=KG76=flyus747 Posted January 10, 2022 Posted January 10, 2022 Could've sworn a few patches ago, the SC1000 (or higher) were the only bombs that could kill it. Now, I dropped 5x1800 and it is still alive?
jollyjack Posted January 10, 2022 Posted January 10, 2022 (edited) It worked with a He111H6 and sc1000 bombs, i think you're right. Ain't fair! Been trying with allied planes and 1000lb bombs; no way it seems? see attachment with p47d22. These German bunkers survive everything. On the Dutch coastline there are many still standing 80 years after they were built. Atlantic Wall guns test 03.zip Edited January 12, 2022 by jollyjack
=KG76=flyus747 Posted January 14, 2022 Author Posted January 14, 2022 On 1/10/2022 at 1:04 AM, jollyjack said: It worked with a He111H6 and sc1000 bombs, i think you're right. Ain't fair! Been trying with allied planes and 1000lb bombs; no way it seems? see attachment with p47d22. These German bunkers survive everything. On the Dutch coastline there are many still standing 80 years after they were built. Atlantic Wall guns test 03.zip 30.48 kB · 0 downloads I used 5x1800 direct hits and the icon is still up indicating it is still alive. I'm boggled.
Sketch Posted January 14, 2022 Posted January 14, 2022 Use a fake block on top of the bunker, and when the fake block is destroyed, you can also destroy (visually) the bunker. See here: 1
[DBS]Tx_Tip Posted January 14, 2022 Posted January 14, 2022 You are looking at the Firing_Point objects as Artillery or Blocks. They are not. Change the H630 at Opuk to a ToDT here: A Fake_Block in which you can set durability/threshold can also be used if you'd like. This method works for any of the Firing-point Objects. Tip 2
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