Jump to content

Recommended Posts

Posted

EU server: 1230 GMT aprox.

 

Playing in the EU server today (17 Dec 21), one of our squad mates was unexpectedly banned for 6 hours and some minutes for doing something he has no clue about. Yes, he shot at a friendly in error, but so did we. We weren't banned for that, just incurred a penalty which I suppose is fair enough. We are all quite knew in IL2 and want to understand what it was he did wrong so we don't repeat the mistake.

 

We will be grateful for any help & comments

 

filbee

Warbird Renegades

II/JG17_HerrMurf
Posted

The friendly fire ban doesn’t happen immediately. It’s done by the server. Not sure why the ban isn’t instant but it takes several minutes. Happened to me in November.
 

Friendly fire destruction gets you the ban. Friendly fire damage doesn’t. I suspect your squadie had the kill in this scenario.

Posted

The server admin is free to decide how to handle friendly fire. Could go like this or could go strikter:

 

1st event: warning

2nd event: kick from server

3rd event: temporary ban

4th event: perma ban

Posted

Normally friendly fire incurs a text warning as per the above.  Ignore or miss those warnings and have repeated friendly fire incidents can induce the temporary ban.

 

Full on bans are usually induced through the admins on the server site via pm (with some form of proof).  Finnish Server for example does not allow vote banning in the game

  • 1 month later...
Posted

It seems there is an automatic monitor for blue-on-blue incidents. It would be good to know the rules on this as one of our squad received a 15 minute ban for a friendly fire incident. However, it seems the 'friend' actually flew in from of the line of fire pursuing the same con. In RL, this happens, more often than is/was reported as was gunning bailed pilots, no matter who started it.

 

But what gets my goat is the mandatory 15 second wait to exit the aircraft when you can do nothing to avoid a total DH from straffing you, there should be something enabled to prevent this, perhaps to make you invulnerable during that period or instant bail once you've stopped, engine(s) off.

AEthelraedUnraed
Posted
5 hours ago, =WBR=Filbee said:

It seems there is an automatic monitor for blue-on-blue incidents. It would be good to know the rules on this as one of our squad received a 15 minute ban for a friendly fire incident. However, it seems the 'friend' actually flew in from of the line of fire pursuing the same con. In RL, this happens, more often than is/was reported as was gunning bailed pilots, no matter who started it.

 

But what gets my goat is the mandatory 15 second wait to exit the aircraft when you can do nothing to avoid a total DH from straffing you, there should be something enabled to prevent this, perhaps to make you invulnerable during that period or instant bail once you've stopped, engine(s) off.

See sevenless's post above:

On 12/18/2021 at 1:06 PM, sevenless said:

The server admin is free to decide how to handle friendly fire. Could go like this or could go strikter:

 

1st event: warning

2nd event: kick from server

3rd event: temporary ban

4th event: perma ban

 

These are all server rules/settings. You should ask the server admin. I recommend the Multiplayer forum :):

https://forum.il2sturmovik.com/forum/83-multiplayer-servers-and-hosting/

Posted
9 hours ago, =WBR=Filbee said:

But what gets my goat is the mandatory 15 second wait to exit the aircraft when you can do nothing to avoid a total DH from straffing you, there should be something enabled to prevent this, perhaps to make you invulnerable during that period or instant bail once you've stopped, engine(s) off.

 

That's in place because players would get outflown and immediately land/ditch to try to escape getting shot down/killed.

Jaegermeister
Posted
1 hour ago, FuriousMeow said:

 

That's in place because players would get outflown and immediately land/ditch to try to escape getting shot down/killed.

 

Yes, people used to quit as soon as someone got on their six and started firing. They disappeared and respawned in a new plane to keep from getting shot down. You can't do that now.

Posted

Oh yes you can, with this latest hotfix I've been getting a game crash nearly every time I'm getting shot to pieces in a heavy scene, straight to desktop.  Unfortunately it happens on strikes too if the AA wakes up to intense.  Instant desktop and safety, full automated.?

Posted
3 hours ago, Jaegermeister said:

 

Yes, people used to quit as soon as someone got on their six and started firing. They disappeared and respawned in a new plane to keep from getting shot down. You can't do that now.

There are also those, that for whatever reason, literally bail out as soon as someone gets on their six and starts shooting at them.
There are all types out there and some of them like flying and shooting "without getting shot back at". I think it has something to do with feeding their own ego about "I did not die (technicality)".

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...