-250H-Ursus_ Posted December 30, 2021 Posted December 30, 2021 (edited) I don't know even if this is the correct place, because i think that maybe could be a placebo (more like nocebo) effect of mine. Previous version This both pics are taken when new clouds were added. Excuse me if they are not clear enough. Those are the best i have Spoiler Spoiler And this are of current version: This picture is no haze at all. Kuban Autumn. Spoiler Next ones are with various types of haze. Last one is the most extreme which combines hazy weather with rain (a rare combination) Spoiler Spoiler Spoiler I readed in hotfix about visibility issues of some kind so i aumented my render distance to 130km Still, i don't know if this is just me or haze is overwhelming now. Edited December 30, 2021 by -332FG-Ursus_ 3
Denum Posted December 30, 2021 Posted December 30, 2021 Server controlled settings on FvP, nothing to do with 1C.
IckyATLAS Posted December 30, 2021 Posted December 30, 2021 4 hours ago, Denum said: Server controlled settings on FvP, nothing to do with 1C. There is a similar issue also when playing solo and setting manually the conditions. The new hotfix has created some artificial haziness. 1 2
SCG_motoadve Posted December 30, 2021 Posted December 30, 2021 Agreed, seems to be lots of haze even with haze set to 0. Something that helps a bit is setting bloom to 0 in the startup.cfg file. Still a bit too much haze (I do think haze helps with FPS though) 1
-250H-Ursus_ Posted December 30, 2021 Author Posted December 30, 2021 (edited) 6 hours ago, Denum said: Server controlled settings on FvP, nothing to do with 1C. Some of those screenshots are taken on my QMB. Not only on Finnish, either Combat Box. Edited December 30, 2021 by -332FG-Ursus_
JG700_Benek Posted December 30, 2021 Posted December 30, 2021 This game needs some serious look at the gamma and colours it shows. Without HDR option everything is to dark except the planes and ground objects. With HDR you can see better yet the haze and blurr makes my eyes bleed. Add to that horrible antialiasing which misses so many parts that only solution is DSRx4 for ground objects and terrain and me thinks we back to the point before spotting update in terms of visibility of aircraft. 3
VR_Dogfighter Posted December 30, 2021 Posted December 30, 2021 'The haze' was the first thing I noticed after the last update and agreed it looks overwhelming to me too. I set haze to zero in QMB and still cannot get a clear view. Ok zero haze clear may not be entirley realistic, but it would be nice to have the choice and a sliding scale between. 3
357th_KW Posted December 30, 2021 Posted December 30, 2021 45 minutes ago, Denum said: Haze at zero. Looks fine to me?? Can you add a screenshot of your settings? It may help some with troubleshooting their setup.
VR_Dogfighter Posted December 30, 2021 Posted December 30, 2021 (edited) How strange.. this is me at zero. Berloga server, which is always clear until last update. Edited December 30, 2021 by Nake 1
Denum Posted December 30, 2021 Posted December 30, 2021 I'm curious if dumping the gamma to low is the issue Only other thing I've done different is I have multisampling enabled on my card also.
vembugordon Posted December 30, 2021 Posted December 30, 2021 I completely agree with NAKE, since this last patch not only the haze issue but the blueish tint is back. I tried an old no fog/no blue tint mod and it did clear it up amazingly. Alas, it only works with mods enabled so useless for the 3 servers i play on only. Yes, in QMB, with haze set to zero, it still looks like light ground fog. Devs, pls address this issue like yesterday. 2
FoxbatRU Posted December 30, 2021 Posted December 30, 2021 In addition to the terrible haze at all settings (from 70 km to a little better at 150 km), the lighting tone also changed. Was pleasant yellowish, became ugly bluish. 4.701b -> 4.702b 1
Noisemaker Posted December 30, 2021 Posted December 30, 2021 4 minutes ago, FoxbatRU said: In addition to the terrible haze at all settings (from 70 km to a little better at 150 km), the lighting tone also changed. Was pleasant yellowish, became ugly bluish. 4.701b -> 4.702b I for one, prefer the image on the right. It matches more closely to my personal experience of being up in the air here in Europe. Not saying it's perfect, but that's how the landscape looks whenever I go up. 1 1
FoxbatRU Posted December 30, 2021 Posted December 30, 2021 13 минут назад, Noisemaker сказал: I for one, prefer the image on the right. It matches more closely to my personal experience of being up in the air here in Europe. Not saying it's perfect, but that's how the landscape looks whenever I go up. Yes, in reality there is sometimes such a dusty haze. It happens even stronger. But such as is now depicted, much less often I came across in the real sky. Yes, and already accustomed to the former beauty. Now the eyes are crying with blood from this haze ... But if someone likes the new species, then it's sad. This means that it can be left as it is and not be corrected. The same thing happened with nasty overflows on the horizon (no smoothing). Most of them did not notice and did not speak immediately. And these problems with non-working anti-aliasing have remained to this day. They are over a year old. I don't want to switch to another game, but if you repeat what happened with anti-aliasing with the haze, you will have to. The only hope is that someone talented will be able to make a mod that will leave new super clouds from 4.701, but will be able to remove the haze from 4.702. 2
KG100_Brannon Posted December 31, 2021 Posted December 31, 2021 Have no problem with the "haze" personally. Another nice weather condition to fly around in. Makes things pretty realistic in my view. 1 5
vembugordon Posted December 31, 2021 Posted December 31, 2021 this present state is unacceptable...really hurts my eyes. now, i see this file in the graphics folder, userviewerlight, changing those numbers might remedy this situation.
VR_Dogfighter Posted December 31, 2021 Posted December 31, 2021 7 hours ago, 174Sqn_Brannon said: Have no problem with the "haze" personally. Another nice weather condition to fly around in. Makes things pretty realistic in my view. Yes the 'haze' weather feature can add another level of realism, but surely it should be an option with zero at the lower end as the slider suggests. Accepted our atmosphere is not 100% transparent, but neither does visibility look as hazey as the current state in the game on a clear day. 1 3
Jeroen83 Posted December 31, 2021 Posted December 31, 2021 (edited) I don’t see any problem with current haze. I think it looks realistic, as far as I can judge. I never get too much wound up about exaggeration in this forum, it’s just too common. But I do get quite disturbed when I read people apparently cry “bloody tears” and deem well-intended improvements of the game as “unacceptable”. Edited December 31, 2021 by Jeroen83 2 6
A_radek Posted December 31, 2021 Posted December 31, 2021 (edited) 2 hours ago, Jeroen83 said: I don’t see any problem with current haze. I think it looks realistic, as far as I can judge. I never get too much wound up about exaggeration in this forum, it’s just too common. But I do get quite disturbed when I read people apparently cry “bloody tears” and deem well-intended improvements of the game as “unacceptable”. While in agreement with those posting it looks great, it also looks as your at 10k meters while altimeter says 5k. The superlatives do tend to rain in these topic’s . Trying to draw developer attention to an issue through this forum is not always fruitful. On the opposite side I hope those of you posting “nah I think it’s fine” in the thread of that attempt really took the time to test it. Edited December 31, 2021 by aa_radek 3
FoxbatRU Posted December 31, 2021 Posted December 31, 2021 38 минут назад, Jeroen83 сказал: I never get too much wound up about exaggeration in this forum, it’s just too common. But I do get quite disturbed when I read people apparently cry “bloody tears” and deem well-intended improvements of the game as “unacceptable”. I myself do not like overly categorical positions. But, the last time when new lighting was introduced and the smoothing of the horizon disappeared, many also passively perceived this moment. And the result, the lack of anti-aliasing on the horizon, is still with us. ?♂️ 1
Jeroen83 Posted December 31, 2021 Posted December 31, 2021 15 minutes ago, FoxbatRU said: ?♂️ Couldnt agree more
KG100_Brannon Posted December 31, 2021 Posted December 31, 2021 Just consider the "haze" as a new challenge in the simulation and get cracking. 1
VR_Dogfighter Posted December 31, 2021 Posted December 31, 2021 From a constructive point of view, commenting whether we like or dislike the level of haze is not really scientific. I think the essence of the OP (and my own input) is the fact that 'Haze Density of zero' is no longer an option, so the weather slider marking is no longer valid, or some of us are exeriencing a diffent level of 'zero' than others. Maybe the devs have not seen what some of us are now experiencing, so well worth pointing it out. 1
JG700_Benek Posted December 31, 2021 Posted December 31, 2021 Did some tweaks today and it seems ingame sharpen option really helps with the haze at least in my case. Any complaining have it on?
VR_Dogfighter Posted December 31, 2021 Posted December 31, 2021 11 minutes ago, JG700_Benek said: Did some tweaks today and it seems ingame sharpen option really helps with the haze at least in my case. Any complaining have it on? I confirm I have sharpen on but excessive zero haze 1
vembugordon Posted December 31, 2021 Posted December 31, 2021 load this no fog mod from yesteryear, turn on mods and then restart game...play same QMB and see the difference. No FOG-JSGME.zip as for you ppl who just accept the status quo and say we are crying about much ado about nothing. that's your life choice, i personally, don't accept anything i don't like/deem beneficial and do whatever it takes to rectify said issue. this haze has got to go, really pains the eyes...i agree if fog is in play due to climate or time of day, ok but there should be by 9am ingame time absolutely clear airspace from ground level up, not including clouds off course. it's almost at the state of like post a fire, you know where you are standing there but the atmosphere has this cloudish opaque visual quality.... UNACCEPTABLE. 1
FoxbatRU Posted January 1, 2022 Posted January 1, 2022 This mod also kills new good clouds. I tried to make a new one, the haze is removed, but yellow contrasting light is added. We must still try to be sober! Happy New Year! :)))
vembugordon Posted January 1, 2022 Posted January 1, 2022 agreed the mod has it's drawbacks due to the latest patch for which it wasn't created, but i am hoping the devs do revisit this issue. basically, we no longer have clear cockpit view as an option for online play. the best/clearest is this situ, kinda like looking through a glass after going through the dishwasher with a lousy detergent. you get that film, opaque, milky visual instead of crystal clear. ppl, we can not accept this.
rowdyb00t Posted January 1, 2022 Posted January 1, 2022 Hey gang, the haze limits were all adjusted since the last update. Here is the fix. Haze Fix.zip 2
vembugordon Posted January 1, 2022 Posted January 1, 2022 thnx, i was really hoping it would work with mods unenabled but unfortunately does not. so we are still SOL for online gaming.
rowdyb00t Posted January 1, 2022 Posted January 1, 2022 (edited) 6 minutes ago, vembugordon said: thnx, i was really hoping it would work with mods unenabled but unfortunately does not. so we are still SOL for online gaming. Right. I should have mentioned that. Hopefully the haze will be re-adjusted in the near future. Edited January 1, 2022 by rowdyb00t 1
[CPT]Crunch Posted January 1, 2022 Posted January 1, 2022 Just wish the haze would quit once you get above the inversion layer and the sky would clear up, but it never does.
dgiatr Posted January 1, 2022 Posted January 1, 2022 I agree ....!!!it couldnt be worse than that...you cannot fly with all that haze around you. I think it was much more better before the patch....finally we have some better clouds ok thats true but you cannot have fun with them since you feel like a blind pilot, also every gain in fps just disappeard.....suddenly game got worse...they have to do something with that....it gets game quality to non satisfying levels indeed....
FTC_horsky Posted January 1, 2022 Posted January 1, 2022 8 hours ago, vembugordon said: Edit/removed A little harsh I think, we have to remember its a small studio with not the backing of a AAA publisher. Sometimes you fix one thing and it brakes another. I myself and a lot of you others want a banding fix for vr. I totally loathe the look of it, im sure it will be fixed eventually. Raise your opinion in a constructive fashion instead of lashing out in frustration. 1
Drum Posted January 1, 2022 Posted January 1, 2022 (edited) I removed the FSR .DLL mod completely and reloaded in all the original IL-2 files again. I no longer required the sharpening from FSR after the first patch, possibly reinstall your FSR if you still require it and see if that helps, because my FPS have increased since patch day and remains an improvement. Edited January 1, 2022 by Drum
FoxbatRU Posted January 1, 2022 Posted January 1, 2022 Here, such an option is still possible, those who flew on maps where the haze level is 0 or 1, they are more or less satisfied. Yes, with 150 km of visibility and if the mission haze 0 or 1 is more or less tolerable. For me, this appearance reproduces real haze when it is. But there are days in life when there is practically no haze. This visibility is currently unavailable in the game. And now if in the visibility in the settings of the author of the mission (server or stitched in a career) the haze is more than 1, then a nasty "milk" is obtained. As if in a dust storm over Beijing. And in 4.701 it looked much nicer anyway. And there was no feeling that the haze needed to be corrected. When you needed it, you could make it "+" in the settings. And now it is impossible to make "-" the existing haze. 9 часов назад, rowdyb00t сказал: Hey gang, the haze limits were all adjusted since the last update. Here is the fix. You saved! Thanks! At 150 km it seems normal now. I used to play 70 km so that the horizon would not sparkle, but now I probably have to choose the lesser of two evils.
VR_Dogfighter Posted January 1, 2022 Posted January 1, 2022 Agreed, increasing the visible range from my normal setting of 70Km to 150km reduces the haze and it's even more pronounced at the 40Km setting. Increasing visible range looks like a quick fix, but I am concerned about negative FPS impact in game especially in VR. Will try it out further. I wonder now if it is intentional reducing visible range increases haze density? 1 1
Jason_Williams Posted January 1, 2022 Posted January 1, 2022 Guys, As we have said in the patch notes, if your sky looks different from before try extending the draw distance. This stretches out the haze and should look as before. We typically don’t see a noticeable reduction in frames when this is done internally. Also, yes running other mods or Reshade or FSR or anything else not officially supported bu us may skew the scene. Our goal was not to really change the haze, but you guys want us to do a million things to improve the picture and sometimes when we make improvements to one areas or introduce new technology changes happen to other areas. Please stop the hysterics and rude comments about us as a team. And someday we may introduce all new sky technology that replaces what you see now. Research and new ideas on how to do things never stop. Jason 7 4
VR_Dogfighter Posted January 1, 2022 Posted January 1, 2022 (edited) Many thanks for the explanation Jason, but I have to say I am not sure what was broken before that fixing caused the level of haze that I am experiencing now? The sky seemed amazing before this update to me. If now expanding the view distance reduces the haze, its inverse to reality, because in the real world haze is more prominent the further into the distance we look. i.e the furthest distance is the haziest. It's difficult to measure exact effect on FPS during multiplayer server, but having tried at 150Km I have just reduced my view distance back to 70Km as performance was no longer locked at 90FPS in VR for me. The endless development work going on behind the scenes is as always much appreciated, but for me, what ever has changed here has had a negative unrealistic effect and a once amazing, colourful sim is now colourless and cloaked in haze. Edited January 1, 2022 by Nake 1 2
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