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How do I reduce the Factory Deadzone of my Flightstick?


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6./ZG26_Klaus_Mann
Posted

TL;DR I'm guessing it is a Software Problem and I would like to look into the .cfg or whatever file a Controller gets in which the Voltage Values of the Sensors are stored.

 

I just bought a Titanwolf Vulture and am mostly happy with it except for the Deadzone of the Twist-Axis.

It is very large.

The Rudder Control itself is steady and precise, but it just kind of starts at some point through the Twist Travel.

I opened up the Stick and the Sensor doesn't have any Play in it. Physically it's fine.

Windows Automatic Calibration is useless as ever.

 

 

Posted

Probable this electronic deadzone is in controller firmware,* there's n way to change this, unless you replace the original USB controller - what is a bit laborious.

 

Titanwolf Vulture stick is an downgraded copy of (discontinued) Defender Cobra M5 - already downgraded in V3 version (V2 had VKB electronics).

In X,Y axes are contacless sensor, but twist axis is an cheap potentiometer,

 

*Or is in the potentiometer itself, that may have a mechanical deadzone - the center of resistive trail is blank, with the purpose that X, Y movements don't cause unwanted twist axis movement.


BTW - For a better calibration don't use the obsolete Windows Games controllers (is the sames since ~WinXP), but manufacturer software or if not furnished, DView or DXTweak.

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