seen video from Rhinebeck or when Kermit Weeks flys his WW1 birds? It takes a ground crewman hanging on the the wingtip to turn one of these planes on the ground, or a couple near the tail to physically lift the tail up and walk it around. I love these old crates in the air, but on the ground, just like the WW2 birds, there is much work to do to make them behave in a believable manner. Edited January 25, 2022 by BlitzPig_EL 1
J2_Trupobaw Posted January 25, 2022 Posted January 25, 2022 DFW pikot seems actually pretty well protected in mislandings. Observer, on the other hand... 3 hours ago, BlitzPig_EL said: ...And pray you don't hit a little bump that kills your pilot. That's the point of two point landing and long roll, the bump will just send you flying for a moment. Besides, DFW pilot seems quite well protected during nose overs (gunner, not so much).
US41_Winslow Posted January 25, 2022 Posted January 25, 2022 3 hours ago, BlitzPig_EL said: I love these old crates in the air, but on the ground, just like the WW2 birds, there is much work to do to make them behave in a believable manner. I’ve found it to be the opposite; to me, they behave in a quite realistic manner. I think some airplanes, like the Camel, did have cantering tailwheel, and, even if it doesn’t, you should still be able to turn it with rudder.
BlitzPig_EL Posted January 25, 2022 Posted January 25, 2022 Well, one of our group that has flown an Se5A replica, and a real Curtiss Jenny says otherwise.
=IRFC=kotori87 Posted January 26, 2022 Posted January 26, 2022 Given that we don't have a bunch of helpful ground crew to help us taxi around on the ground, I don't particularly mind a little bending of reality in that regard. This game claims to be a FLIGHT simulator, not a ground-crew simulator. re: the OP's post, yeah the DFW isn't the easiest to land. I haven't flown it enough to get a good feel for it yet. Only four flights or so, two landing attempts, one success. I'll give it a try next time I fly central. 1
Feathered_IV Posted January 26, 2022 Posted January 26, 2022 18 hours ago, Crashbangwallop said: Anyone else having trouble landing the DFW C.V? Have you tried changing your username? 11
Crashbangwallop Posted January 26, 2022 Author Posted January 26, 2022 Thanks for the help and responses, lads, even Feathered's ? 7 hours ago, Feathered_IV said: Have you tried changing your username? I did find Requiem's old RoF 'DFW C.V Landing Procedure' vid on a web search (I never had Rise of Flight) which confirmed some of the points and advice made by yourselves https://www.youtube.com/watch?v=ftRta9Ir8FY DFW Landings now largely surviveable - less crash, more just the plain, everyday, bang and wallop ?
RNAS10_Oliver Posted January 26, 2022 Posted January 26, 2022 (edited) On 1/25/2022 at 12:17 PM, BlitzPig_EL said: ...And pray you don't hit a little bump that kills your pilot. That mechanic really needs to be looked at. And while I'm on the subject of ground handling of the WW1 kites, I'm fairly sure that the tail skids on these aircraft were non castering. So how are they able to turn on the ground at low speed, like when taxiing, or at the very end of the landing roll out when the skid is dug into the ground and you have almost no speed? Ever seen video from Rhinebeck or when Kermit Weeks flys his WW1 birds? It takes a ground crewman hanging on the the wingtip to turn one of these planes on the ground, or a couple near the tail to physically lift the tail up and walk it around. I love these old crates in the air, but on the ground, just like the WW2 birds, there is much work to do to make them behave in a believable manner. 23 hours ago, Miners said: I’ve found it to be the opposite; to me, they behave in a quite realistic manner. I think some airplanes, like the Camel, did have cantering tailwheel, and, even if it doesn’t, you should still be able to turn it with rudder. 22 hours ago, BlitzPig_EL said: Well, one of our group that has flown an Se5A replica, and a real Curtiss Jenny says otherwise. As for the SE5a well its sure looks like the tail skid is castering/steerable in this video and it's also stated on the Vintage Aviators website as being a feature of the aircraft.. Edited January 26, 2022 by RNAS10_Oliver
Cynic_Al Posted January 26, 2022 Posted January 26, 2022 23 minutes ago, RNAS10_Oliver said: As for the SE5a well its sure looks like the tail skid is castering/steerable in this video and it's also stated on the Vintage Aviators website as being a feature of the aircraft.. There's no question that the SE5 and Camel had steerable tailskids, it's their effectiveness that's in doubt. Some replicas fit a non-historic tailskid attachment to alleviate the problem.
zan64 Posted January 27, 2022 Posted January 27, 2022 and hes flying one with a recip and same problem as OP 1
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now