curiouslysophie Posted September 26, 2021 Posted September 26, 2021 I’m not sure if this is normal, but I am flying a Spitfire campaign and there are very few radio call-outs. The flight leader won’t call out enemies or to attack they just fly off. Is this normal? Thanks for the hard work you put in, this campaign is much more fun than the built in one!
PatrickAWlson Posted September 26, 2021 Posted September 26, 2021 Anything related to that is in game AI. Maybe. It is possible that the call sign is wrong, and that would be PWCG. Can you tell me which squadron?
curiouslysophie Posted September 26, 2021 Author Posted September 26, 2021 1 hour ago, PatrickAWlson said: Anything related to that is in game AI. Maybe. It is possible that the call sign is wrong, and that would be PWCG. Can you tell me which squadron? I figured it might be. I'm flying with 66 Squadron, callsign Viceroy. I do wish this game had the level of radio calls Cliffs of Dover does.
PatrickAWlson Posted September 26, 2021 Posted September 26, 2021 I confirmed that Viceroy was a valid call sign for GB and that it was spelled correctly in PWCG. Based on that i don't think it's PWCG.
curiouslysophie Posted September 26, 2021 Author Posted September 26, 2021 26 minutes ago, PatrickAWlson said: I confirmed that Viceroy was a valid call sign for GB and that it was spelled correctly in PWCG. Based on that i don't think it's PWCG. No worries, thought that might be the case. Thanks for looking into it for me though
Harlequin Posted November 22, 2021 Posted November 22, 2021 Hi. I noticed this too but not sure what it's down to. It's definitely different to the in game career call outs but I don't know what the issue is.
PatrickAWlson Posted November 23, 2021 Posted November 23, 2021 If there is documentation as to how to get certain AI behavior I will happily make changes to make things happen. If that documentation does not exist then it's an inside secret, and I'm not up to spending hours trying to decipher it.
Varibraun Posted November 23, 2021 Posted November 23, 2021 9 hours ago, PatrickAWlson said: If there is documentation as to how to get certain AI behavior I will happily make changes to make things happen. If that documentation does not exist then it's an inside secret, and I'm not up to spending hours trying to decipher it. I think we all completely understand, and we are really grateful for everything you have done for us and the 1000s of volunteer hours you have devoted over all these years. I know you tried hard to figure out the wingmen engagement issue months ago and that you and several of us posted Tracks for the Devs to review. I am sure we will continue to see these types of minor issues that just can't be corrected easily and, from my perspective at least, we should simply "report" and then continue to enjoy you have created. Thank you and Happy Thanksgiving (PWCG is on my things to be thankful for list)!
Spidey002 Posted November 27, 2021 Posted November 27, 2021 The strangest part is that the squadrons I'm not flying with are very talkative on the radio. Constantly calling out targets, etc. 1
SYN_Vander Posted November 27, 2021 Posted November 27, 2021 Here is some info about how radio callsigns work. I found this out recently, thanks to co199. Maybe it helps:
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