Roland_HUNter Posted September 26, 2021 Posted September 26, 2021 MC-202 2400 RPM, 1.35 ata 79-80% throttle is the Combat power for the MC-202 by the plane manual. "Engine modes: Nominal (unlimited time): 2200 RPM, 1.23 ata Combat power (up to 5 minutes): 2400 RPM, 1.35 ata" On 2400 RPM, 1.4 ata 87% throttle, the techno chat still indicates Combat power. Between 135-1.42 it's should indicates Boosted power. (the techno chat indicates:Emergecy instead of Boosted) Why? The new pilots will use it on 87% by the techno chat, and the engine time limit will be more less than 5 min. Its around 2-2,5 min. They will not understand what are they doing wrongly. Like the F-4 example: Above 83% it's indicates Emergency power, but you can use it for more than 1 minute, example on 90%, but still the techno chat will indicates: Emergency power, not combat.Sum: Combat power should be:70-80%Boosted power should be: 80% and above.Bf-109 F-2 2400 RPM, 1.25 ata 83% throttle is the combat power for the Bf-109 F-2 by the plane manual. "Engine modes: Nominal (unlimited time): 2300 RPM, 1.15 ata Combat power (up to 30 minutes): 2400 RPM, 1.25 ata Emergency power (up to 3 minutes): 2600 RPM, 1.35 ata Boosted power (up to 1 minute): 2800 RPM, 1.42 ata" On 2500 RPM, 1.3 ata 87% throttle, the techno chat still indicates Combat power. Between 125-1.35 it's should indicates Emergency power. Why? The new pilots will use it on 87% by the techno chat, and the engine time limit will be more less than 30 min. Its around 13-14 min. They will not understand what are they doing wrongly. Another problem with the BF-109 F-2 engine modes: 2600 RPM, 1.35 ata 92% throttle is the Emergency power for the Bf-109 F-2 by the plane manual."Emergency power (up to 3 minutes): 2600 RPM, 1.35 ata" In game the techno chat indicates Emergency power only on 88%. When I was a new pilot, it even misleaded me aswell, I not watched the instrumental panel, and I not understood why only 88% is emergency and it was feelable, the plane is not much faster than in Combat Power. Sum: Emergency power should be:84-92%Boosted power should be: 92% and above. I hope I could help! Question: This indicating difference is made on purpose by devs? (not in a bad way) PS:Excuse me for my bad english. 1
CountZero Posted September 27, 2021 Posted September 27, 2021 Thisbug exist since game was made, its same error for all other airplanes, tech chat engine mod dont end/switch when it should, so if player plays by trusting tech chat he will have shorter timers. And because another bug with tech chat that dont show messages when engine timers run out, player can easy blow up engines beliving he has more time then he realy have in timers. I would expect this two bugs to be something they would fix long time ago with how many players do play with tech chat, and how wrong it is regarding engine menagments and how engine timers and mods are problematic in this flying game. 3
1CGS Phenazepam Posted October 21, 2021 1CGS Posted October 21, 2021 Hey! I will answer on MC.202, but this answer in terms of mode boundaries is suitable for another aircraft. The emergency mode is called "emergency" so as not to be confused with the "boosted" mode at increased RPM (normal 2200 rpm / boosted 2400 rpm). I think new pilots will primarily use the RPM limiter (one of the helpers) so the engine won't break. Also, let me remind you that the helpers in our game are made so that advanced pilots (without helpers) have an advantage (sorry for the tautology). The shorter operating time of the combat mode at 87% of the throttle is compensated by the greater power. Therefore, a new pilots can fly with the "pedal to the metal" without breakage, but less in time. 1
CountZero Posted October 21, 2021 Posted October 21, 2021 (edited) But this stil dont explain why you show in tech chat that player is in for example in combat mode when he is not, in game specs say exactly when combat mod ends and how long it lasts. But in game that is wrong as you can use higher settings and tech chat will say your in combat mod but engine timer is in emergancy mode, it is wrong. If spec say combat mod ends at that rpm and that ata, then tech chat should also end combat mod or any other mod at that exact settings. For example its like saying your engine will overheat at 120C but tech chat only shows you owerheat mesage at 130C, it is wrong, your not giving player correct information with message system that is build to help player. Online only 1 popular server dont use any tech chat messages, every other one uses them and how its now they give player wrong messages when it comes to engine mods in this situation, and on top engine timer end tech chat messages dont work , when only techchat is turned on, they are for some reason tied to instrument panel (what reason instrument panel option have with techchat messages option? ) To me this is realy frustrating part of game, its simple as it can get and for some reason its wrong in game, if engine mod is to end at certen number, then mesage that it ended should end at that same point also, if im playing with techchat on i dont wont to do guess work i wont exact values, if i wont to do guess work i would play with no techchat. Edited October 21, 2021 by CountZero
1CGS Phenazepam Posted October 21, 2021 1CGS Posted October 21, 2021 I believe that you are wrong, because neither the real flight manual nor the game specifications indicate exactly when the combat mode ends. The specifications indicate the nominal parameters of the mode. For example, for F4: combat mode - 1.3 ata / 2500 RPM, but this does not mean that at 1.31 ata or at 2520 RPM - an emergency mode, as you think. But if you want the F4 engine to run for 30 minutes, just set 1.3 / 2500 (or 80% throttle), and you will not need any tech chat. 1
Roland_HUNter Posted November 16, 2021 Author Posted November 16, 2021 On 10/21/2021 at 4:03 PM, Phenazepam said: I believe that you are wrong, because neither the real flight manual nor the game specifications indicate exactly when the combat mode ends. The specifications indicate the nominal parameters of the mode. For example, for F4: combat mode - 1.3 ata / 2500 RPM, but this does not mean that at 1.31 ata or at 2520 RPM - an emergency mode, as you think. But if you want the F4 engine to run for 30 minutes, just set 1.3 / 2500 (or 80% throttle), and you will not need any tech chat. Yes, but the new pilots or the unexperienced ones will don't know this on the MC202. With F-4 you cannot make a "big" mistake with 83%, but on MC202, the combat time will be the half if you use 87% instead of 80%, still: if they are depending on the tehcno chat, they will believe after 2-2.5 min on 87%: "that was a short 5 min combat mode..."
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