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MC202 Career suggestions


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Posted

Hi
it's the first time i write, i don't know if i have to make a presentation :)
Anyway i've started my first iron man career with MC202 during battle of stalingrad. I've really big problems shutting down bombers (il-2 expecially) with my mc202. I ask you some suggestions and expecially when the MG-151/20 area avaiable (currently at the beginning they are locked).
With figthers i've less problems (even if it takes a considerably large amount of ammo to take them down).
Any suggestions are apprecciated

 

Posted

Hey!

Nice choice, Love that plane to bits!

 

The IL-2 will give you fair trouble in most planes, honestly, and the MC.202 is possibly the most anemic fighter when it comes to heavily armoured planes like that. Your 7's won't penetrate, and the 13mm will struggle. Best method I can think of is approach from low 6 and try to hit the oil radiator. It's the closest thing it has to a weak spot (and even that is armoured!), and if there's one thing the Bredas do reasonably well it's start fires.  

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Posted
5 hours ago, Laniere said:

Anyway i've started my first iron man career with MC202 during battle of stalingrad. I've really big problems shutting down bombers (il-2 expecially) with my mc202. I ask you some suggestions and expecially when the MG-151/20 area avaiable (currently at the beginning they are locked).
With figthers i've less problems (even if it takes a considerably large amount of ammo to take them down).

 

The MG 151/20 modification is locked in career mode, because this was a prototype weapon that never saw operational service on MC202s. 

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Posted (edited)
14 hours ago, LukeFF said:

 

The MG 151/20 modification is locked in career mode, because this was a prototype weapon that never saw operational service on MC202s. 

oh ok, thank you very much for the info. So i will not be able to mount them...

 

 

18 hours ago, Luftschiff said:

Hey!

Nice choice, Love that plane to bits!

 

The IL-2 will give you fair trouble in most planes, honestly, and the MC.202 is possibly the most anemic fighter when it comes to heavily armoured planes like that. Your 7's won't penetrate, and the 13mm will struggle. Best method I can think of is approach from low 6 and try to hit the oil radiator. It's the closest thing it has to a weak spot (and even that is armoured!), and if there's one thing the Bredas do reasonably well it's start fires.  

Thanks for the answers. I'm italian so it is natural for me to go as first career with MC.202. It's a fun aircraft and the best italian fighter of wwii. Thanks for the suggestions, it's really hard for me to aim the oil radiator, i find really hard to do any attack that require momentum in position (not be at costant 6 from the enemy). I'll give that a try. I've read in other topics that the tails is a weak spot. I've manage to shot down some il-2 with the bf 109 f4 but it has cannon so that's why i think it worked (even if it required me a lot of ammo). When i see youtuber, they get il-2 with minimal ammo consumption (1-2 bust)  and effort. I'll try my best but it seems that Bredas are really weak. I'm also having truble to aim properly with the mc202 gunsight. I don't really get what the 3 dots means ?

Anyway maybe i'm not using the plane properly. I don't think is born to be a bomber-killer...

It's ok to set the convergence to 300 m? i often starts to fire when i'm at a distance of 2-300 meters

Edited by Laniere
Posted
1 hour ago, Laniere said:

oh ok, thank you very much for the info. So i will not be able to mount them...

 

 

Thanks for the answers. I'm italian so it is natural for me to go as first career with MC.202. It's a fun aircraft and the best italian fighter of wwii. Thanks for the suggestions, it's really hard for me to aim the oil radiator, i find really hard to do any attack that require momentum in position (not be at costant 6 from the enemy). I'll give that a try. I've read in other topics that the tails is a weak spot. I've manage to shot down some il-2 with the bf 109 f4 but it has cannon so that's why i think it worked (even if it required me a lot of ammo). When i see youtuber, they get il-2 with minimal ammo consumption (1-2 bust)  and effort. I'll try my best but it seems that Bredas are really weak. I'm also having truble to aim properly with the mc202 gunsight. I don't really get what the 3 dots means ?

Anyway maybe i'm not using the plane properly. I don't think is born to be a bomber-killer...

It's ok to set the convergence to 300 m? i often starts to fire when i'm at a distance of 2-300 meters

 

Get as close as possible. Start shooting at 100m or less. Enable distances to learn when a plane is 100m away. Dont forget that bullets loose energy very quickly, and AP bullets depend on impact impulse.

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Posted

The Macchi definitely isn't the best bomber killer, but a potent fighter. Don't beat yourself up over not being able to down IL-2's reliably in the one plane that's probably least suited for the job. It can definitely be done with reasonable efficiency, but you've set a difficult target - especially if you're just starting out, so don't worry and practice your gunnery. Peppering that flying tank with 7's and 13's from dead 6 is not going to be very effective I'm afraid. Good news is the Oil radiator is centrally mounted so you should be able to dip below your target every now and than and fire up into its belly.

 

 

Convergence is a matter of personal preference, 300 is certainly fine, I usually run just below. :)

As for the gunsight the dots represent a wingspan of 7 meters (I think). In very general terms, a typical 30's fighter would just fill the space between the dots at ~200 meters.

You can use it to gauge the distance, or calculate lead in a flat turn - though obviously the size of targets change and the gunsight does not. 

 

 

image.png.7e297b3cf3b534c6f27edd401ecda913.png

 

There are some excellent videos on gunnery you may want to check out, such as 

https://youtu.be/MaWB3uAkycs

 

 

 

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Posted
1 hour ago, Laniere said:

It's ok to set the convergence to 300 m? i often starts to fire when i'm at a distance of 2-300 meters

 

Official Regia Aeronautica manuals for both the plane and the San Giorgio collimator sight points to a convergence distance of 250m

Posted (edited)
3 hours ago, Alexmarine said:

 

Official Regia Aeronautica manuals for both the plane and the San Giorgio collimator sight points to a convergence distance of 250m

Thanks for the info :) i didn't know that.

 

 

3 hours ago, Luftschiff said:

The Macchi definitely isn't the best bomber killer, but a potent fighter. Don't beat yourself up over not being able to down IL-2's reliably in the one plane that's probably least suited for the job. It can definitely be done with reasonable efficiency, but you've set a difficult target - especially if you're just starting out, so don't worry and practice your gunnery. Peppering that flying tank with 7's and 13's from dead 6 is not going to be very effective I'm afraid. Good news is the Oil radiator is centrally mounted so you should be able to dip below your target every now and than and fire up into its belly.

 

 

Convergence is a matter of personal preference, 300 is certainly fine, I usually run just below. :)

As for the gunsight the dots represent a wingspan of 7 meters (I think). In very general terms, a typical 30's fighter would just fill the space between the dots at ~200 meters.

You can use it to gauge the distance, or calculate lead in a flat turn - though obviously the size of targets change and the gunsight does not. 

 

 

image.png.7e297b3cf3b534c6f27edd401ecda913.png

 

There are some excellent videos on gunnery you may want to check out, such as 

https://youtu.be/MaWB3uAkycs

 

 

 

That is really nice and really explain what dots means. The thing is that often times il-2, even with IA, are really low on altitude so it's really hard to go below them and further more i'm really exposed to enemy fighter because of my low speed. Maybe i slow too much to chase the enemy bomber. Maybe i shoud start to make rounds around the target and keep a good speed to eventually disengage or run if i'm under fighter fire.

 

3 hours ago, JG27_Steini said:

 

Get as close as possible. Start shooting at 100m or less. Enable distances to learn when a plane is 100m away. Dont forget that bullets loose energy very quickly, and AP bullets depend on impact impulse.

I try often to go within 100m and tried to fire on the cockpit but it seems armored as well and every time i risk to collide with the enemy (happens more often than not). Do the bullets with "low energy" deal less damage and are them less effective?

Edited by Laniere
Posted
40 minutes ago, Laniere said:

Thanks for the info :) i didn't know that.

 

 

That is really nice and really explain what dots means. The thing is that often times il-2, even with IA, are really low on altitude so it's really hard to go below them and further more i'm really exposed to enemy fighter because of my low speed. Maybe i slow too much to chase the enemy bomber. Maybe i shoud start to make rounds around the target and keep a good speed to eventually disengage or run if i'm under fighter fire.

 

I try often to go within 100m and tried to fire on the cockpit but it seems armored as well and every time i risk to collide with the enemy (happens more often than not). Do the bullets with "low energy" deal less damage and are them less effective?

 

Energy from a bullet depend on mass and speed. Double the speed and you have four time more energy.  

E_{{\mathrm  {kin}}}={\frac  {1}{2}}mv^{2}

 

Posted
12 minutes ago, JG27_Steini said:

 

Energy from a bullet depend on mass and speed. Double the speed and you have four time more energy.  

E_{{\mathrm  {kin}}}={\frac  {1}{2}}mv^{2}

 

yeah i know that, i went to university (i'm an engineer), i was curious if that was simulated in the game damage model :) :) 

Posted
8 hours ago, Laniere said:

The thing is that often times il-2, even with IA, are really low on altitude so it's really hard to go below them and further more i'm really exposed to enemy fighter because of my low speed. Maybe i slow too much to chase the enemy bomber. Maybe i shoud start to make rounds around the target and keep a good speed to eventually disengage or run if i'm under fighter fire.

 

I'm talking about a 5-10 meters below, I have never known the AI to fly so low that was impossible - you should be able to just dip down and up for a few bursts, but yes - you always want to keep your speed up. Going slow will be a very bad habit to have once they start getting tail gunners. 

 

And yes, the cockpit IS armoured. Those things are tough.

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69TD_Hajo_Garlic
Posted (edited)

 

On 11/16/2021 at 2:48 AM, Luftschiff said:

The Macchi definitely isn't the best bomber killer

Sure there are better options but it actually works a lot better than it gets credit for. It starts engine nacelles on fire as good as anything else in my experience. For shooting a20s without their self sealing tanks I find it very satisfactory. Anecdotally I find it makes quicker work of pe2 engines than the mg151. Even flying it co-belligerently offline it works very well against axis bombers. Obviously it falls short compared to the mk108 for bomber killing but by the time those are widespread the mc202 became less reverent.

 

The il2 is gonna be the hardest target in game for the mc202 imo. You cant really shoot into its cockpit or engine for consistent results and it can be hard to get below low flying il2s to get radiator shots. While the mc202 is quite sturdy I cant recommend ramming il2s ?. Offline you should be able to get below and behind them for radiator shots, online without 20mms I would probably ignore them if flying very low as they have dangerous weapons and are too well armored to bring down without expending much ammo and time unless a lucky hit is scored.

Edited by 69TD_Krokodil_Dundee
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