GSHWK_Houndstone_Hawk Posted December 31, 2021 Posted December 31, 2021 Hi. Happy holidays all. Does anyone know if it's at all possible to somehow trigger the A.I. into using one of the 3 Pilot Gestures ("Look Ahead", "OK!", "Destroy") at a predetermined time & place? (Trigger etc). I've not been able to find much on this topic. S!
AEthelraedUnraed Posted December 31, 2021 Posted December 31, 2021 The functionality is built into the mission editor (Play Animation MCU or something). But I never tested if it works.
GSHWK_Houndstone_Hawk Posted January 1, 2022 Author Posted January 1, 2022 I wonder if anyone's achieved this. It really would add so much more immersion into having to look at your AI leader and wait for his signal. I know you can achieve something similar with flares & a complex trigger but having the AI use Pilot Gestures, in my opinion, would add that much more immersion & realism.
IckyATLAS Posted January 5, 2022 Posted January 5, 2022 The MCU Play Animation is a pretty complex one but to my knowledge is not made to control the pilot and its gestures. It is made for Playing an animation that you will have created. Please check Jim's Manual link below page 245. https://forum.il2sturmovik.com/applications/core/interface/file/attachment.php?id=26072
Jaegermeister Posted January 6, 2022 Posted January 6, 2022 (edited) The Play Animation MCU is used to play sound files and display the 3D gates you would fly through in a race course or similar. I am not aware of any way to make the pilots of AI planes perform scripted gestures. I have never really looked into it though... Edited January 6, 2022 by Jaegermeister
AEthelraedUnraed Posted January 7, 2022 Posted January 7, 2022 The Play Animation MCU is also able to play the animations packed inside the pilot model. I just haven't found any way to link the MCU to the pilot inside the aircraft, and a linked pilot outside of the aircraft doesn't show up ?
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