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Game version 4.702 discussion: P-51B, Two new Flying Circus Campaigns, improvements


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BMA_FlyingShark
Posted

The real one definitely does "weeeeeeeee" like the one we have so it must come from somewhere else than the gun hole.

Our sound is correct as it is.

 

Have a nice day.

 

:salute:

Posted

Would be cool to have an option for a black pilot like the female option in some of the Russian planes.

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Posted
9 hours ago, Hanu said:


Not poking or arguing, but just want to understand what is so special about P-51B as so many seem to be almost as thrilled? Its looks, performance, historical value, personal affinity?

 

All of the above really.  It's a gorgeous airframe, a blend of the pre-war looks of planes like the Spitfire, 109, and P40, with modern aerodynamics incorporated in it, of course it's performance and flight characteristics have something to do with it.  While it's no Spitfire, it's no P47 either. It's a better mix of "dogfighter" and high performance later war fighter, than even the D model Mustang.  And then there is it's historic significance.  Just last night the Pigs were up testing it out, and BlitzPig_Void made a very astute comment, and I'm paraphrasing here, Imagine what the personnel of the Luftwaffe in Berlin felt when they looked up and saw not only the usual B17s, but also high performance single seaters, over their capitol. 

 

They had to know the game was over at that point.  Also it's good to remember that the reputation of the Mustang was made by the B and C models, the D was just icing on the cake.

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Posted

Exacto, plus the fact it's extremely rare to encounter this model as airworthy, not many survived.  The few we do encounter have mainly been built all new from the ground up.  It's a treat to encounter one let alone get a crack at flying them, so hell yeah we're excited.

  • Upvote 1
Posted
2 hours ago, TP_Merlin said:

+1, I can only see vr_zoom_speed and prop_blur_max_rpm_for_vr

 

Just to explain better, you have to manually write the line or_render_eye = 1 It isnt there by default

 

Posted (edited)

18. Tracers and navigation lights are not visible through clouds;

 

I think this is applied to the haze layer also. As even close up in the early day the nav lights are very hard to see (I'm fine with this as they get abused in MP) and on occasion you can't even see your wing mans tracers close up. 

 

Not sure if intentional or not.

 

Haze also seems... Strong? As even on mid settings it washes the map out quite a bit. 

 

 

 

 

Edited by Denum
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Posted
35 minutes ago, NanashiAnjin said:

 

Just to explain better, you have to manually write the line or_render_eye = 1 It isnt there by default

 

Not quite correct...

 

After updating - run the sim once (maybe go into Graphics settings and press "Accept", then back out, and the line has been added with or_render_eye =0 as default.

Change to 1 or -1 and save.

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AEthelraedUnraed
Posted
17 hours ago, RISE said:

What's the purpose of rendering only one eye for VR display?

For friends that are watching your PC screen. The headset will show two eyes, as usual (VR wouldn't make sense with just one eye), but your monitor will show a single one. Before, it showed both eyes, in too small screens to see anything really.

  • 1CGS
Posted
9 минут назад, Denum сказал:

Haze also seems... Strong? As even on mid settings it washes the map out quite a bit. 

What draw distance do you set?

On 70 km it could be sub-optimisation, it will look better when the distance is increased to 100 km.

Posted
20 minutes ago, AEthelraedUnraed said:

For friends that are watching your PC screen. The headset will show two eyes, as usual (VR wouldn't make sense with just one eye), but your monitor will show a single one. Before, it showed both eyes, in too small screens to see anything really.

Does removing it add any perofrmance boost?

Posted (edited)
1 hour ago, Regingrave said:

What draw distance do you set?

On 70 km it could be sub-optimisation, it will look better when the distance is increased to 100 km.


image.thumb.png.9654010eb31c766bd89a7307c0e59d55.png



I like how the nav lights work now, they are hard to see even on clear dark days. I'd like to redact that complaint, The tracers are hard to see but I'm with it also. 

This is what people are not liking though 

Haze at 5
unknown.png


Haze max 

 

Someone has shared IRL photos with me and man you guys nailed it. I think the online community will simply need to adapt. 


unknown.png

Also makes spotting silver aircraft murderously hard.




This is above a P47. Very hard to see even in the dark. 

However if its the compromise between this and the bright ones Ill take this!

image.png

Edited by Denum
  • Upvote 1
AEthelraedUnraed
Posted
19 minutes ago, =VARP=Ribbon said:

Does removing it add any perofrmance boost?

Didn't test, but I don't think so since both screens need to be rendered anyway for the VR glasses. I didn't notice any performance difference either way.

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Posted (edited)

Why is P-51B with -3 engine at 61" and 67" 3000rpm faster by 50-30kmh ias betwen 5-8.5km in lower supercharger gear then on automatic ?  is low gear suposed to be manualy on up to 8500m or something is wrong here if higher gear is making airplane mutch slower at high alt then lower gear. ( -7 engine only shows this strange behavior at 5000m in 61" , 67" is faster in automatic, and its faster on automatic on any other alt or setting). Air start in quick mission, kuban autum map. 

Edited by CountZero
VBF-12_Sluggo
Posted

Hey,  Love the new Pony.

 

Just asking, seems online the Tracers no longer work, at least for me and a few other people,  Bug or Feature?

ScotsmanFlyingscotsman
Posted
20 hours ago, Rjel said:

 

Because of his Italian heritage, I always imagined it to be Gen-tilly. But apparently Gentile's nickname was Gentle (which would seem to confirm it was pronounced Gen-Tile). I don't have the book in front me which I believe was 1000 Destroyed, but I once read an account where the head of Eighth Fighter Command, Maj. Gen. William Kepner was flying a fighter somewhere high over the English channel so he could follow the radio transmissions from his fighters over Germany. On this mission was Don Gentile with the Fourth.  At some point in the mission, someone came over the R/T hollering to Gentile "Break Gentle. Break Gentle you damn fool!"

 

Kepner hearing this message high over the channel, garbled by distance and static, heard this as "Break General. Break General you damned fool!"

Wondering who was nearby with high enough rank to call him a damn fool, dutifully did as he was told anyway and racked his fighter into a tight turn to clear his tail.

That's a brilliant story, thanks for the information best wishes Flyingscotsman

Posted

I saw some ammo flying but no real tracers. Its a great plane, but wonder what the differences are compared with the p51d15.

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ScotsmanFlyingscotsman
Posted
22 hours ago, 357th_Dog said:


Gen-teel

 

Thanks for that 357th_Dog, appreciated, Flyingscotsman

Posted

Bit of noob here, only a month into il2.... Is it normal to have your snap views overwritten to default after an update? Only certain aircraft appear to have been affected: yak7b and p39l, my a20b seems to be OK

Billsponge1972
Posted
49 minutes ago, R33GZ said:

Bit of noob here, only a month into il2.... Is it normal to have your snap views overwritten to default after an update? Only certain aircraft appear to have been affected: yak7b and p39l, my a20b seems to be OK

It's a good practice to make backup copies of the "input" folder and "Luascripts" folder found in the "data" folder of the game before any updates so you can go back to all the settings you had before.

Posted
4 minutes ago, Billsponge1972 said:

It's a good practice to make backup copies of the "input" folder and "Luascripts" folder found in the "data" folder of the game before any updates so you can go back to all the settings you had before.

 

Right, bit of a rookie mistake huh. At least I've only done 3 aircraft in total... Could be worse I guess ?

Posted
29 minutes ago, Sneaksie said:
Dear friends,
 
We have decided to release this hotfix 4.702b to improve your playing experience for the holidays:
 

 

Super quick! Thanks for that. Have some nice days off, when it is time for you guys in russia. Excellent support!

Posted

Any status update about the Drop Tanks?

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Posted
20 minutes ago, StG2_Marder said:

Any status update about the Drop Tanks?

 

Oh that's easy 

 

They aren't ready yet. 

 

Enjoy the Mustang. 

 

See! 

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Posted
12 hours ago, CSW_Hot_Dog said:

 

 

If so, you can probably create two planes... One will be named for example P-51B/C and have only standart canopy, secon will be named Mustang Mk.III and will have only Malcolm hood. As a bonus, people will be happy to have one more plane for free:-D

That would be a perfect solution :)

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Posted
1 hour ago, Sneaksie said:
Dear friends,
 
We have decided to release this hotfix 4.702b to improve your playing experience for the holidays:
 
1. Airfield surfaces won't shimmer on AMD cards;
2. P-51B-5: enabling 150 octane modification no longer results in disappearing of the top canopy plexiglass;
3. P-51B-5: gaps between the instruments and the instrument panel removed;
4. P-51B-5: the visual image of the rotating propeller corrected (it appeared as having 3 blades instead of 4);
5. P-51B-5: gyro gunsight sun filter color corrected;
6. P-51B-5: radio indicators illumination corrected;
7. P-51B-5: Malcolm Hood chain sprocket wheels alignment corrected;
8. P-51B-5: landing light looks correctly at medium distances;
9. P-51B-5 is correctly visible at large (more than 10km) distances;
10. P-51B is selectable in AQMG as RAF aircraft too.
 
Please note: reduced visibility distance settings (less than 150 km) are tied to various optimizations aimed at keeping the performance at a manageable level on less powerful video cards and these optimizations may be tuned between the updates in various ways. If you have used the 70 km max distance setting before, try the 100 km setting now if you would like to keep the overall look as it was.

Is there any chance the updated prop can be added to the P-51D also? It still looks like a three bladed prop to me, even when slowed down to 1/32 speed.

 

Still, I'm loving flying the B like everyone else. You guys do incredible work. Always.

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Posted
15 hours ago, Hanu said:


Not poking or arguing, but just want to understand what is so special about P-51B as so many seem to be almost as thrilled? Its looks, performance, historical value, personal affinity?

 

I never loved the P-51D. I respected it, knew it was a good plane, but it personally wasn't my style of plane.

 

However, I do love weight trimming. So, any variant of a plane that's lighter--that's the one I'm going to enjoy more. A Yak-9 versus a Yak-7, a 109F-4 versus a K, etc.

 

So when the P-51B came along, I knew I'd try it out just because it's there, but I didn't expect to really like it. I just knew it'd be a little lighter and a little crisper than the D. Besides the weight, there's also the aerodynamics of the B having a higher fuselage, while the D is cut down for the bubbletop.

 

But it turns out the differences are more noticeable than I anticipated. All in all, the P-51B just feels very much like a pilot's plane. One that's simply fun to fly, as opposed to flying with a specific purpose.

Posted

P-51B is fantastic, amazing work.  I have noticed somthing strange.  Three missions in a row in the same career, with the P-51B, British squadren protecting ground troops, I have been shot down by my own squad mates.  Each time I am on the tail of a 109 taking shots and one of my own comes up behind me and shoots me down.  Never had this happen before.  Did somthing change in the AI?  Anyone else notice this?  Or perhaps I said somthing they didnt like at the pub the night before? 

Posted
8 minutes ago, S10JlAbraxis said:

P-51B is fantastic, amazing work.  I have noticed somthing strange.  Three missions in a row in the same career, with the P-51B, British squadren protecting ground troops, I have been shot down by my own squad mates.  Each time I am on the tail of a 109 taking shots and one of my own comes up behind me and shoots me down.  Never had this happen before.  Did somthing change in the AI?  Anyone else notice this?  Or perhaps I said somthing they didnt like at the pub the night before? 

 

It's been happening a bit more lately, make sure your flight are not noobs in the drop down menu.  That may or may not help. 

 

Posted

Does these new visibility settings mean that it will be harder to spot  tanks under trees from the air when far away?  Because players simply use the edges of the render zone to negate any advantage of concealment on the ground. 

Posted

The new engine fires are visually very nice. However a pilot that is in the midst of such a raging fire should be dead after a period of time if he has not bailed out. I see pilots bailing out after remaining in the midst of the flames with all cockpit ablaze for much too long. At least it does not seem realistic to me.

 

Posted

Jeeez....no wonder the Brits wanted to change out that birdcage canopy for something better.    That birdcage is the most over thought, cumbersome canopy EVAH!   The horizontal beam at approximate eye level is so cringe.   Also with the double mirrors, (when selected) and the whole frame in general, I wonder how many guys lost their lives just from not seeing their enemy.   When in VR, I feel cramped and claustrophobic.   I find it to be a real chore just to fly in formation. 

 

Gotta hand it to those brave men, back then.  S!

Posted
12 minutes ago, Vishnu said:

Jeeez....no wonder the Brits wanted to change out that birdcage canopy for something better.    That birdcage is the most over thought, cumbersome canopy EVAH!   The horizontal beam at approximate eye level is so cringe.   Also with the double mirrors, (when selected) and the whole frame in general, I wonder how many guys lost their lives just from not seeing their enemy.   When in VR, I feel cramped and claustrophobic.   I find it to be a real chore just to fly in formation.

 

Agreed on all counts, but I find I'm oddly getting used to it. Could be that I'm accustomed to having bad views from 109s.

 

Besides being nuts about saving weight, I'm also nuts about aerodynamic inefficiency. So the idea of losing 2 KPH from the blown canopy makes me nervous. I find myself just sticking with the cage.

 

What I'd like as a compromise is the same dimensions of the cage, but with cleaned up framework. Kind of like the late 109s did.

 

By the way, are the damage decals on the P-51B different than the P-51D? I'm not talking about DVD markers, I'm saying the old default damage visuals.

 

Observe:

 

20211229163044_1.thumb.jpg.79669f758d99da1a4f3bbc40d4818362.jpg

 

As you can see, there's hardly any of the old damage decals visible. It's mostly DVD.

 

I'm not complaining, just noticing.

 

Also, I want to point out how pretty this new Fw-190A-8 skin is:

 

20211229163108_1.thumb.jpg.fcb905d5b2750c25546f9072e2dccf7a.jpg

 

Very clean colors and lines. The skin on the wings looks more detailed than it used to, as well.

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Posted (edited)
17 minutes ago, oc2209 said:

Besides being nuts about saving weight, I'm also nuts about aerodynamic inefficiency. So the idea of losing 2 KPH from the blown canopy makes me nervous. I find myself just sticking with the cage.

2kph or 1.25 mph rounding up, is negligible in my mind. You'll neither run away from nor catch up to an enemy quickly, if at all. 

Edited by Rjel
punctuation
  • Upvote 4
Posted
57 minutes ago, Vishnu said:

The horizontal beam at approximate eye level is so cringe

Weird, I have found it pretty easy to deal with, especially when comparer to the SA nightmare that is the 109 cockpit... 

 

... Though obviously, almost everyone online flies. 109 without the back armour installed. Because they are very brave. 

Posted
23 minutes ago, Rjel said:

2kph or 1.25 mph rounding up, is negligible in my mind. You'll neither run away from nor catch up to an enemy quickly, if at all. 

 

I did clarify that I was nuts.

 

I'm also imagining the turbulent airflow coming off the Malcolm hood and possibly affecting the tail in some '0.00002% factor of blah blah' way.

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Posted
7 minutes ago, Diggun said:

Though obviously, almost everyone online flies. 109 without the back armour installed. Because they are very brave

 

 

I like free headshots. I welcome the choice

 

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Posted
7 minutes ago, Diggun said:

... Though obviously, almost everyone online flies. 109 without the back armour installed. Because they are very brave. 

 

I fly with it off even in single player. There's just no point to it.

 

If I let someone sneak up on me, I deserve to die anyway. No point in letting armor get in the way of natural selection, ha ha.

 

But seriously, I do find it paradoxical in the 109's case. To put such a huge piece of metal behind you that you can't see what's coming; it's like it's encouraging you to get shot so the plate can save you. A self-fulfilling prophecy. Better to see what's coming and evade before getting shot in the first place.

Posted
3 minutes ago, oc2209 said:

 

I did clarify that I was nuts.

 

I'm also imagining the turbulent airflow coming off the Malcolm hood and possibly affecting the tail in some '0.00002% factor of blah blah' way.

I guess most of us exhibit similar peculiarities. 

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RAAF492SQNOz_Steve
Posted

Has anyone else noticed problems with flying towards and under dark clouds since the the two latest releases?

 

I find now that I get rectangular blocky chunks of dark cloud flashing/ appearing and disappearing as your approach the base of the clouds and it looks disgusting. Did not notice this when the clouds were first released. This is with a NVidia graphics card.

 

Also appear to have lost 3 - 5 % fps when flying in VR using HP G2 and it is quite noticable. This fps drop started with the release that included the mustang but am not sure which release has given me blocky cloud bases. :( Real bummer as clouds were so good before (apart from the banding that many have reported).

 

 

 

 

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