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Stereo-Mirrored-View on Monitor...why? is this a bug?


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Posted

Hi there!

 

I just bought the game to enjoy on VR and I'm struggling to set the mirrored-view of the game in the monitor into a single view, a normal one.

Right now it is being displayed with left and right eyes on the monitor and it is very annoying to see, to record direct gameplay, to take a screenshot, and it is actually taking out some performance. Also it is useless...

so... why it is shown this way? Is this a bug? a glitch?

Is there any hidden way or config file that I can force to see the mirrored-view as a normal screen?

 

Thanks for your attention!

20211025031303_1.jpg

  • Thanks 1
AEthelraedUnraed
Posted

It's like this for most VR games I know of. I too would've preferred to have a single eye, but alas, we've got what we've got. Luckily it shouldn't really bother you, only if someone else is watching.

 

There are certain tools you can use to capture one of the eyes. I know Oculus provides one, if that's the manufacturer of your HMD, but I'm not sure how well these work with the game (e.g. if the mouse remains captured by IL2, what the performance hit is, etc.).

Posted

I believe it was changed some time ago, if you are wanting to record video or screenshots you can record the track and play it back after with no VR, but it's definitely not the answer you are looking for I'm sorry to say.

  • Upvote 1
Posted

I may be wrong and don't currently have the time to experiment again. But I thought there was something where you could run the main screen as one view.??
Cannot remember if it was in steam, WMR (Windows Mixed Reality), or the game settings? Or maybe it was just due to too much rum one night??

I run my game on the main screen in 800x600 and it appears to help the VR FPS a bit. I do all my work on VR once set up and record/playback anything I want to save and/or screenshot. If recording or screen-shooting a playback, I go back to full monitor resolution for that.

Probably not a great assistance, but others may be able to help.



Cheers.

Posted

It was changed some time ago. I believe that was part of their making VR have better frame rates. Now it is sending the monitor the same image it does to the headset, instead of having to also render both eyes into one image for the monitor (save on the processing). Occulus has can mirror both eyes to another window with Occulus Mirror but I'm not sure what if anything is available for other headsets.

 

I don't use it but here is where Occulus Mirror is on my system ---  C:\Program Files\Oculus\Support\oculus-diagnostics\OculusMirror.exe

 

  • Upvote 1
Posted

Thanks for the answers, but indeed I'm aware of the recording process, the thing is if I want to show this live I cannot in any way, neither screenshots at that moment, having to quit the game, enter Flatscreen mode and watch the replay again.

 

I'm using a Vive PRO to play, it looks really good but it is very annoying for the different situations I mentioned.

 

It will be gold to have a setting that I can choose from.

 

BTW: I found that the game has several .cfg files on the main dir. One is called Startup.cfg and seems to have specific options for the screen in a section called

[KEY = graphics]

 

Is there any reference documentation that I can check to see how these .cfg files work and what EXACT options I can edit on those?

I would love to have a reference that I can use to fine tune the game, and maybe I can found a way to mirror the screen correctly.

AEthelraedUnraed
Posted
58 minutes ago, Michelangel0 said:

Thanks for the answers, but indeed I'm aware of the recording process, the thing is if I want to show this live I cannot in any way, neither screenshots at that moment, having to quit the game, enter Flatscreen mode and watch the replay again.

 

I'm using a Vive PRO to play, it looks really good but it is very annoying for the different situations I mentioned.

 

It will be gold to have a setting that I can choose from.

 

BTW: I found that the game has several .cfg files on the main dir. One is called Startup.cfg and seems to have specific options for the screen in a section called

[KEY = graphics]

 

Is there any reference documentation that I can check to see how these .cfg files work and what EXACT options I can edit on those?

I would love to have a reference that I can use to fine tune the game, and maybe I can found a way to mirror the screen correctly.

There currently is no way to only show one screen, besides using external apps such as the one mentioned by HansBlitz.

Posted

Ok, thanks all for your comments

I followed that recommendation to post on the specific VR forum for this. Maybe there is any hidden command or setting to allow to have a single eye view mirrored.

 

Regarding the other comments, yes I do have the VR MIRROR from Steam VR where I can FORCE to see only one eye, but the problem is that I will be adding one more render screen step to the whole game, meaning I'm rendering 2 images in VR for both eyes,  2 images mirrored on the Monitor and then 1 new image rendered from the Steam VR MIRROR VIEW.

 

Is like the Worst performance solution at all jejjeje.

I was actually asking to reduce the mirror view to also save performance instead of taking out even more.

 

Anyway, the only use I can found for having a stereo-view is to record a stereo-video that later can be seen in 3D if the viewer has a SBS setting to see it.

 

But in the meantime I would love to found a setting to be able to set the mirrored view to STEREOSCOPIC or SINGLE EYE, will see if anyone can answer on the other forum.

 

Cheers and thanks for the answers!

 

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