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"REALISTIC" STATIC OBJECTS DURABILITY TABLE


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Zinovy_Kolobanov
Posted

Does any of you know what durability would be the most realistic for the different static objects? by default they appear with 25000 durability, practically immortal ...

 

DURABILITY REALISTIC

 

Light tank:
Medium tank:
Heavy tank:
Light truck:
Armored truck:
Heavy artillery:
Light artillery:
Static plane:
Static twin-engine plane:
Big Hangar:
Small Hangar:
Bridges:
Big buildings:
Medium Buildings:
Small Buildings:
Fuel tanks:
Horses and cows:

I would appreciate it if you could solve this list, to be able to use it in possible missions.
Thanks

ITAF_Airone1989
Posted
Spoiler

af_barracksround1;6000

af_barracksround2;6000

af_barrackssmall;3000

af_camptents1;2000

af_camptents2;2000

af_guardgate;500

af_hangardoubleside;15000

af_hangartent1;3000

af_hangartent2;6000

af_smalltents;1000

arf_ammo_1;1500

arf_ammo_2;1500

arf_ammo_3;1500

arf_ammo_4;1500

arf_barak;6000

arf_caponiers_1_v_5;25000

arf_caponiers_10_h_3;25000

arf_caponiers_11_h_5;25000

arf_caponiers_12_h_5;25000

arf_caponiers_2_v_5;25000

arf_caponiers_3_v_5;25000

arf_caponiers_4_r_6;25000

arf_caponiers_5_r_7;25000

arf_caponiers_6_h_4;25000

arf_caponiers_7_h_4;25000

arf_caponiers_8_h_4;25000

arf_caponiers_9_h_3;25000

arf_dugouts_1;20000

arf_dugouts_2;20000

arf_dugouts_3;20000

arf_eu_barrackblack;10000

arf_eu_barrackblack4;10000

arf_eu_barrackwhite;15000

arf_eu_barrackwhite4;15000

arf_eu_controltower;15000

arf_eu_lufthangar;20000

arf_gsm_1;1500

arf_gsm_2;1500

arf_hangararc;35000

arf_hangarbox;25000

arf_hangars_1;15000

arf_hangars_2;15000

arf_hangars_3;15000

arf_nets_1_4;1500

arf_nets_2_5;1500

arf_nets_3_3;1500

arf_saray;10000

arf_sign_forward;500

arf_sign_left;500

arf_sign_noway;500

arf_sign_right;500

arf_sklad;20000

arf_tower;15000

arf_tower_1;1500

arf_tower_2;1500

art_position_amb1;500

art_position_amb2;500

art_position_at;10000

art_position_at2;10000

art_position_big;10000

art_position_medium;10000

art_position_small;10000

bf_barbed_1;1000

bf_barbed_2;1000

bf_barbed_3;1000

bf_barbed_4;1000

bf_barbed_5;1000

bf_barbed_50;1000

bf_gunpos_1;25000

bf_gunpos_2;25000

bf_gunpos_3;50000

bf_gunpos_4;50000

bf_gunpos_5;50000

bf_gunpos_6;50000

bf_gunpos_7;50000

bf_gunpos_8;50000

bf_tents_1;6000

bf_tents_2;6000

bf_tents_3;1000

country_100x100_1;10000

country_100x100_2;10000

country_100x100_3;10000

country_100x100_4;10000

country_200x100_1;10000

country_200x100_2;10000

country_200x100_3;10000

country_200x100_4;10000

country_200x100_5;10000

country_200x100_6;10000

country_b_block1;10000

country_b_block2;10000

country_b_block3;10000

country_b_block4;10000

country_m_block1;10000

country_m_block2;10000

country_m_block3;10000

country_m_block4;10000

country_m_corner_block1;10000

country_m_corner_block2;10000

country_m_corner_block3;10000

country_m_corner_block4;10000

country_m_corner_block5;10000

country_m_corner_block6;10000

country_m_corner_block7;10000

country_m_corner_block8;10000

dugout;20000

fake_block;10000

guardgate1;500

gumrak;20000

industrial_200x140_01;20000

industrial_200x140_02;15000

industrial_300x100_01;15000

industrial_300x100_02;20000

industrial_300x100_03;20000

industrial_300x100_04;15000

industrial_block_bigwarehouse_300x100;25000

industrial_block_eu_fabric200x200;50000

industrial_block_eu_fabric200x200_2;100000

industrial_block_eu_fabric250x100;100000

industrial_block_eu_fabric300x200;50000

industrial_block_eu_fabric300x200_2;50000

industrial_block_fuel_300x100;15000

industrial_block_fuel2_300x100;15000

industrial_block_fuel25m_300x100;15000

industrial_block_fuel35m_300x100;20000

industrial_block_midwarehouse_200x140;20000

industrial_block_smallwarehouse_150x100;15000

industrial_block_smallwarehouse_300x100;15000

industrial_block_smallwarehouse2_150x100;15000

industrial_block_smallwarehouse2_300x100;15000

industrial_block_zavodcement;20000

industrial_block_zavodoktyabr;20000

industrial_cornerl_01;20000

industrial_cornerl_02;15000

industrial_cornerr_01;15000

industrial_cornerr_02;15000

industrial_object_oil;15000

industrial_object_oilsmall;10000

industrial_object_smallwarehouse;10000

industrial_object_zavodkorpys45m;20000

industrial_object_zavodkorpys70m;25000

meh_01;6000

mg_position;10000

port_up_crane;15000

port_up_group_cargo_190x15;6000

port_up_group_cargo_50x25;6000

port_up_group_smallsklad;10000

port_up_group_smallwarehouse_1;15000

port_up_group_smallwarehouse_2;15000

port_up_object_smallsklad;10000

port_up_object_smallwarehouse;15000

port_up_unit_bags;6000

port_up_unit_container;6000

port_up_unit_woodbox_1x4;6000

port_up_unit_woodbox_2x24;6000

rwstation_b;10000

rwstation_industrial_01;20000

rwstation_industrial_02;10000

rwstation_s1;6000

rwstation_s2;6000

scot_01;6000

sklad_01;10000

static_a20b;1500

static_b25d;1500

static_bf109;1000

static_bf109_net;1000

static_bf109_open;1000

static_bf109e7;1000

static_bf109e7_net;1000

static_bf109e7_open;1000

static_bf109k4;1000

static_bf110e2;1000

static_bf110e2_open;1000

static_bm13;1000

static_boxnb;10000

static_bt-7m;10000

static_e;15000

static_et;15000

static_ford-g917;1000

static_fw190a8;1000

static_fw190d9;1000

static_g8;15000

static_g8t;15000

static_gazaa;1000

static_gaz-m;500

static_gmc-cckw;1000

static_gmc-cckw-fuel;1000

static_he111;1500

static_he111_open;1500

static_horch830;500

static_hs129b2;1000

static_i16;1000

static_i16_net;1000

static_il2;1000

static_il2_net;1000

static_ju52;1500

static_ju87;1000

static_ju87_net;1000

static_ju87_open;1000

static_ju88;1500

static_ju88_net;1500

static_ju88_open;1500

static_kv1-41;20000

static_lagg3;1000

static_lagg3_net;1000

static_lagg3_w1;1000

static_lagg3_w2;1000

static_m4a3;15000

static_me262a;1000

static_mig3;1000

static_mig3_net;1000

static_opel;1500

static_opel_fuel;1500

static_p38j25;1000

static_p39l1;1000

static_p40e1;1000

static_p47d28;1000

static_p51d15;1000

static_pass;10000

static_pe2;1500

static_pe2_open;1500

static_platformemptynb;10000

static_platformnb;10000

static_pz_iiih;10000

static_pz_ivf1;10000

static_pzvi-h1;20000

static_sdkfz251-1c;10000

static_spitfiremkixe;1000

static_stug37l24;10000

static_t34-76;15000

static_t70;10000

static_tanknb;10000

static_tempestmkvs2;1000

static_typhoon;1000

static_u2vs;1000

static_willysmb;1000

static_yak1;1000

static_yak1_net;1000

static_yak1_open;1000

static_zis;1000

static_zis_fuel;1000

tacinskaya_1;20000

tacinskaya_2;20000

tacinskaya_3;20000

tank_position;10000

town_block_01_480x420;15000

town_block_02_480x280;15000

town_block_03_480x140;15000

town_block_04_240x420;15000

town_block_05_240x280;15000

town_block_06_440x140;15000

town_block_07_400x420;15000

town_block_08_200x420;15000

town_block_09_400x280;15000

town_block_10_200x280;15000

town_block_11_480x210;15000

town_block_12_480x70;15000

town_block_13_280x200;15000

town_block_14_140x300;15000

town_block_15_280x100;15000

town_eu_arras_1;500

town_eu_arras_2;500

town_eu_arras_3;500

town_eu_arras_4;500

town_eu_arras_5;500

town_eu_lille_01;500

town_eu_lille_02;500

town_eu_lille_03;500

town_eu_lille_04;500

town_eu_lille_05;500

town_eu_lille_06;500

town_eu_lrg_block_01_01;25000

town_eu_lrg_block_01_02;25000

town_eu_lrg_block_01_03;25000

town_eu_lrg_block_01_04;25000

town_eu_lrg_block_01_05;25000

town_eu_lrg_block_01_06;25000

town_eu_lrg_block_01_07;25000

town_eu_lrg_block_01_08;25000

town_eu_lrg_block_01_09;25000

town_eu_lrg_block_01_10;25000

town_eu_lrg_block_01_11;25000

town_eu_lrg_block_01_12;25000

town_eu_lrg_block_02_01;15000

town_eu_lrg_block_02_02;15000

town_eu_lrg_block_02_03;15000

town_eu_lrg_block_02_04;15000

town_eu_lrg_block_03_01;15000

town_eu_lrg_block_03_02;15000

town_eu_lrg_block_03_03;15000

town_eu_lrg_block_03_04;15000

town_eu_lrg_block_03_05;15000

town_eu_lrg_block_03_06;15000

town_eu_lrg_block_03_07;15000

town_eu_lrg_block_03_08;15000

town_eu_lrg_block_04_01;15000

town_eu_lrg_block_04_02;15000

town_eu_lrg_block_04_03;15000

town_eu_lrg_block_04_04;15000

town_eu_lrg_block_05_01;15000

town_eu_lrg_block_05_02;15000

town_eu_lrg_block_05_03;15000

town_eu_lrg_block_06_01;15000

town_eu_lrg_block_06_02;15000

town_eu_lrg_block_06_03;15000

town_eu_lrg_block_07_01;15000

town_eu_lrg_block_07_02;15000

town_eu_lrg_block_08_01;15000

town_eu_lrg_block_08_02;15000

town_eu_lrg_block_08_03;15000

town_eu_lrg_block_08_04;15000

town_eu_lrg_block_08_05;15000

town_eu_lrg_block_08_06;15000

town_eu_lrg_block_08_07;15000

town_eu_lrg_block_08_08;15000

town_eu_lrg_block_08_09;15000

town_eu_lrg_block_08_10;15000

town_eu_lrg_block_08_11;15000

town_eu_lrg_block_arras;15000

town_eu_lrg_det_01_01;500

town_eu_lrg_det_01_02;500

town_eu_lrg_det_01_03;500

town_eu_lrg_det_01_04;500

town_eu_lrg_det_01_05;500

town_eu_lrg_det_01_06;500

town_eu_lrg_det_01_07;500

town_eu_lrg_object_01;15000

town_eu_lrg_object_02;15000

town_eu_lrg_object_03;15000

town_eu_lrg_object_04;15000

town_eu_lrg_object_05;15000

town_eu_lrg_object_06;15000

town_eu_lrg_object_07;15000

town_eu_lrg_object_08;15000

town_eu_lrg_object_09;15000

town_eu_lrg_object_10;15000

town_eu_lrg_object_11;15000

town_eu_lrg_object_12;15000

town_eu_lrg_object_13;15000

town_eu_lrg_object_14;15000

town_eu_med_block_01_01;8000

town_eu_med_block_01_02;8000

town_eu_med_block_01_03;8000

town_eu_med_block_01_04;8000

town_eu_med_block_01_05;8000

town_eu_med_block_01_06;8000

town_eu_med_block_01_07;8000

town_eu_med_block_01_08;8000

town_eu_med_block_01_09;8000

town_eu_med_block_02_01;8000

town_eu_med_block_02_02;8000

town_eu_med_block_02_03;8000

town_eu_med_block_02_04;8000

town_eu_med_block_02_05;8000

town_eu_med_block_02_06;8000

town_eu_med_block_03_01;8000

town_eu_med_block_03_02;8000

town_eu_med_block_03_03;8000

town_eu_med_block_03_04;8000

town_eu_med_block_03_05;8000

town_eu_med_block_03_06;8000

town_eu_med_block_03_07;8000

town_eu_med_block_03_08;8000

town_eu_med_block_03_09;8000

town_eu_med_det_01_01;1500

town_eu_med_det_01_03;1500

town_eu_med_det_01_04;1500

town_eu_med_det_01_05;1500

town_eu_med_det_01_06;1500

town_eu_med_det_01_07;1500

town_eu_med_det_01_08;1500

town_eu_med_det_01_09;1500

town_eu_med_det_02_01;1500

town_eu_med_det_02_02;1500

town_eu_med_det_02_03;1500

town_eu_med_det_02_04;1500

town_eu_med_det_02_05;1500

town_eu_med_det_02_06;1500

town_eu_med_det_03_01;1500

town_eu_med_det_03_02;1500

town_eu_med_det_03_03;1500

town_eu_med_det_03_04;1500

town_eu_med_object_01;8000

town_eu_med_object_02;8000

town_eu_med_object_03;8000

town_eu_med_object_04;8000

town_eu_med_object_05;8000

town_eu_med_object_06;8000

town_eu_med_object_07;8000

town_eu_med_object_08;8000

town_eu_med_object_09;8000

town_eu_med_object_10;8000

town_eu_med_object_11;8000

town_eu_med_object_12;8000

town_eu_objgrp_01;500

town_eu_objgrp_02;500

town_lrg_01;20000

town_lrg_02;20000

town_lrg_03;20000

town_lrg_04;20000

town_lrg_05;20000

town_lrg_06;20000

town_lrg_corner_01;20000

town_lrg_corner_02;20000

town_med_140x100_01;6000

town_med_140x100_02;6000

town_med_140x140_01;6000

town_med_140x140_02;6000

town_med_140x140_03;6000

town_med_140x140_04;6000

town_med_200x140_01;6000

town_med_200x140_02;6000

town_med_200x140_03;6000

town_med_240x140_01;6000

town_med_240x140_02;6000

town_med_240x140_03;6000

town_med_240x70_01;6000

town_med_240x70_02;6000

town_med_280x140;6000

town_med_420x280;6000

town_med_420x420;6000

town_med_corner_140x140;6000

town_med_cornerl_01;6000

town_med_cornerl_02;6000

town_med_cornerr_01;6000

town_med_cornerr_02;6000

town_med_trapeze_01;6000

town_med_trapeze_02;6000

village_200_block1;6000

village_200_block2;6000

village_200_block3;6000

village_400_block1;6000

village_400_block2;6000

village_400_block3;6000

village_cross_200_block1;6000

village_cross_200_block2;6000

village_tcross_200_block1;6000

village_tcross_200_block2;6000

vl_001;20000

vl_002;20000

vl_003;20000

vl_004;20000

vl_005;35000

vl_1-06;10000

vl_1-07;6000

vl_1-08;6000

vl_1-09;6000

vl_2wagons;10000

vl_3wagons;10000

vl_banya;15000

vl_cerkvoznes;15000

vl_chapel;6000

vl_depo;20000

vl_dk;20000

vl_factory;25000

vl_klad;10000

vl_n1station;30000

vl_n2station;10000

vl_nsstation;15000

vl_nsstation_w;15000

vl_pioner;15000

vl_pvrz01;20000

vl_pvrz02;10000

vl_pvrz03;20000

vl_rounddepot;50000

vl_rounddepot_right;50000

vl_school;15000

vl_school02;10000

vl_selmag;10000

vl_selpo;8000

vl_selsovet;10000

vl_stadium;2000

vl_torgryad;1000

vl_tupik;6000

vl_vlvokzal;25000

vl_vodonapor;25000

vl_wagon_pass;10000

vl_wagons;10000

watertower;1000

abbayesaintvaast;100000

arrascitadelle;30000

beauxartsdelille;35000

beffroidelamairiedelille;40000

notredamedamiens;100000

boosterstation;35000

church_eu_big;35000

church_eu_mid1;35000

church_eu_mid2;35000

church_eu_mid3;25000

church_eu_small1;20000

church_eu_small2;20000

churchred;10000

churchyellow;15000

citadelledelille;30000

chk;50000

dinamowtr;35000

hoteldeville;35000

kuban_block_zdravnica;30000

kuban_elevator;75000

kuban_funicolare;15000

kuban_funicolare1;15000

kuban_funicolare2;10000

kuban_lighthousebig;15000

kuban_lighthousesmall;10000

kuban_museum;15000

kuban_railroadstation00;20000

kuban_tower;20000

portedeparis;25000

prefecturedelille;35000

rechnoy;35000

rw;25000

rwplatform_eu;100000

rwstation01;15000

rwstation02;10000

rwstation03;10000

rwstation04;10000

rwstation05;6000

operadelille;35000

fountain;10000

rwstation_eu;35000

schodnya;100000

sec1;100000

sec2;100000

sec3;100000

secu;100000

Sight_eu_antverplady;75000

Sight_eu_beffroi;35000

Sight_eu_keln;75000

Sight_eu_memorialinterallie;25000

Sight_eu_memorialinterallie2;25000

Sight_eu_palaceofjustice;100000

Sight_eu_parcducinquantenaire;100000

Sight_eu_peacepalace;50000

Sight_eu_placesaintegudule;50000

Sight_eu_royalpalaceofbrussels;100000

Sight_eu_Schifffahrtmuseum;25000

Sight_eu_stbartholomew;35000

Sight_eu_stlambertus;20000

Sight_eu_stmartin;20000

townhall_eu_1;50000

townhall_eu_2;35000

tunel;35000

dot1;50000

dot2;50000

dot3;25000

dot4;50000

dot5;25000

dot6;25000

dottent1;6000

dottent2;1000

ballgate;500

barbed1;1000

barbed2;1000

barbed3;1000

barrackround;6000

barracksmall;3000

barrels;500

barrels_4x4;500

bench;500

bench2;500

bike;500

camptent1;2000

camptent2;2000

cart;500

stand;500

stela;3000

streetlamp;500

tent;1000

tentcart;500

coverstructure;15000

hangartent1;3000

hangartent2;6000

markettent1;1000

markettent2;1000

millitarytower1;1500

watertower_eu_1;10000

watertower_eu_2;15000

windmill1_eu_1;6000

windmill1_eu_2;10000

okt_01;100000

okt_02;100000

okt_03;100000

okt_04;100000

okt_05;100000

okt_06;100000

okt_07;100000

okt_08;100000

bar_01;100000

bar_02;100000

bar_03;100000

bar_04;100000

bar_05;100000

bar_06;100000

bar_07;100000

bar_09;100000

stalingrad_00;25000

stalingrad_01;25000

stalingrad_02;25000

stalingrad_03;25000

stalingrad_04;25000

stalingrad_05;25000

stalingrad_06;25000

stalingrad_07;25000

stalingrad_08;25000

stalingrad_09;25000

stalingrad_10;25000

stalingrad_11;25000

stalingrad_12;25000

stalingrad_13;25000

stalingrad_14;25000

stalingrad_15;25000

stalingrad_16;25000

stalingrad_17;25000

stalingrad_18;25000

stalingrad_19;25000

stalingrad_20;25000

stalingrad_21;25000

stalingrad_22;25000

stalingrad_23;25000

stalingrad_24;25000

stalingrad_25;25000

stalingrad_26;25000

stalingrad_27;25000

stalingrad_28;25000

stalingrad_29;25000

stalingrad_30;25000

stalingrad_31;25000

stalingrad_32;25000

stalingrad_33;25000

stalingrad_34;25000

stalingrad_35;25000

stalingrad_36;25000

stalingrad_37;25000

stalingrad_38;25000

stalingrad_39;25000

stalingrad_40;25000

stalingrad_41;25000

stalingrad_42;25000

stalingrad_43;25000

stalingrad_44;25000

stalingrad_45;25000

stalingrad_46;25000

stalingrad_47;25000

stalingrad_48;25000

stalingrad_49;25000

stalingrad_50;25000

stalingrad_51;25000

stalingrad_52;25000

stalingrad_53;25000

stalingrad_54;25000

stalingrad_bridge_01;50000

stalingrad_bridge_02;50000

stz_01;100000

stz_02;100000

stz_03;100000

stz_04;100000

stz_05;100000

stz_06;100000

stz_07;100000

stz_08;100000

stz_09;100000

stz_10;100000

stz_11;100000

stz_12;100000

townblock250x100_01;10000

townblock250x100_02;10000

townblock250x250_01;10000

townblock250x250_02;10000

townblock250x250u_01;10000

townblock250x500_01;10000

townblock250x500_02;10000

townblock250x500_03;10000

townblock500x250u_01;10000

townblock500x250u_02;10000

townblock500x250u_03;10000

townblock500x250u_04;10000

townblock500x250u_05;10000

townblock500x250u_06;10000

townblock500x500_01;10000

townblock500x500_02;10000

townblock500x500u_01;10000

townblock500x500u_02;10000

townblock500x500u_03;10000

townblock500x500u_04;10000

det-block-admina;3000

det-block-admina2;3000

det-block-Farm;3000

det-block-Farm2;3000

det-block-village1-01;3000

det-block-village1-02;3000

det-block-village2-01;3000

det-block-village2-02;3000

det-block-village4-01;3000

det-block-village4-02;3000

det-block-village4-03;3000

det-block-village4-04;3000

det-block-village4-05;3000

det-block-village4-06;3000

det-block-village4-07;3000

det-block-village4-08;3000

det-block-village4-09;3000

det-block-village4-10;3000

det-block-village4-11;3000

det-object-Admina;3000

det-object-Barnyard;3000

det-object-Farm;3000

det-object-Haystack;3000

det-object-HouseBlue;3000

br_rd_arch;50000

br_rd_arch170;50000

br_rd_dngrid;50000

br_rd_ramp_dn;50000

br_rd_ramp_up;50000

br_rd_ramphi_dn;50000

br_rd_ramphi_up;50000

br_rd_rampmed_dn;50000

br_rd_rampmed_up;50000

br_rd_start_dn_lft;50000

br_rd_start_dn_rgt;50000

br_rd_start_up_lft;50000

br_rd_start_up_rgt;50000

br_rd_trpz;50000

br_rd_updn_lft;50000

br_rd_updn_rgt;50000

br_rd_upgrid;50000

br_rw_arch;50000

br_rw_arch170;50000

br_rw_dngrid;50000

br_rw_ramp_dn;50000

br_rw_ramp_up;50000

br_rw_ramphi_dn;50000

br_rw_ramphi_up;50000

br_rw_rampmed_dn;50000

br_rw_rampmed_up;50000

br_rw_start_dn_lft;50000

br_rw_start_dn_rgt;50000

br_rw_start_up_lft;50000

br_rw_start_up_rgt;50000

br_rw_trpz;50000

br_rw_updn_lft;50000

br_rw_updn_rgt;50000

br_rw_upgrid;50000

bridge_road_300_ssp;100000

bridge_big_1;50000

bridge_big_2;50000

bridge_hw110;50000

bridge_hw130;50000

bridge_hw150;50000

bridge_hw170;50000

bridge_hw190;50000

bridge_hw70;50000

bridge_hw90;50000

bridge_pontoon_100;15000

bridge_railroad_100;50000

bridge_railroad_200;50000

bridge_rd_cptl_100;50000

bridge_rd_cptl_300;50000

bridge_road_100;15000

bridge_road_150;15000

bridge_road_200;15000

bridge_road_250;15000

bridge_rr110;50000

bridge_rr130;50000

bridge_rr150;50000

bridge_rr170;50000

bridge_rr190;50000

bridge_rr70;50000

bridge_rr90;50000

bridge_section_dmg;50000

bridgestower;20000

ferry;15000

ferry_pontoon_end;15000

ferry_pontoon_part;15000

ferry2;15000

ferryfloat;15000

kalmost;50000


These are the values provided by the devs

  • Thanks 1
Posted

They provide the values instead of just giving the objects the appropriate value by default - I'm sure there's an amazingly good reason for it.

  • Haha 1
ITAF_Airone1989
Posted
20 minutes ago, Gambit21 said:

They provide the values instead of just giving the objects the appropriate value by default - I'm sure there's an amazingly good reason for it.

There is: every time I miss the target I can say that the drop was correct, but the durability was set too high. ?

  • Haha 1
Zinovy_Kolobanov
Posted

500 for cow and horses group? Is show high, for happy meal 

Posted

That is why you cant kill static tanks on multiplayer servers with your own tank. That really sucks

ITAF_Airone1989
Posted
27 minutes ago, ZeroCrack01 said:

That is why you cant kill static tanks on multiplayer servers with your own tank. That really sucks

Nope.

It's because (I guess you are talking of Finnish) they use "Static object" instead of "vehicles". 

The first have a simpler damage model, in which count the total amount of damage received by an object.

I'm not sure if there is a difference if you hit them in front or behind, but if you damage a tank 9999 and the durability was 10.000 it will explode when I will it him with a single mg bullet.

(I repeat, I'm not sure about the tank but for others static object works like that)

Instead, "vehicles" have a damage model that is far more accurate and complex.

 

So, why editors are using static objects and not vehicles? Because you can put a looooot of them without have any server problem.

  • Like 1
Posted

Well as wished before elsewhere: some general damage rubble pile or more general damage junk might be useful; f.i. all those indestructible buildings could use them.

And i would like to see an undamaged Stalingrad too from before the Germans messed it up.

  • Upvote 1
AEthelraedUnraed
Posted (edited)
3 hours ago, ITAF_Airone1989 said:

Nope.

It's because (I guess you are talking of Finnish) they use "Static object" instead of "vehicles". 

The first have a simpler damage model, in which count the total amount of damage received by an object.

I'm not sure if there is a difference if you hit them in front or behind, but if you damage a tank 9999 and the durability was 10.000 it will explode when I will it him with a single mg bullet.

(I repeat, I'm not sure about the tank but for others static object works like that)

Instead, "vehicles" have a damage model that is far more accurate and complex.

 

So, why editors are using static objects and not vehicles? Because you can put a looooot of them without have any server problem.

"Simpler," yes, but IIRC armour still works. So your single MG bullet will still not penetrate the tank. But indeed, you could fire a couple of shells at just the tracks (which would disable but not kill a real tank), and the tank will explode once its HP reaches zero.

 

Overall, static tanks work fine as long as the right durability values are chosen, and it's certainly possible to destroy them. Their damage model isn't perfect though; if you (or a server) want a better damage model, you can make it a vehicle at the cost of more CPU.

Edited by AEthelraedUnraed
  • Like 1
  • Thanks 1
Posted
4 hours ago, ITAF_Airone1989 said:

Nope.

It's because (I guess you are talking of Finnish) they use "Static object" instead of "vehicles". 

The first have a simpler damage model, in which count the total amount of damage received by an object.

I'm not sure if there is a difference if you hit them in front or behind, but if you damage a tank 9999 and the durability was 10.000 it will explode when I will it him with a single mg bullet.

(I repeat, I'm not sure about the tank but for others static object works like that)

Instead, "vehicles" have a damage model that is far more accurate and complex.

 

So, why editors are using static objects and not vehicles? Because you can put a looooot of them without have any server problem.

Oh yes, I am talking about those static tanks of virtual Finnish pilots server. But I remember that they had vehicles in the past sich would be destroyed and shoot back. Must be the reasons you just explained why they don't use vehicle entities anymore. What a pitty.

LLv34_Temuri
Posted

There also seems to be a bug with at least some static tank models. Even when putting a low durability value, the static tanks can't be destroyed by tank cannons.

 

This durability system has been more or less buggy since Kuban release.

Posted
35 minutes ago, LLv34_Temuri said:

There also seems to be a bug with at least some static tank models. Even when putting a low durability value, the static tanks can't be destroyed by tank cannons.

 

This durability system has been more or less buggy since Kuban release.

 

Yep

AEthelraedUnraed
Posted
1 hour ago, LLv34_Temuri said:

There also seems to be a bug with at least some static tank models. Even when putting a low durability value, the static tanks can't be destroyed by tank cannons.

Are you sure? As I said, the static tanks do have some kind of armour value (which is not necessarily of the same thickness and at the same location as on the driving tanks), but once you've passed its armour, it should be a pretty foolproof hitpoint system.

 

That said, I would certainly like some kind of "null" AI to enable mission designers to use high-res static vehicles without the CPU cost of an AI.

LLv34_Temuri
Posted
7 minutes ago, AEthelraedUnraed said:

Are you sure?

Yes. I have a video about it on my computer. You can test it yourself too. Place a static_t34-76 in a mission and use the durability value (15000) recommended in:

Try to destroy it with some tank. Reduce the durability, try to destroy it with some tank, reduce the durability....

ITAF_Airone1989
Posted
34 minutes ago, LLv34_Temuri said:

Yes. I have a video about it on my computer. You can test it yourself too. Place a static_t34-76 in a mission and use the durability value (15000) recommended in:

Try to destroy it with some tank. Reduce the durability, try to destroy it with some tank, reduce the durability....

Do you know which model seems to be bugged?

LLv34_Temuri
Posted
7 minutes ago, ITAF_Airone1989 said:

Do you know which model seems to be bugged?

 

42 minutes ago, LLv34_Temuri said:

Place a static_t34-76 in a mission and use the durability value (15000

At least that's the one I remember being bugged.

  • Thanks 1
AEthelraedUnraed
Posted

Interesting, I'll see if I can find the time to take a look at its collision file, there might be something wrong there. It might have a too high armour value.

Posted (edited)
7 hours ago, AEthelraedUnraed said:

Are you sure? As I said, the static tanks do have some kind of armour value (which is not necessarily of the same thickness and at the same location as on the driving tanks), but once you've passed its armour, it should be a pretty foolproof hitpoint system.

 

That said, I would certainly like some kind of "null" AI to enable mission designers to use high-res static vehicles without the CPU cost of an AI.

 

They may be fixed now, but some static aircraft were basically impervious to being strafed (that’s with their durability set properly) when I was testing HH. That was some time ago mind you.

 

So again probably fixed by now.

Edited by Gambit21
AEthelraedUnraed
Posted
7 hours ago, AEthelraedUnraed said:

Interesting, I'll see if I can find the time to take a look at its collision file, there might be something wrong there. It might have a too high armour value.

From what I can find in the files, it seems to be 45mm all around. Which IMHO is a reasonable simplification.

  • 2 weeks later...
Posted
On 10/7/2021 at 9:32 AM, AEthelraedUnraed said:

Are you sure? As I said, the static tanks do have some kind of armour value (which is not necessarily of the same thickness and at the same location as on the driving tanks), but once you've passed its armour, it should be a pretty foolproof hitpoint system.

 

That said, I would certainly like some kind of "null" AI to enable mission designers to use high-res static vehicles without the CPU cost of an AI.

 

BTW the British made a lot of cardboard and rubber tanks ... https://rarehistoricalphotos.com/inflatable-dummy-tanks-1918-1945/

Now where are they in IL2? Battle of Normandy?

=KG76=flyus747
Posted
On 10/5/2021 at 2:55 PM, ITAF_Airone1989 said:
  Reveal hidden contents

af_barracksround1;6000

af_barracksround2;6000

af_barrackssmall;3000

af_camptents1;2000

af_camptents2;2000

af_guardgate;500

af_hangardoubleside;15000

af_hangartent1;3000

af_hangartent2;6000

af_smalltents;1000

arf_ammo_1;1500

arf_ammo_2;1500

arf_ammo_3;1500

arf_ammo_4;1500

arf_barak;6000

arf_caponiers_1_v_5;25000

arf_caponiers_10_h_3;25000

arf_caponiers_11_h_5;25000

arf_caponiers_12_h_5;25000

arf_caponiers_2_v_5;25000

arf_caponiers_3_v_5;25000

arf_caponiers_4_r_6;25000

arf_caponiers_5_r_7;25000

arf_caponiers_6_h_4;25000

arf_caponiers_7_h_4;25000

arf_caponiers_8_h_4;25000

arf_caponiers_9_h_3;25000

arf_dugouts_1;20000

arf_dugouts_2;20000

arf_dugouts_3;20000

arf_eu_barrackblack;10000

arf_eu_barrackblack4;10000

arf_eu_barrackwhite;15000

arf_eu_barrackwhite4;15000

arf_eu_controltower;15000

arf_eu_lufthangar;20000

arf_gsm_1;1500

arf_gsm_2;1500

arf_hangararc;35000

arf_hangarbox;25000

arf_hangars_1;15000

arf_hangars_2;15000

arf_hangars_3;15000

arf_nets_1_4;1500

arf_nets_2_5;1500

arf_nets_3_3;1500

arf_saray;10000

arf_sign_forward;500

arf_sign_left;500

arf_sign_noway;500

arf_sign_right;500

arf_sklad;20000

arf_tower;15000

arf_tower_1;1500

arf_tower_2;1500

art_position_amb1;500

art_position_amb2;500

art_position_at;10000

art_position_at2;10000

art_position_big;10000

art_position_medium;10000

art_position_small;10000

bf_barbed_1;1000

bf_barbed_2;1000

bf_barbed_3;1000

bf_barbed_4;1000

bf_barbed_5;1000

bf_barbed_50;1000

bf_gunpos_1;25000

bf_gunpos_2;25000

bf_gunpos_3;50000

bf_gunpos_4;50000

bf_gunpos_5;50000

bf_gunpos_6;50000

bf_gunpos_7;50000

bf_gunpos_8;50000

bf_tents_1;6000

bf_tents_2;6000

bf_tents_3;1000

country_100x100_1;10000

country_100x100_2;10000

country_100x100_3;10000

country_100x100_4;10000

country_200x100_1;10000

country_200x100_2;10000

country_200x100_3;10000

country_200x100_4;10000

country_200x100_5;10000

country_200x100_6;10000

country_b_block1;10000

country_b_block2;10000

country_b_block3;10000

country_b_block4;10000

country_m_block1;10000

country_m_block2;10000

country_m_block3;10000

country_m_block4;10000

country_m_corner_block1;10000

country_m_corner_block2;10000

country_m_corner_block3;10000

country_m_corner_block4;10000

country_m_corner_block5;10000

country_m_corner_block6;10000

country_m_corner_block7;10000

country_m_corner_block8;10000

dugout;20000

fake_block;10000

guardgate1;500

gumrak;20000

industrial_200x140_01;20000

industrial_200x140_02;15000

industrial_300x100_01;15000

industrial_300x100_02;20000

industrial_300x100_03;20000

industrial_300x100_04;15000

industrial_block_bigwarehouse_300x100;25000

industrial_block_eu_fabric200x200;50000

industrial_block_eu_fabric200x200_2;100000

industrial_block_eu_fabric250x100;100000

industrial_block_eu_fabric300x200;50000

industrial_block_eu_fabric300x200_2;50000

industrial_block_fuel_300x100;15000

industrial_block_fuel2_300x100;15000

industrial_block_fuel25m_300x100;15000

industrial_block_fuel35m_300x100;20000

industrial_block_midwarehouse_200x140;20000

industrial_block_smallwarehouse_150x100;15000

industrial_block_smallwarehouse_300x100;15000

industrial_block_smallwarehouse2_150x100;15000

industrial_block_smallwarehouse2_300x100;15000

industrial_block_zavodcement;20000

industrial_block_zavodoktyabr;20000

industrial_cornerl_01;20000

industrial_cornerl_02;15000

industrial_cornerr_01;15000

industrial_cornerr_02;15000

industrial_object_oil;15000

industrial_object_oilsmall;10000

industrial_object_smallwarehouse;10000

industrial_object_zavodkorpys45m;20000

industrial_object_zavodkorpys70m;25000

meh_01;6000

mg_position;10000

port_up_crane;15000

port_up_group_cargo_190x15;6000

port_up_group_cargo_50x25;6000

port_up_group_smallsklad;10000

port_up_group_smallwarehouse_1;15000

port_up_group_smallwarehouse_2;15000

port_up_object_smallsklad;10000

port_up_object_smallwarehouse;15000

port_up_unit_bags;6000

port_up_unit_container;6000

port_up_unit_woodbox_1x4;6000

port_up_unit_woodbox_2x24;6000

rwstation_b;10000

rwstation_industrial_01;20000

rwstation_industrial_02;10000

rwstation_s1;6000

rwstation_s2;6000

scot_01;6000

sklad_01;10000

static_a20b;1500

static_b25d;1500

static_bf109;1000

static_bf109_net;1000

static_bf109_open;1000

static_bf109e7;1000

static_bf109e7_net;1000

static_bf109e7_open;1000

static_bf109k4;1000

static_bf110e2;1000

static_bf110e2_open;1000

static_bm13;1000

static_boxnb;10000

static_bt-7m;10000

static_e;15000

static_et;15000

static_ford-g917;1000

static_fw190a8;1000

static_fw190d9;1000

static_g8;15000

static_g8t;15000

static_gazaa;1000

static_gaz-m;500

static_gmc-cckw;1000

static_gmc-cckw-fuel;1000

static_he111;1500

static_he111_open;1500

static_horch830;500

static_hs129b2;1000

static_i16;1000

static_i16_net;1000

static_il2;1000

static_il2_net;1000

static_ju52;1500

static_ju87;1000

static_ju87_net;1000

static_ju87_open;1000

static_ju88;1500

static_ju88_net;1500

static_ju88_open;1500

static_kv1-41;20000

static_lagg3;1000

static_lagg3_net;1000

static_lagg3_w1;1000

static_lagg3_w2;1000

static_m4a3;15000

static_me262a;1000

static_mig3;1000

static_mig3_net;1000

static_opel;1500

static_opel_fuel;1500

static_p38j25;1000

static_p39l1;1000

static_p40e1;1000

static_p47d28;1000

static_p51d15;1000

static_pass;10000

static_pe2;1500

static_pe2_open;1500

static_platformemptynb;10000

static_platformnb;10000

static_pz_iiih;10000

static_pz_ivf1;10000

static_pzvi-h1;20000

static_sdkfz251-1c;10000

static_spitfiremkixe;1000

static_stug37l24;10000

static_t34-76;15000

static_t70;10000

static_tanknb;10000

static_tempestmkvs2;1000

static_typhoon;1000

static_u2vs;1000

static_willysmb;1000

static_yak1;1000

static_yak1_net;1000

static_yak1_open;1000

static_zis;1000

static_zis_fuel;1000

tacinskaya_1;20000

tacinskaya_2;20000

tacinskaya_3;20000

tank_position;10000

town_block_01_480x420;15000

town_block_02_480x280;15000

town_block_03_480x140;15000

town_block_04_240x420;15000

town_block_05_240x280;15000

town_block_06_440x140;15000

town_block_07_400x420;15000

town_block_08_200x420;15000

town_block_09_400x280;15000

town_block_10_200x280;15000

town_block_11_480x210;15000

town_block_12_480x70;15000

town_block_13_280x200;15000

town_block_14_140x300;15000

town_block_15_280x100;15000

town_eu_arras_1;500

town_eu_arras_2;500

town_eu_arras_3;500

town_eu_arras_4;500

town_eu_arras_5;500

town_eu_lille_01;500

town_eu_lille_02;500

town_eu_lille_03;500

town_eu_lille_04;500

town_eu_lille_05;500

town_eu_lille_06;500

town_eu_lrg_block_01_01;25000

town_eu_lrg_block_01_02;25000

town_eu_lrg_block_01_03;25000

town_eu_lrg_block_01_04;25000

town_eu_lrg_block_01_05;25000

town_eu_lrg_block_01_06;25000

town_eu_lrg_block_01_07;25000

town_eu_lrg_block_01_08;25000

town_eu_lrg_block_01_09;25000

town_eu_lrg_block_01_10;25000

town_eu_lrg_block_01_11;25000

town_eu_lrg_block_01_12;25000

town_eu_lrg_block_02_01;15000

town_eu_lrg_block_02_02;15000

town_eu_lrg_block_02_03;15000

town_eu_lrg_block_02_04;15000

town_eu_lrg_block_03_01;15000

town_eu_lrg_block_03_02;15000

town_eu_lrg_block_03_03;15000

town_eu_lrg_block_03_04;15000

town_eu_lrg_block_03_05;15000

town_eu_lrg_block_03_06;15000

town_eu_lrg_block_03_07;15000

town_eu_lrg_block_03_08;15000

town_eu_lrg_block_04_01;15000

town_eu_lrg_block_04_02;15000

town_eu_lrg_block_04_03;15000

town_eu_lrg_block_04_04;15000

town_eu_lrg_block_05_01;15000

town_eu_lrg_block_05_02;15000

town_eu_lrg_block_05_03;15000

town_eu_lrg_block_06_01;15000

town_eu_lrg_block_06_02;15000

town_eu_lrg_block_06_03;15000

town_eu_lrg_block_07_01;15000

town_eu_lrg_block_07_02;15000

town_eu_lrg_block_08_01;15000

town_eu_lrg_block_08_02;15000

town_eu_lrg_block_08_03;15000

town_eu_lrg_block_08_04;15000

town_eu_lrg_block_08_05;15000

town_eu_lrg_block_08_06;15000

town_eu_lrg_block_08_07;15000

town_eu_lrg_block_08_08;15000

town_eu_lrg_block_08_09;15000

town_eu_lrg_block_08_10;15000

town_eu_lrg_block_08_11;15000

town_eu_lrg_block_arras;15000

town_eu_lrg_det_01_01;500

town_eu_lrg_det_01_02;500

town_eu_lrg_det_01_03;500

town_eu_lrg_det_01_04;500

town_eu_lrg_det_01_05;500

town_eu_lrg_det_01_06;500

town_eu_lrg_det_01_07;500

town_eu_lrg_object_01;15000

town_eu_lrg_object_02;15000

town_eu_lrg_object_03;15000

town_eu_lrg_object_04;15000

town_eu_lrg_object_05;15000

town_eu_lrg_object_06;15000

town_eu_lrg_object_07;15000

town_eu_lrg_object_08;15000

town_eu_lrg_object_09;15000

town_eu_lrg_object_10;15000

town_eu_lrg_object_11;15000

town_eu_lrg_object_12;15000

town_eu_lrg_object_13;15000

town_eu_lrg_object_14;15000

town_eu_med_block_01_01;8000

town_eu_med_block_01_02;8000

town_eu_med_block_01_03;8000

town_eu_med_block_01_04;8000

town_eu_med_block_01_05;8000

town_eu_med_block_01_06;8000

town_eu_med_block_01_07;8000

town_eu_med_block_01_08;8000

town_eu_med_block_01_09;8000

town_eu_med_block_02_01;8000

town_eu_med_block_02_02;8000

town_eu_med_block_02_03;8000

town_eu_med_block_02_04;8000

town_eu_med_block_02_05;8000

town_eu_med_block_02_06;8000

town_eu_med_block_03_01;8000

town_eu_med_block_03_02;8000

town_eu_med_block_03_03;8000

town_eu_med_block_03_04;8000

town_eu_med_block_03_05;8000

town_eu_med_block_03_06;8000

town_eu_med_block_03_07;8000

town_eu_med_block_03_08;8000

town_eu_med_block_03_09;8000

town_eu_med_det_01_01;1500

town_eu_med_det_01_03;1500

town_eu_med_det_01_04;1500

town_eu_med_det_01_05;1500

town_eu_med_det_01_06;1500

town_eu_med_det_01_07;1500

town_eu_med_det_01_08;1500

town_eu_med_det_01_09;1500

town_eu_med_det_02_01;1500

town_eu_med_det_02_02;1500

town_eu_med_det_02_03;1500

town_eu_med_det_02_04;1500

town_eu_med_det_02_05;1500

town_eu_med_det_02_06;1500

town_eu_med_det_03_01;1500

town_eu_med_det_03_02;1500

town_eu_med_det_03_03;1500

town_eu_med_det_03_04;1500

town_eu_med_object_01;8000

town_eu_med_object_02;8000

town_eu_med_object_03;8000

town_eu_med_object_04;8000

town_eu_med_object_05;8000

town_eu_med_object_06;8000

town_eu_med_object_07;8000

town_eu_med_object_08;8000

town_eu_med_object_09;8000

town_eu_med_object_10;8000

town_eu_med_object_11;8000

town_eu_med_object_12;8000

town_eu_objgrp_01;500

town_eu_objgrp_02;500

town_lrg_01;20000

town_lrg_02;20000

town_lrg_03;20000

town_lrg_04;20000

town_lrg_05;20000

town_lrg_06;20000

town_lrg_corner_01;20000

town_lrg_corner_02;20000

town_med_140x100_01;6000

town_med_140x100_02;6000

town_med_140x140_01;6000

town_med_140x140_02;6000

town_med_140x140_03;6000

town_med_140x140_04;6000

town_med_200x140_01;6000

town_med_200x140_02;6000

town_med_200x140_03;6000

town_med_240x140_01;6000

town_med_240x140_02;6000

town_med_240x140_03;6000

town_med_240x70_01;6000

town_med_240x70_02;6000

town_med_280x140;6000

town_med_420x280;6000

town_med_420x420;6000

town_med_corner_140x140;6000

town_med_cornerl_01;6000

town_med_cornerl_02;6000

town_med_cornerr_01;6000

town_med_cornerr_02;6000

town_med_trapeze_01;6000

town_med_trapeze_02;6000

village_200_block1;6000

village_200_block2;6000

village_200_block3;6000

village_400_block1;6000

village_400_block2;6000

village_400_block3;6000

village_cross_200_block1;6000

village_cross_200_block2;6000

village_tcross_200_block1;6000

village_tcross_200_block2;6000

vl_001;20000

vl_002;20000

vl_003;20000

vl_004;20000

vl_005;35000

vl_1-06;10000

vl_1-07;6000

vl_1-08;6000

vl_1-09;6000

vl_2wagons;10000

vl_3wagons;10000

vl_banya;15000

vl_cerkvoznes;15000

vl_chapel;6000

vl_depo;20000

vl_dk;20000

vl_factory;25000

vl_klad;10000

vl_n1station;30000

vl_n2station;10000

vl_nsstation;15000

vl_nsstation_w;15000

vl_pioner;15000

vl_pvrz01;20000

vl_pvrz02;10000

vl_pvrz03;20000

vl_rounddepot;50000

vl_rounddepot_right;50000

vl_school;15000

vl_school02;10000

vl_selmag;10000

vl_selpo;8000

vl_selsovet;10000

vl_stadium;2000

vl_torgryad;1000

vl_tupik;6000

vl_vlvokzal;25000

vl_vodonapor;25000

vl_wagon_pass;10000

vl_wagons;10000

watertower;1000

abbayesaintvaast;100000

arrascitadelle;30000

beauxartsdelille;35000

beffroidelamairiedelille;40000

notredamedamiens;100000

boosterstation;35000

church_eu_big;35000

church_eu_mid1;35000

church_eu_mid2;35000

church_eu_mid3;25000

church_eu_small1;20000

church_eu_small2;20000

churchred;10000

churchyellow;15000

citadelledelille;30000

chk;50000

dinamowtr;35000

hoteldeville;35000

kuban_block_zdravnica;30000

kuban_elevator;75000

kuban_funicolare;15000

kuban_funicolare1;15000

kuban_funicolare2;10000

kuban_lighthousebig;15000

kuban_lighthousesmall;10000

kuban_museum;15000

kuban_railroadstation00;20000

kuban_tower;20000

portedeparis;25000

prefecturedelille;35000

rechnoy;35000

rw;25000

rwplatform_eu;100000

rwstation01;15000

rwstation02;10000

rwstation03;10000

rwstation04;10000

rwstation05;6000

operadelille;35000

fountain;10000

rwstation_eu;35000

schodnya;100000

sec1;100000

sec2;100000

sec3;100000

secu;100000

Sight_eu_antverplady;75000

Sight_eu_beffroi;35000

Sight_eu_keln;75000

Sight_eu_memorialinterallie;25000

Sight_eu_memorialinterallie2;25000

Sight_eu_palaceofjustice;100000

Sight_eu_parcducinquantenaire;100000

Sight_eu_peacepalace;50000

Sight_eu_placesaintegudule;50000

Sight_eu_royalpalaceofbrussels;100000

Sight_eu_Schifffahrtmuseum;25000

Sight_eu_stbartholomew;35000

Sight_eu_stlambertus;20000

Sight_eu_stmartin;20000

townhall_eu_1;50000

townhall_eu_2;35000

tunel;35000

dot1;50000

dot2;50000

dot3;25000

dot4;50000

dot5;25000

dot6;25000

dottent1;6000

dottent2;1000

ballgate;500

barbed1;1000

barbed2;1000

barbed3;1000

barrackround;6000

barracksmall;3000

barrels;500

barrels_4x4;500

bench;500

bench2;500

bike;500

camptent1;2000

camptent2;2000

cart;500

stand;500

stela;3000

streetlamp;500

tent;1000

tentcart;500

coverstructure;15000

hangartent1;3000

hangartent2;6000

markettent1;1000

markettent2;1000

millitarytower1;1500

watertower_eu_1;10000

watertower_eu_2;15000

windmill1_eu_1;6000

windmill1_eu_2;10000

okt_01;100000

okt_02;100000

okt_03;100000

okt_04;100000

okt_05;100000

okt_06;100000

okt_07;100000

okt_08;100000

bar_01;100000

bar_02;100000

bar_03;100000

bar_04;100000

bar_05;100000

bar_06;100000

bar_07;100000

bar_09;100000

stalingrad_00;25000

stalingrad_01;25000

stalingrad_02;25000

stalingrad_03;25000

stalingrad_04;25000

stalingrad_05;25000

stalingrad_06;25000

stalingrad_07;25000

stalingrad_08;25000

stalingrad_09;25000

stalingrad_10;25000

stalingrad_11;25000

stalingrad_12;25000

stalingrad_13;25000

stalingrad_14;25000

stalingrad_15;25000

stalingrad_16;25000

stalingrad_17;25000

stalingrad_18;25000

stalingrad_19;25000

stalingrad_20;25000

stalingrad_21;25000

stalingrad_22;25000

stalingrad_23;25000

stalingrad_24;25000

stalingrad_25;25000

stalingrad_26;25000

stalingrad_27;25000

stalingrad_28;25000

stalingrad_29;25000

stalingrad_30;25000

stalingrad_31;25000

stalingrad_32;25000

stalingrad_33;25000

stalingrad_34;25000

stalingrad_35;25000

stalingrad_36;25000

stalingrad_37;25000

stalingrad_38;25000

stalingrad_39;25000

stalingrad_40;25000

stalingrad_41;25000

stalingrad_42;25000

stalingrad_43;25000

stalingrad_44;25000

stalingrad_45;25000

stalingrad_46;25000

stalingrad_47;25000

stalingrad_48;25000

stalingrad_49;25000

stalingrad_50;25000

stalingrad_51;25000

stalingrad_52;25000

stalingrad_53;25000

stalingrad_54;25000

stalingrad_bridge_01;50000

stalingrad_bridge_02;50000

stz_01;100000

stz_02;100000

stz_03;100000

stz_04;100000

stz_05;100000

stz_06;100000

stz_07;100000

stz_08;100000

stz_09;100000

stz_10;100000

stz_11;100000

stz_12;100000

townblock250x100_01;10000

townblock250x100_02;10000

townblock250x250_01;10000

townblock250x250_02;10000

townblock250x250u_01;10000

townblock250x500_01;10000

townblock250x500_02;10000

townblock250x500_03;10000

townblock500x250u_01;10000

townblock500x250u_02;10000

townblock500x250u_03;10000

townblock500x250u_04;10000

townblock500x250u_05;10000

townblock500x250u_06;10000

townblock500x500_01;10000

townblock500x500_02;10000

townblock500x500u_01;10000

townblock500x500u_02;10000

townblock500x500u_03;10000

townblock500x500u_04;10000

det-block-admina;3000

det-block-admina2;3000

det-block-Farm;3000

det-block-Farm2;3000

det-block-village1-01;3000

det-block-village1-02;3000

det-block-village2-01;3000

det-block-village2-02;3000

det-block-village4-01;3000

det-block-village4-02;3000

det-block-village4-03;3000

det-block-village4-04;3000

det-block-village4-05;3000

det-block-village4-06;3000

det-block-village4-07;3000

det-block-village4-08;3000

det-block-village4-09;3000

det-block-village4-10;3000

det-block-village4-11;3000

det-object-Admina;3000

det-object-Barnyard;3000

det-object-Farm;3000

det-object-Haystack;3000

det-object-HouseBlue;3000

br_rd_arch;50000

br_rd_arch170;50000

br_rd_dngrid;50000

br_rd_ramp_dn;50000

br_rd_ramp_up;50000

br_rd_ramphi_dn;50000

br_rd_ramphi_up;50000

br_rd_rampmed_dn;50000

br_rd_rampmed_up;50000

br_rd_start_dn_lft;50000

br_rd_start_dn_rgt;50000

br_rd_start_up_lft;50000

br_rd_start_up_rgt;50000

br_rd_trpz;50000

br_rd_updn_lft;50000

br_rd_updn_rgt;50000

br_rd_upgrid;50000

br_rw_arch;50000

br_rw_arch170;50000

br_rw_dngrid;50000

br_rw_ramp_dn;50000

br_rw_ramp_up;50000

br_rw_ramphi_dn;50000

br_rw_ramphi_up;50000

br_rw_rampmed_dn;50000

br_rw_rampmed_up;50000

br_rw_start_dn_lft;50000

br_rw_start_dn_rgt;50000

br_rw_start_up_lft;50000

br_rw_start_up_rgt;50000

br_rw_trpz;50000

br_rw_updn_lft;50000

br_rw_updn_rgt;50000

br_rw_upgrid;50000

bridge_road_300_ssp;100000

bridge_big_1;50000

bridge_big_2;50000

bridge_hw110;50000

bridge_hw130;50000

bridge_hw150;50000

bridge_hw170;50000

bridge_hw190;50000

bridge_hw70;50000

bridge_hw90;50000

bridge_pontoon_100;15000

bridge_railroad_100;50000

bridge_railroad_200;50000

bridge_rd_cptl_100;50000

bridge_rd_cptl_300;50000

bridge_road_100;15000

bridge_road_150;15000

bridge_road_200;15000

bridge_road_250;15000

bridge_rr110;50000

bridge_rr130;50000

bridge_rr150;50000

bridge_rr170;50000

bridge_rr190;50000

bridge_rr70;50000

bridge_rr90;50000

bridge_section_dmg;50000

bridgestower;20000

ferry;15000

ferry_pontoon_end;15000

ferry_pontoon_part;15000

ferry2;15000

ferryfloat;15000

kalmost;50000


These are the values provided by the devs

are these values before the damage model update last year where bombs became useless or after?

one thing to note about these durability values is that all of it is immediately thrown out the window with SC50s which can single hit/kill buildings.

A direct hit on a building with SC50s is almost always a one hit kill, regardless of how "big" a factory building is. So let's assume there is a building that has a durability of 50000 and a SC1000 explodes 10m from it, the building will survive. But if you direct hit the same building with a SC50, the entire factory will die. There is something with the way the game calculates direct hits vs indirect hits that gives the direct hit a completely unfair advantage over any indirect hit, regardless of how close it exploded from target.

 

So while other caliber bombs like FAB250/SC250 or SC1000s may now behave more realistically, the fact that a tiny explosion from a direct hit SC50 can wipe out 90% of the available objects in-game gives it a completely unfair edge over other bombs who, because of their dimensions, greatly limit the total number of such bombs they can carry. Currently, the most economic bomb is the SC50, hands down.

  • Like 1
ITAF_Airone1989
Posted
4 hours ago, =KG76=flyus747 said:

are these values before the damage model update last year where bombs became useless or after?

 

This was the last update that I found, so I guess that was made after that update but I could be wrong.

There should be a topic about durability value in which you can check when was the last update

  • 3 weeks later...
Posted

The way durability values work is not clear for me as you can set them to zero or 100'000 and it won't change much about the behavior at least for certain objects.

I have not made a test of all of them but clearly this is not really something you can work with  in a reliable way, or I was not able to do so.

This is why whenever possible I do generate the destruction myself with a Command Damage, but because ground objects cannot be used as linked objects that can be spawned, activated or de-activated and deleted it does limit how nicely you can manage bombing destructions.

The fact that many object do not have either a destroyed model and or a partially destroyed model (Damage Command can be Minor, Major, Complete) limits also the "reality" of the simulation.

A particular case for the ships where the Command Damage effect on ships is in my personal view very badly modelled.

 

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