jollyjack Posted December 14, 2021 Posted December 14, 2021 (edited) Can someone explain how to fix a ... "graphics\effects\hit_shell_he_200_1000g_ground.epl" error crashing an old veteranen66 mission? I only found a graphics\effects\arm\hit_shell_he_200_5000g_ground.epl and a graphics\effects\hit_shell_he_200_400g_ground.epl in un-gtp'd graphics folders for game 4.605 and 4.701b. if someone has the hit_shell_he_200_1000g_ground.epl some where, can you pm a link or post a zipped version here? Probably still in an older graphics GTP game version. What MCU addresses it? BTW these hit_shell_he_500_1000g_ground_new_01.efx and hit_shell_he_500_1000g_ground_new_o2.efx files, are they replacements and how do they work? ADDED: FOUND the files in a game 4.008 graphics GTP file ! devs: Please put it back into the game files as older missions seem to crash otherwise. Edited December 15, 2021 by jollyjack
AEthelraedUnraed Posted December 15, 2021 Posted December 15, 2021 Not sure why this would crash a mission. How are these files referenced in the mission file? With a custom effect object?
jollyjack Posted December 25, 2021 Author Posted December 25, 2021 It was an old campaign from Veteran66 that needed them. I don't know (yet) what MCU needs them LoL.
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