GOZR Posted December 1, 2021 Posted December 1, 2021 I cannot recall but is there a setting for the ratio dimension on VR for the Cockpits size ? they are a little too small. Thx
[DBS]Browning Posted December 1, 2021 Posted December 1, 2021 What headset are you using. There are some ways you can adjust the ipd to change the visual size, but bear in mind that cockpits from this era are tiny.
BornToBattle Posted December 1, 2021 Posted December 1, 2021 I’m not aware of such an item but I’m running the HP Reverb G2. Not saying it doesn’t exist tho. One thing I have noticed as stated above concerning the cockpits in VR - you REALLY get a sense of size as to what it’s like sitting in a 1940’s era fighter aircraft as compared to modern day fighter, or WWI for that matter versus 2D. I do notice that the German machines from WW2 seem to me in VR to be much smaller than the American cockpits. For example, when jumping from a ‘109 to say the P-47 it’s as if you could fit a Laz-Y-Boy recliner in the ‘47. The cockpit of the ‘109 is much more compact and seems “busier”. Now in WWI cockpits it seems there is less discrepancy across nations in regards to cockpit size than their WW2 brethren. Aircraft then were tons smaller than modern day counter parts which includes the cockpit area. I think the modeling in regards to VR aspect ratios are spot on in VR as is. Just my two cents (adjusted for inflation 1.52). Best Regards 1
Trooper117 Posted December 1, 2021 Posted December 1, 2021 7 minutes ago, BornToBattle said: when jumping from a ‘109 to say the P-47 it’s as if you could fit a Laz-Y-Boy recliner in the ‘47. The cockpit of the ‘109 is much more compact and seems “busier”. Just like real life... 2
BlitzPig_EL Posted December 1, 2021 Posted December 1, 2021 The Bf109 is a tiny aircraft, especially compared to any US fighter of the period. If you have never seen one in the flesh it's just astonishing how small it is. 2
SYN_Vander Posted December 1, 2021 Posted December 1, 2021 3 hours ago, GOZR said: I cannot recall but is there a setting for the ratio dimension on VR for the Cockpits size ? they are a little too small. Thx The sizes are okay. But if you want to change it, then yes there are commands under 'Service' in Controls that you can use to scale up/down the world by moving the IPD. I think by default right shift and numpad +/Enter 1 1
firdimigdi Posted December 1, 2021 Posted December 1, 2021 Btw, if playing via SteamVR there's a world scale slider that offers finer control than the in-game IPD adjustment.
danielprates Posted December 3, 2021 Posted December 3, 2021 On 12/1/2021 at 9:30 AM, 335th_grFirdimigdi said: "Well.... good grief!"
J2_Oelmann Posted December 3, 2021 Posted December 3, 2021 http://www.jg52.net/wp-content/uploads/2011/08/junghans2.jpg The measurements of the german clocks. Its easy to judge by this in vr if the cockpit is scaled right.
Jade_Monkey Posted December 3, 2021 Posted December 3, 2021 It's not the size of the cockpit that matters, it's how well you use it. ? 1 1
Noisemaker Posted December 3, 2021 Posted December 3, 2021 17 minutes ago, Jade_Monkey said: It's not the size of the cockpit that matters, it's how well you use it. ? Says only the people with small cockpits...
Lusekofte Posted December 3, 2021 Posted December 3, 2021 (edited) You can adjust the size of cockpit in steam vr. They say increasing it to 120% give better room for movement and look authentic Edited December 3, 2021 by LuseKofte
LLv44_Kanttori Posted December 3, 2021 Posted December 3, 2021 I have been 15 years ago in the cockpit of the Finnish Air Force Museum Bf 109 G-6 and I also closed its canopy. The feeling was claustrophobic, the canopy glasses were almost stuck in my cheeks and my head hit the canopy ceiling. It was very difficult to look back because there was no space. I am 180 cm tall and at that time I weighed about 90 kg. 1 1 1
Irishratticus72 Posted December 3, 2021 Posted December 3, 2021 Just now, LLv44_Kanttori said: I have been 15 years ago in the cockpit of the Finnish Air Force Museum Bf 109 G-6 and I also closed its canopy. The feeling was claustrophobic, the canopy glasses were almost stuck in my cheeks and my head hit the canopy ceiling. It was very difficult to look back because there was no space. I am 180 cm tall and at that time I weighed about 90 kg. How drunk were you? 3
Jaws2002 Posted December 3, 2021 Posted December 3, 2021 (edited) On 12/1/2021 at 4:26 AM, [DBS]Browning said: but bear in mind that cockpits from this era are tiny GOZR was flying a real Yaks-9, so he knows better than us the size of a ww2 cockpit. Edited December 3, 2021 by Jaws2002 1
cellinsky Posted December 3, 2021 Posted December 3, 2021 2 hours ago, LLv44_Kanttori said: I have been 15 years ago in the cockpit of the Finnish Air Force Museum Bf 109 G-6 and I also closed its canopy. The feeling was claustrophobic, the canopy glasses were almost stuck in my cheeks and my head hit the canopy ceiling. It was very difficult to look back because there was no space. I am 180 cm tall and at that time I weighed about 90 kg. I had a sit in a 109E pit, and its indeed claustrophobic. Bear in mind, that the average 20 year old pilot back then weighted around 70 Kilograms or less. They were not as tall as today on average. 1
kestrel79 Posted December 3, 2021 Posted December 3, 2021 You know I always thought things looked a little on the small side in VR too. I'll try that SteamVR adjustment, thanks. But yes it's true in real life the cockpits seem way tinier than you think. So maybe it is closer to 100%. 1
Talisman Posted December 4, 2021 Posted December 4, 2021 23 hours ago, LLv44_Kanttori said: I have been 15 years ago in the cockpit of the Finnish Air Force Museum Bf 109 G-6 and I also closed its canopy. The feeling was claustrophobic, the canopy glasses were almost stuck in my cheeks and my head hit the canopy ceiling. It was very difficult to look back because there was no space. I am 180 cm tall and at that time I weighed about 90 kg. Many thanks for sharing. Were you sitting with a parachute pack or a seat cushion or anything like that? Thanks. Happy landings, Talisman
LLv44_Kanttori Posted December 4, 2021 Posted December 4, 2021 6 hours ago, ACG_Talisman said: Many thanks for sharing. Were you sitting with a parachute pack or a seat cushion or anything like that? Thanks. Happy landings, Talisman If the metal seat had a parachute bag I wouldn't have had the canopy closed at all... ? 1
[CPT]Crunch Posted December 5, 2021 Posted December 5, 2021 When you use the steam slider, does it also change the outside of the world scale? In the unmentionable game only the cockpit scale changes.
dburne Posted December 5, 2021 Posted December 5, 2021 I have the two IPD commands ( that change the plane scale) assigned to two buttons on my HOTAS to make it easy for me to get the plane about where I want it.
IckyATLAS Posted December 5, 2021 Posted December 5, 2021 The average size of the population in those WWII years was much smaller than today. Todays average Western Europe body size is 1.80 and weight is 81 kilos. The average body size of the US soldiers (average over nearly a million soldiers) in 1945 was 1.72 mt. As a former aerobatic pilot (yes that's now behind) and so it's true for fighter pilots that will take a lot of G's in combat (there is no anti-G suit here) the taller you are and the more prone to cardiovascular problems you are. US fighters were designed with nominal G force capability around +7 to 8 G and about -3.5 to 4 G. Again the high G duration is important here. The shorter the time and the higher the positive G's you can absorb. To pass the structural limit of those fighters you should go to around +12 G's and less in negative, but then in many cases it would not matter much to you anymore. The ideal is to be shorter in size (say around 1.70-75) and with a strong muscular capability. The shorter size makes it for a shorter blood path for the heart to handle the the added pull on the blood and keep pumping. Then you have to handle the forces on your body and your thorax for breathing. So strong musculature but still light in global weight. It may seem contradictory but strong muscles for instant effort does not mean large muscles. With +5 G's (which is not extreme for short moments *) means that you go from 90 kilos to 450 kilos (nearly half a ton) total. If you are 70 kilos then you are back to 350 kilos that is 100 kilos less! Every part of your body (arms, legs, torso, head->neck is delicate) will weigh multiple times. The forces on your thorax will compress you, and you must force to continue breathing "normally". In aerobatics you must do your program as precisely as possible, but you do not have someone one your tail trying to shoot you down at the same time. The fighter pilot strain in close combat was another level. This is why you must be in excellent physical shape and train. In my case I did a lot of archery (for many years) with a nominal usual 46 pounds straight pull and so I had developed muscles around the torso and the back, but I used also to train because of my weight. I am 1.80 that's still ok (felt cramped in many cockpits) and on the heavy side, at that time I was around 90 kilos. I have a heavy skeleton which means thicker bones, which is excellent as you never have broken bones but you may have problems with your articulations which are not automatically stronger and for floating still in water as you average density is higher ?. * short would be 2 to 4 seconds. It's another matter if it becomes 10 seconds or more. The only way to keep long period high G's is with turns in the average horizontal plane. This is the problem with jets that can enter into horizontal high G turns for long periods because their speed is so high, and have such enormous power with thrust to weight ratios that can be up to 1.3 as an example with the SU35BM. Turns would take a very large radiuses at high speed to stay within human capability. This is why that capability has been enhanced with anti-G suits. 1
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