StankFaust Posted October 18, 2021 Posted October 18, 2021 Sorry if this has been addressed before, but I'm new to Flying circus and IL2 in general. When leaning out of the cockpit left or right my head movement in game is limited to an imaginary 'cockpit' barrier like there was a glass canopy. I like this for WWII warbirds, it's better than DCS letting you stick your head outside a FW 190 dora at 400kph because there's no barrier. However, there must be a button or switch somewhere that disables this limiter in IL2 so that we can get more natural freedom of head movement in open cockpits. Thanks for the help
RNAS10_Oliver Posted October 18, 2021 Posted October 18, 2021 (edited) Not sure whether this is what your seeing. I'm not on VR for one thing. But when your stationary on the ground you have an larger area of movement compared to when in flight. I think that's something to do with not being able to stick your head into the airflow or maybe it's because you would now be strapped in? You see the same thing in the more modern planes in the sim, you have a greater range of movement with the hood open when on the ground compared to up in the air. Ultimately there's going to have to be a imaginary cockpit barrier somewhere. Otherwise you then end up with people being able to get into some sort of a position where it would be as though the pilots standing on the seat in flight etc. ? Edited October 18, 2021 by RNAS10_Oliver
=IRFC=Gascan Posted October 19, 2021 Posted October 19, 2021 There is an invisible cockpit barrier even in the WW1 birds that don't have any canopy glass to block your head. If you are in single player, you can turn this off by enabling "external views" or "spectator mode" or disabling "restrict external views," or something like that. I don't remember off the top of my head. Of course, this allows you to use the F2 views and such as well, which would not be fair for multiplayer, so all MP servers have it disabled. I don't necessarily like where all the boxes end up. Some of them aren't bad at all, but some of them just cut off the movement long before I would run into an obstacle, and that is kinda jarring in VR. A bit awkward trying to look at some of the gages inside the cockpit when the head gets blocked in a few cases. Most of the time its not a big deal, only when looking for fuel gages or leaning over the side. If this bothers you, then I strongly recommend against trying to fly as a gunner in VR: that is straight up nauseating due to the poor VR implementation. Everything works normal until you take control of the gun or nestle to the gunsight. Once you pick up the gun, your head will slowly drift back to the center of the space, even if I have leaned to the side. Furthermore, my view doesn't rotate with the gun, so shooting at a target to the side requires continuously looking sideways, and I can forget about looking ahead! This gives flat-screen players an advantage since they can man their own gunseat, flying and fighting with a better view. That's simply impossible for me in VR. If I nestle to the gunsight, then the view becomes locked in place, and I only have 3 degrees of freedom and there feels like a strange delay or momentum to the head movement. I've worked up the intestinal fortitude to man the gun seat over several months, and can now mostly enjoy a decent fight (like this fight from Sunday), but its still a weak point for the game.
Feathered_IV Posted October 19, 2021 Posted October 19, 2021 13 hours ago, RNAS10_Oliver said: Otherwise you then end up with people being able to get into some sort of a position where it would be as though the pilots standing on the seat in flight etc. ? Standing up in an SE5, N.17 or similar aircraft to change the Lewis drum would certainly be something in VR.
J2_Nedo Posted October 19, 2021 Posted October 19, 2021 17 hours ago, StankFaust said: However, there must be a button or switch somewhere that disables this limiter in IL2 so that we can get more natural freedom of head movement in open cockpits. what gascan said, all MP servers have it disabled, otherwise you could "climb" on/off the plane or lean out unnaturally far to gain a better view. Maybe this restricted views need a little bit more finetuning, neverthles at one point it will restrict you ?
StankFaust Posted October 19, 2021 Author Posted October 19, 2021 7 hours ago, Nedo said: neverthles at one point it will restrict you ? yes it does, as you stick your head over the edge of the cockpit. I get this for WW II birds that have a canopy and what you describe is actually how VR is handled in DCS and I hate it. When you move your head around inside the cockpit, if it travels outside the glass your view goes with it and the sounds change to high wind blast etc. It's really not good and I like or appreciate the way IL2 addresses this, however, your head should be able to move farther than the edge of the cockpit in a flying circus bird
J2_Oelmann Posted October 22, 2021 Posted October 22, 2021 I can lean a bit more over the side of the cockpit to look straight down with TrackIr then with VR. VR is somehow more restrictive.
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