paul_leonard Posted February 10, 2022 Posted February 10, 2022 There is an app for that. Check out app store for a variety of ipd measurement apps. I know because I have a small head... apparently.
Youtch Posted February 10, 2022 Posted February 10, 2022 I used "Glasses on", it gives you a first assesment +/- 0.5mm, depending on the angle and light. Hence mine goes from 63 to 64. It is not ultra precise, but good enough to get an idea of where to put that slider.
blitze Posted February 18, 2022 Posted February 18, 2022 Been testing out 125% and 120% on the 8K-X P38 looks quite imposing when sitting between those 2 engines. Been doing a lot of back and forth with 120% and 125% trying to work out which is more realistic scale wise. Scaling also seems to effect VR SS resolution so a bump higher in scale will require a high bump in VR SS to accommodate. I think, 125% is closest taking into account the size of front armor screen of the Spit and 109 compared to pilots and also in cockpit controls relative to hand and foot sizes. Then there is the shoulder room taking into account heavy flight gear in the smaller planes 109, Spitfire, Macchi etc.
AcidBath Posted February 18, 2022 Author Posted February 18, 2022 (edited) I've dialed back my SteamVR world scale to 104% for my HP Reverb G2. This scale feels the best fit across all the aircraft (AC) I usually fly, what's odd to me is it seems the scaling is something that is unique to each AC, though not by a whole lot. I tried the FSR/NIS mod debug mode ipd check mentioned above, it can be enable by the mod's config file. Using this it looks that my default in-game ipd is spot on. Cool that my topic here has become a wake-up call for BoX world scaling, now back to flying. Edited February 18, 2022 by AcidBath
Goffik Posted February 19, 2022 Posted February 19, 2022 6 hours ago, AcidBath said: Cool that my topic here has become a wake-up call for BoX world scaling, now back to flying. Yes but the problem isn't necessarily the game itself. From similar discussions in other games, it becomes clear that world scale can "vary" quite substantially between different headsets, and even between people of different dimensions. Individual user perception also plays a part. So I don't think any VR game will ever give the perfect world scale for every person who plays it. That's why I advocate a proper world scale slider in all VR games, so the user can decide for themselves. As an Oculus user, I can't use SteamVR's world scale override so I'm stuck with planes that feel much too small in IL-2.
CSW_Tommy544 Posted February 19, 2022 Posted February 19, 2022 14 hours ago, Goffik said: Yes but the problem isn't necessarily the game itself. From similar discussions in other games, it becomes clear that world scale can "vary" quite substantially between different headsets, and even between people of different dimensions. Individual user perception also plays a part. So I don't think any VR game will ever give the perfect world scale for every person who plays it. That's why I advocate a proper world scale slider in all VR games, so the user can decide for themselves. As an Oculus user, I can't use SteamVR's world scale override so I'm stuck with planes that feel much too small in IL-2. I am also an Oculus user. I am running a Rift S and opencomposite, so no SteamVR for me either. The in-game IPD adjustment works for me though and I can make the cockpit seem bigger adjusting that value. Is that not working for you? 1 1
SvAF/F16_Goblin Posted February 19, 2022 Posted February 19, 2022 I'm on WMR (HP Reverb G2 Rev2) through Steam VR and I can definitely say that the in game IPD adjustment don't do anything on my end.
Goffik Posted February 19, 2022 Posted February 19, 2022 1 hour ago, CSW_Tommy544 said: I am also an Oculus user. I am running a Rift S and opencomposite, so no SteamVR for me either. The in-game IPD adjustment works for me though and I can make the cockpit seem bigger adjusting that value. Is that not working for you? To be honest, I totally forgot that they added that feature so I haven't tried it. Thanks for the reminder, I'm off to give it a go. ? 1
Goffik Posted February 19, 2022 Posted February 19, 2022 (edited) 5 hours ago, SvAF/F16_Goblin said: I'm on WMR (HP Reverb G2 Rev2) through Steam VR and I can definitely say that the in game IPD adjustment don't do anything on my end. Are you sure that you've bound and are pressing the right keys? Do you get a green message onscreen showing you your current IPD adjustment? I tried it earlier and, sure enough, it works fine. I finally feel like a normal person in the planes, instead of the jolly green giant. Edited February 19, 2022 by Goffik
TheSNAFU Posted February 19, 2022 Posted February 19, 2022 (edited) The in game IDP settings changes the scale in small increments. If you look at the knobs, handles and switches while paging through the settings it is easy to see the changes being made to the scale. Edited February 19, 2022 by TheSNAFU
dburne Posted February 19, 2022 Posted February 19, 2022 In game IPD adjustment has always worked fine for me to change scale since it's inception through a few headsets now. I have bound to two buttons on HOTAS, get in plane and adjust to where it feels about right for me and off I go.
SvAF/F16_Goblin Posted February 20, 2022 Posted February 20, 2022 (edited) 8 hours ago, Goffik said: Are you sure that you've bound and are pressing the right keys? Do you get a green message onscreen showing you your current IPD adjustment? I tried it earlier and, sure enough, it works fine. I finally feel like a normal person in the planes, instead of the jolly green giant. Yep, getting the notifications about changes but can't discern any effects. The image jerks a bit but I don't perceive any difference. But I'll test again Edited February 20, 2022 by SvAF/F16_Goblin
SvAF/F16_Goblin Posted February 20, 2022 Posted February 20, 2022 I stand corrected, now I do see a change. But I prefer Steam VR scaling since to me it is better.
slojani Posted February 20, 2022 Posted February 20, 2022 (edited) I don't know why steam world scaling doesn't work for me at all. No matter how I set the slider in the settings for IL2, I don't see any changes in the game. I have hp reverb g2. So far I have used the IPD scaling settings in the game and the cockpit seems ok to me. But I have always had the feeling that all the buildings are too small compared to the plane. I would like the world to be a little bigger by using steam world scaling. Is it possible to do that at all. thanks. Edited February 20, 2022 by slojani
Goffik Posted February 20, 2022 Posted February 20, 2022 3 hours ago, SvAF/F16_Goblin said: I stand corrected, now I do see a change. But I prefer Steam VR scaling since to me it is better. I'd prefer to be able to do it per-game with an external setting too, but unfortunately the wonderous Oculus software doesn't give us the chance. I look forward to the day when I can switch away from Oculus hardware and never look back.
firdimigdi Posted February 20, 2022 Posted February 20, 2022 6 hours ago, slojani said: I don't know why steam world scaling doesn't work for me at all. No matter how I set the slider in the settings for IL2, I don't see any changes in the game. I have hp reverb g2. Make sure you are not adjusing the Field Of View slider accidentally, some people have fallen for that as it's not immediately obvious that you have to scroll down in the settings panel: Spoiler 1
slojani Posted February 20, 2022 Posted February 20, 2022 Thanks Firdimigdi. I folloved your instruction and now it works without a problem.
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