Ace_Pilto Posted November 29, 2021 Posted November 29, 2021 AI seem to have a lot of issues loading and unloading G forces on their aircraft. I've noticed that they are attempting more sophisticated maneuvers at times but, in situations where they need to recover from unusual attitudes, they tend to try to use unloading G or pushing the stick forward, where they should reduce RPM and do the opposite. This usually ends in an inverted lawn dart maneuver which is funny to watch but probably not the best for gameplay. They also get stuck in a loading/unloading cycle during manuevers and sometimes during normal flight. The main problem, as I see it, is that their inputs are too abrupt. This results in very unnatural behaviour and often in their aircraft becoming uncontrollable or very robotic and bizarre in flight. Some smoothing out of the transition between inputs and corrections would make them a lot more natural and probably more dangerous since they do seem to be more vertically "aware" and more able to convert energy into speed, than earlier iterations. This abruptness is also present in their throttle/engine management. Their behavior on the throttle is so pronounced as to seem binary (all on or all off) I would suggest allowing them to use a higher amount of AoA in maneuvers but trying to dampen their inputs somewhat so that they seem a bit more natural. I have encountered the "inverted lawn dart" and the "bucking bronco" a lot over the front. Hopefully this is helpful feedback, I'm really enjoying the new content.
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