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Are there any sound mods?


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Posted

Particularly the guns, they don't seem quite right,  and there seem yo be very little difference in sound from the Vickers and the MG14.

The rest of the sound are ok, winds,bullets flying past, but the guns just sound not very gunny.

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Posted

Do you do much combat flying in real aircraft armed with these weapons?

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Posted

What do you expect them to sound like?

Like they sound on TV or in the movies?  If so, that is not what real firearms sound like, much less what they would sound like with a 90 to 100 mile an hour wind ripping past your head, and the sound of an engine a few feet in front of you.

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Posted
3 minutes ago, BlitzPig_EL said:

What do you expect them to sound like?

Like they sound on TV or in the movies?  If so, that is not what real firearms sound like, much less what they would sound like with a 90 to 100 mile an hour wind ripping past your head, and the sound of an engine a few feet in front of you.

 

Yes, I'm one who thinks the current weapon sounds are good. For a good, reliable reference, check out the Forgotten Weapons YouTube channel. The guy has fired a lot of WWI era weapons through the years. 

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Posted

 

 

 

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Posted (edited)
21 hours ago, Cynic_Al said:

Do you do much combat flying in real aircraft armed with these weapons?

I have experience with firearms. And guns even of the same caliber but with slightly different internals or barrel length can sound very different. 

I don't except two completely different machineguns with somewhat different calibers to sound the same.

 

 

19 hours ago, BlitzPig_EL said:

What do you expect them to sound like?

Like they sound on TV or in the movies?  If so, that is not what real firearms sound like, much less what they would sound like with a 90 to 100 mile an hour wind ripping past your head, and the sound of an engine a few feet in front of you.

 

Did I say anything about TV or movies. If anything the guns in flying circus sounds like TV or or video games guns. Like something you'd find in a doom game. 

The general sound of the game is as I said quite good, when planes are shooting at you it sound good, your own guns not so much. Too mild, too similar,  too pleasant. 

Edited by Gunfreak
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Posted
8 minutes ago, Gunfreak said:

I have experience with firearms. And guns even of the same caliber but with slightly different internals or barrel length can sound very different. 

I don't except two completely different machineguns with somewhat different calibers to sound the same.

 

You may have a wealth of experience with firearms even of this type, but do you have experience of the effects upon their perceived sounds from influences such as engine, wind and flying helmet?

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Posted

People hear things differently. I for one have significant hearing loss, especially in the mid-range. So what you hear, I probably won't, and what I think I hear you probably won't believe. YMMV

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Posted
On 1/6/2022 at 10:47 PM, Gunfreak said:

Particularly the guns, they don't seem quite right,  and there seem yo be very little difference in sound from the Vickers and the MG14.

The rest of the sound are ok, winds,bullets flying past, but the guns just sound not very gunny.

Taboo question my friend as you can see at the answers you received! I agree with you the sounds(all) need a lot of improvement, for this particular reason I prefer BH&H2 even if I play sometimes with FC!

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Posted (edited)
On 1/8/2022 at 2:37 PM, Knarley-Bob said:

People hear things differently. I for one have significant hearing loss, especially in the mid-range. So what you hear, I probably won't, and what I think I hear you probably won't believe. YMMV

I “hear” ya. My right ear is mostly bad from turning my head to the left exposing my right ear to the super loud crack of my snare drum. Not to mention Marshall stacks turned up to 8. 
There are frequencies I don’t hear anymore. Mostly around the 1.5-2khz range. 

Edited by J5_Adam
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JGr2/J5_Klugermann
Posted

If I could lose the range in which my wife speaks all my problems would be over.

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Posted
25 minutes ago, J5_Adam said:

I “hear” ya. My right ear is mostly bad from turning my head to the left exposing my right ear to the super loud crack of my snare drum. Not to mention Marshall stacks turned up to 8. 
There are frequencies I don’t hear anymore. Mostly around the 1.5-2khz range. 

You are a drummer? Do tell, what band. Let's completely derail this thread! LOL, just kidding OPer. PM me with details J5_Adam, if you like?

 

S!Blade<><

Posted (edited)
On 1/7/2022 at 5:12 PM, Gunfreak said:

 

Did I say anything about TV or movies. 

 

No sir you didn't.  Forgive me for my generalization, but TV & Hollywood is where most people get their impressions of weapons from, sadly.

Most folks have never heard real rifle fire, much less an automatic.  Even fewer have heard it from the cockpit of an aeroplane, much less an open cockpit biplane.  I've only heard real automatic guns twice.  An MP5 and an M4 on an indoor range, and an M2 .50 Browning of WW2 vintage mounted on a White Scout Car at an outdoor event.  Even at that I could not say with any certainty what a Maxim, Vickers, or Lewis gun would sound like from the cockpit of a WW1 kite.  But I'm certain it wouldn't sound like Hollywood or video game SFX.

Edited by BlitzPig_EL
Posted

If one game does the sounds right, it's escape from tarkov.

Posted
17 hours ago, icecream said:

If one game does the sounds right, it's escape from tarkov.

 

We'll presume you have real-world experience of shooting enemies while running through streets and buildings.

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Posted
2 hours ago, Cynic_Al said:

 

We'll presume you have real-world experience of shooting enemies while running through streets and buildings.

Well, yes, I do. But the wife and kids got away.  :hunter:

Posted
10 hours ago, Cynic_Al said:

 

We'll presume you have real-world experience of shooting enemies while running through streets and buildings.

Yes, not everyone has the passion, that's ok.

  • 2 weeks later...
Raptorattacker
Posted (edited)
On 1/13/2022 at 12:43 PM, J5_Adam said:

My right ear is mostly bad from turning my head to the left exposing my right ear to the super loud crack of my snare drum.

I never turned my head to either side so I suffer from the effects in BOTH ears. Wouldn't swap it for the world though!!

 

EH??


:rolleyes:

Edited by Raptorattacker
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Posted (edited)

I have problem from other end of the spectrum (sic!) - I hear high sounds (wires whining, slipstream) that are supposed to be barely audible flavour more clearly than intended and they cause me headaches in FC. On my old PC I had to set mixer to quiet high frequencies (which let me fly, but butchered movies and music); on new machine I am back to headache. 

Edited by J2_Trupobaw
  • 2 weeks later...
Yours_truly_Ace
Posted

I agree that the sounds are a bit "off" and too clean and neat. RoF gun sounds felt more real and were also like blended with the wind.
FC gun sounds like a perfect recording with no ambience

  • 1 year later...
WitchyWoman
Posted (edited)
On 1/7/2022 at 12:24 AM, =IRFC=Jorri said:

 

 

 

I love Ian (Gun Jesus)!!!! I am a C&R FFL, been collecting for years.

 

On topic though, I have never seen an issue with the soundds. The MG's always sounded good to me. If you think sounds are bad I would suggest you go fly an early 90s sim with sound coming through the internal PC speaker via Midi. ?

Edited by WitchyWoman
Posted
On 5/10/2023 at 11:32 AM, WitchyWoman said:

I love Ian (Gun Jesus)!!!! I am a C&R FFL, been collecting for years.

 

On topic though, I have never seen an issue with the soundds. The MG's always sounded good to me. If you think sounds are bad I would suggest you go fly an early 90s sim with sound coming through the internal PC speaker via Midi. ?

 

Ahh the good days of Wing Commander, Mechwarrior 2, DOOM, TIE Fighter, X-Wing... oof... I'm starting to feel a bit old.

 

Cool that you collect classic firearms, been doing the same since I was old enough to do so.

 

On topic: The problem with sound editing in IL-2 is that the entirety of the audio files are contained in a single archive. So every time there is an IL-2 update that involves any changes whatsoever to that archive, the entire archive will need to be rebuilt with the custom weapons/engine/ambient audio effects that you have edited. This is not necessarily difficult, but time consuming as the utility that has been used since Rise of Flight is somewhat inefficient. From what I can tell, the archive cannot be "patched" with community made tools with only the modded sounds (which may only total 50mb). What this means is, every time a new version of the sound mod is released, the entire archive, totaling ~1.2GB will have to be re-downloaded.

 

Is it possible? Yes. Is it practical and worth the time/effort... the jury is out on that one.

DragonDaddy
Posted
On 1/13/2022 at 7:43 AM, J5_Adam said:

I “hear” ya. My right ear is mostly bad from turning my head to the left exposing my right ear to the super loud crack of my snare drum. Not to mention Marshall stacks turned up to 8. 
There are frequencies I don’t hear anymore. Mostly around the 1.5-2khz range. 

Shouldn’t the Marshall’s be turned up to 11?

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Posted
2 hours ago, DragonDaddy said:

Shouldn’t the Marshall’s be turned up to 11?

 

Only Nigel's. :)At least he was the first. I think Marshall did make some in the early 90's that went to 12 as a tip of the hat to Spinal Tap. I could be wrong but it's what I remember.

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  • 9 months later...
Posted
On 5/12/2023 at 11:37 PM, J5_Adam said:

 

Only Nigel's. :)At least he was the first. I think Marshall did make some in the early 90's that went to 12 as a tip of the hat to Spinal Tap. I could be wrong but it's what I remember.

I can't help with your hearing issues, but I did see this on the web the other day and thought of you.

Might be something the other fellas in your band might be interested in ?

uglydrummer.thumb.jpg.4e72ee04d3cc496fae40176af6c9bbbe.jpg

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