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No wheel brakes on some planes??


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Posted (edited)

Has anyone else encountered this problem before. I have a Thrustmaster T1600M FCS Flight pack, and have no problem getting the sim to recognize the left & right toe brakes under key mapping but in the sim they will not work! The rudder pedals work fine but no wheel brakes! I'm having this problem with the Tempest and the Spitfire, yet the Mustang works fine! This makes for some really bad roll-outs on landings, any idea why this would be occurring, the Tempest & Spitfire

are in Career mode and the Mustang was tested in the quick mission options. 

Edited by MStewart40
  • 1CGS
Posted

The mission mode has nothing to do with it. Some WWII planes use a handbrake, while the others use toe brakes. 

  • Like 1
Posted

The Spitfire and most all the Russian planes have a single brake axis (on the control stick) which is then steered with the rudder pedals. The German planes and some like the Mustang have toe brakes on the pedals. So they’re different buttons or axis.  

Posted

a huge wishlist item for me would be the ability to separately map "handbrake" as a command instead of the "wheel brakes both" which interferes with planes that have toebrakes. i.e mapping handbrake to my right toe brake while still retaining right and left brakes in the appropriate planes.

  • Like 1
cardboard_killer
Posted
16 minutes ago, Mtnbiker1998 said:

a huge wishlist item for me would be the ability to separately map "handbrake" as a command instead of the "wheel brakes both" which interferes with planes that have toebrakes. i.e mapping handbrake to my right toe brake while still retaining right and left brakes in the appropriate planes.

Plane specific controls has been on everyone's wish list for many years. There are ways around it, using bat files, or JGSME (sp?) or just copying and pasting the files when you switch planes, which is what I do.

 

 

  • Like 1
Posted

Got it thanks all!

Posted
5 hours ago, Mtnbiker1998 said:

a huge wishlist item for me would be the ability to separately map "handbrake" as a command instead of the "wheel brakes both" which interferes with planes that have toebrakes. i.e mapping handbrake to my right toe brake while still retaining right and left brakes in the appropriate planes.

You could map the same axis to the mono brake as one of the right or left toe brakes. A plane will have either but not both. At 

least that’s how I recall it. I haven’t re-mapped those controls for… 8 years… 

Posted
1 hour ago, SharpeXB said:

You could map the same axis to the mono brake as one of the right or left toe brakes. A plane will have either but not both. At 

least that’s how I recall it. I haven’t re-mapped those controls for… 8 years… 

That doesn't work. The mono brake will override both toe brakes. what you're suggesting is how I wish it worked.

Posted
1 hour ago, Mtnbiker1998 said:

That doesn't work. The mono brake will override both toe brakes. what you're suggesting is how I wish it worked.

Hm I could swear I tried that a long time ago and it worked. For “realism” I have the brake lever as a stick button since it’s on the stick IRL

Posted
2 hours ago, SharpeXB said:

Hm I could swear I tried that a long time ago and it worked. For “realism” I have the brake lever as a stick button since it’s on the stick IRL

 

IIRC I used that same "control scheme" aswell. And just the same as SharpeXB at some point I re-mapped the brake lever to a stick button; 

 

Not only that, but I also map diferent functions to same buttons with no problem at all; e.g: vertical stabilizer (for 109) and elevator trim (for other planes) and it works great!

Posted

Depending on which plane I'm flying I will quickly check my brake settings while my engine starts, if I need separate toe brakes I will delete the general wheel brakes command (I map it to my left toe brake), or quickly map it again if it's not. Just takes about 10 s to do. Sure it would be nice not to have to do it, but for me it's not a big hassle. 

Posted

Are you using the flappy paddle on the throttle for anything at the moment? I also have the T.16000 and am using the throttle paddle to function as the brake lever. You have to set the Low Deadzone to 100% (leave High at 0%), and then edit the current.responses file (found in your IL2/data/input folder - a text editor like notepad will do). You're looking for the following:

 

Arpc_wheel_brakes%2C0%2C0.25%7C%0D%

 

You want to change to 0.25% to 0.5%, otherwise the brakes will be halfway engaged when not being engaged. Just don't edit it afterward, or it will default to the 0.25% setting, and you'll need to fix the text file again.

 

Invert the axis to switch whether left or right squeeze engages the brake.

 

Added bonus, unlike a button, this is an axis, so you can vary the amount of brakes you apply.

 

  • Upvote 1
Posted (edited)
4 hours ago, SharpeXB said:

Hm I could swear I tried that a long time ago and it worked. For “realism” I have the brake lever as a stick button since it’s on the stick IRL

 

I also thought it used to work like that, but it does not work like that right now, just like Mtnbiker1998 says. 

I also used to have the lever brake on my stick, so never really noticed the issue, but when I got a new stick and set it up for quick tests, I put the break to left toe-brake. Now, when I used Bf-109 during the tests, pressing left toe-brake applied to both toe-brakes. That's clearly visible when looking at pedals in cockpit, too.

Edited by Robli
cardboard_killer
Posted

I think some also use the twist function of their joysticks for the handbrake. I am used to the button I have mapped, having spent many hours in the Yak before trying a plane with toe brakes, so never tried anything else.

Posted
10 hours ago, Hellequin13 said:

Are you using the flappy paddle on the throttle for anything at the moment? I also have the T.16000 and am using the throttle paddle to function as the brake lever. You have to set the Low Deadzone to 100% (leave High at 0%), and then edit the current.responses file (found in your IL2/data/input folder - a text editor like notepad will do). You're looking for the following:

 

Arpc_wheel_brakes%2C0%2C0.25%7C%0D%

 

You want to change to 0.25% to 0.5%, otherwise the brakes will be halfway engaged when not being engaged. Just don't edit it afterward, or it will default to the 0.25% setting, and you'll need to fix the text file again.

 

Invert the axis to switch whether left or right squeeze engages the brake.

 

Added bonus, unlike a button, this is an axis, so you can vary the amount of brakes you apply.

 

 

I have been using the TWCS exactly the same way. Since IL-2 does not allow hotas keys to be used as modifiers I have assigned also alt and shift keys to 2 orange pinky button on the throttle. I use the target software with recalibrated rocker axis starts from zero in the middle and goes to hundred all the way right acting as a slider for brakes to do exactly the same thing that you do.  

Posted

I use the 'throttle' on my MS FFB2 as the hand brake for the Brit planes (I have a separate throttle for power). I still think there is a problem. When I don't apply ANY brake, the rudder only should work. But, watching the cockpit animation, the hand brake gets applied and the brake gauges deflect whenever I touch a rudder pedal. The way it should work: rudder pedals control rudder. If you apply the hand brake, THEN brake pressure is available to the rudder pedal valve, which diverts more of the pressure to side I am applying the rudder. 

  • 1CGS
Posted
1 minute ago, buster_dee said:

I use the 'throttle' on my MS FFB2 as the hand brake for the Brit planes (I have a separate throttle for power). I still think there is a problem. When I don't apply ANY brake, the rudder only should work. But, watching the cockpit animation, the hand brake gets applied and the brake gauges deflect whenever I touch a rudder pedal. The way it should work: rudder pedals control rudder. If you apply the hand brake, THEN brake pressure is available to the rudder pedal valve, which diverts more of the pressure to side I am applying the rudder. 

 

That sounds like you have a controller input conflict. 

  • 1CGS
Posted
6 minutes ago, buster_dee said:

How do you set yours up?

 

I use the lever on my VKB stick for the brakes used on Spitfires & Soviet planes, and then I have the toe brakes and rudder axis mapped to my rudder pedals. 

Posted

Yup, conflict. They work as they should now. They would probably work great if idle actually went to idle. Maybe when I get my diet of ground loops, the game will relent.

Posted (edited)

i was surprised learn the british planes did it too. i just have a button on stick set to it. 

Edited by zan64

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