Falcon41 Posted January 14, 2022 Posted January 14, 2022 How do you make a flight of bombers circle the airfield while their escort of fighters takes off? I apologize if this has been discussed before, but I’ve been unable to find the discussion. Falcon41
DN308 Posted January 15, 2022 Posted January 15, 2022 You can just put some WP over the airfield in a great circle, or put a WP somewhere, with no connection (TL) to the next bombers’ WP. It would once the fighters took off and reach their first WP that it triggers the next bombers WP. Is that clear enough or do I need to clarify (sorry for my poor English).
Sketch Posted January 15, 2022 Posted January 15, 2022 Bombers -> waypoint 1 (they will circle this waypoint until they run out of fuel or are given another command) Fighters -> on took off event -> bombers waypoint 2 and fighters waypoint 1 (or give them a cover command to the bombers) -> bombers waypoint 3 and fighters waypoint 2 -> and so on...
JG7_X-Man Posted February 3, 2022 Posted February 3, 2022 Actually in real life the idea is for the fighters to met the bombers already in the air.
IckyATLAS Posted February 16, 2022 Posted February 16, 2022 On 2/4/2022 at 12:48 AM, JG7_X-Man said: Actually in real life the idea is for the fighters to met the bombers already in the air. No problem. The bombers are flying to BWaypointX. Your fighters are flying to their own FWaypointX. These two waypoints have to be set up in space so that both flights will meet in a coordinated way. Here you have to estimate flight speed of the bombers and flight speed of the fighters so that they meet indeed as nobody waits for the other. Once they are nearby you can use the MCU Proximity to monitor the distance and when this distance is closer than say 1Km or whatever you like then you can start to connect the flight to the bombers. For the bombers there is no change, they are the ones that continue as if nothing happened. It is the fighters who join the bombers and become escort. Here is what I would use: Proximity Trigger -> Force Complete -> The fighter flight leader Proximity Trigger -> Timer 1 sec -> MCU Deactivate -> FWaypointX Proximity Trigger -> Timer 2 sec -> MCU Cover command -> Target link to the Bomber flight leader/Object link to Fighter flight leader.
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