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May <Tailor.dll> cause runtime failures ?


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Guest deleted@7076
Posted (edited)

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Edited by Varrattu
  • Guest changed the title to May <Tailor.dll> cause runtime failures ?
  • Team Fusion
Posted
7 hours ago, Varrattu said:

Hello and all the best for 2022 ...


Following Team Fusion "Mission Builder’s Manual v1.0.3, page 14"  I added the following <game-install-folder>/parts/core" Direct Link Libraries (DLL) into my Visual Studio project:


Campaign.dll, core.dll, gamePages.dll, gamePlay.dll, gameWorld.dll, HostView.dll, maddox.dll, part.dll, Strategy.dll, Tailor.dll


'Microsoft Visual Studio Express 2017' reports a warning that <Tailor.dll> may cause runtime failures for <x64> processor architecture...


Of the above files, <Tailor.dll> appears to be the only one that is made for <x86> processor architecture.


Question @ Team Fusion:

May <Tailor.dll> cause exceptions/errors/failures while playing certain missions?


Thanks in advance

:salute: ~V~

We need some time to answer this... will respond when we can.

Guest deleted@7076
Posted (edited)

-Deleted-

Edited by Varrattu
  • 1 month later...
Guest deleted@7076
Posted (edited)

-Deleted-

Edited by Varrattu
  • Team Fusion
Posted
8 hours ago, Varrattu said:

Hello Buzzaw,

 

'Microsoft Visual Studio Express 2017' reports a warning that <Tailor.dll> may cause runtime failures for <x64> processor architecture...

Does TeamFusion have any idea if the warning should be taken seriously?

 

:salute: ~V~

You should be using Visual Studio 2019.

Guest deleted@7076
Posted (edited)

-Deleted-

Edited by Varrattu

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