Vishnu Posted November 13, 2021 Posted November 13, 2021 (edited) ….anybody know if trees are going to get a makeover? probably asked already, but I’m curious. I think it would be a huge improvement, next to the clouds. Edited November 13, 2021 by Vishnu 1 2
Noisemaker Posted November 13, 2021 Posted November 13, 2021 4 minutes ago, Vishnu said: ….anybody know if trees are going to get a makeover? probably asked already, but I’m curious. I think it would be a huge improvement, next to the clouds. I'm all for it, as long as they're happy. 3
Feathered_IV Posted November 13, 2021 Posted November 13, 2021 I'm wondering if the smoke from destroyed objects can be made to benefit from the new cloud tech. The smoke vanishes much too quickly at present. Usually it is gone before you can turn your plane around for another pass. 15
Lusekofte Posted November 14, 2021 Posted November 14, 2021 (edited) Most annoying thing for me is the ground texture. Love flying the PO 2. But that is is the one thing and not the trees killing the fun Edited November 14, 2021 by LuseKofte 1 1
Vishnu Posted November 14, 2021 Author Posted November 14, 2021 3 hours ago, LuseKofte said: Most annoying thing for me is the ground texture. Love flying the PO 2. But that is is the one thing and not the trees killing the fun I downloaded a couple mods that do a wonderful job with the texture. The Stalingrad texture mod and the Moscow autumn mod are fantastic. I find the Rhineland needs more work. Still, it’s the strange looking trees that need a makeover which I believe is separate from the ground textures. Not sure if one begets the other. 16 hours ago, Feathered_IV said: I'm wondering if the smoke from destroyed objects can be made to benefit from the new cloud tech. The smoke vanishes much too quickly at present. Usually it is gone before you can turn your plane around for another pass. In the mod section there is a “longer lasting smoke mod”. It works well for destroyed vehicles but not reinforced targets like aaa batteries.
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