Blitzen Posted September 17, 2021 Posted September 17, 2021 (edited) Currently when I play FC all the aircraft have very long exhaust trails which I find very unrealistic .It looks as if all of them have been “hit” and streaming smoke. Getting behind them for a kill shot makes visibility nil. The other day I played the sim and for one reason or another the exhaust tails were gone- it was positively wonderful , but yesterday they were back and I just shook my VR headset enclosed head. Can anyone help me solve this ? ( I was just thinking :Could this be an issue linked with a MOD?) Edited September 17, 2021 by Blitzen second thoughts 1
1PL-Husar-1Esk Posted September 17, 2021 Posted September 17, 2021 They don't have , something is wrong with your game content. Check installed mods , i doubt it's graphics settings .
J2_Trupobaw Posted September 17, 2021 Posted September 17, 2021 Are they AI or human pilots? AIs all seem to have problem getting their mixtures right...
Blitzen Posted September 17, 2021 Author Posted September 17, 2021 51 minutes ago, J2_Trupobaw said: Are they AI or human pilots? AIs all seem to have problem getting their mixtures right... All the aircraft including my own..I will try to fly FC with Mods off and see what happens...
Blitzen Posted September 17, 2021 Author Posted September 17, 2021 (edited) 26 minutes ago, 1PL-Husar-1Esk said: screenshot please Will do ...stay tuned. Here you go: Edited September 17, 2021 by Blitzen Screenshots 1 1
No.23_Triggers Posted September 17, 2021 Posted September 17, 2021 ...That's bizarre. Never seen anything even close to that....
J2_Trupobaw Posted September 18, 2021 Posted September 18, 2021 It's not coming from exhausts, it's not coming from radiator, it's coming from... tailskids?
Charlo-VR Posted September 18, 2021 Posted September 18, 2021 What are they feeding those pilots? ? 3
DD_Arthur Posted September 18, 2021 Posted September 18, 2021 8 hours ago, Blitzen said: This is ‘Mods Off’ James? In the past have you installed an effects mod directly into your game?
1PL-Husar-1Esk Posted September 18, 2021 Posted September 18, 2021 I saw similar smoke before, in one of the beta build , long time ago. It can't be the same...in public build and why only you have that bug I don't know. IMO if you didn't use JSGME for mods it will be hard to find the one in the game directory. If you have fast internet, save input directory and config file and reinstall the game. You can check in mods off mode first to very if that is mod fault.
RNAS10_Oliver Posted September 18, 2021 Posted September 18, 2021 The smoke dispenser from those acrobatic load-outs maybe?
Blitzen Posted September 18, 2021 Author Posted September 18, 2021 5 hours ago, 1PL-Husar-1Esk said: I saw similar smoke before, in one of the beta build , long time ago. It can't be the same...in public build and why only you have that bug I don't know. IMO if you didn't use JSGME for mods it will be hard to find the one in the game directory. If you have fast internet, save input directory and config file and reinstall the game. You can check in mods off mode first to very if that is mod fault. Its definitely in Mods somewhere, so this might be the best advice so far. I haven’t looked yet but is “Input “ in Data. Folder? Of course the other option in simply turn off Mods, but I think cleaning up the game has a certain appeal to me….
Blitzen Posted September 18, 2021 Author Posted September 18, 2021 9 hours ago, DD_Arthur said: This is ‘Mods Off’ James? In the past have you installed an effects mod directly into your game? I don't think so...but I've been using Mods for a long time so I won't say it couldn't have happened...
Trooper117 Posted September 19, 2021 Posted September 19, 2021 Makes note to self... never use mods without JSGME installed!
JGr2/J5_Klugermann Posted September 20, 2021 Posted September 20, 2021 On 9/17/2021 at 6:38 PM, Blitzen said: Will do ...stay tuned. Here you go: Let me know when you are on again. On 9/17/2021 at 8:52 PM, J2_Trupobaw said: It's not coming from exhausts, it's not coming from radiator, it's coming from... tailskids? Skidmarks ?????? 2
Blitzen Posted September 20, 2021 Author Posted September 20, 2021 After a completely fresh install ,I am working my way through the mods I normally use. I know each user may have completely different issues ( or none ) with Mods , so I take my findings with a grain of salt...the Mods that have caused me excess smoke from FC planes seem to be the 'hanger Camera Mod & its companion the Hanger Floor Mod, both of which I liked a lot.Other Mods have caused a weird "sun spot " problem which is something like but not exactly a geometric lens reflection, so far I've found at least one mod and may find more as i slowly go along ( I have used lots of Mods!) I do realize that my problems may be because the Mods I choose may be conflicting with othe rmods or in the order they are installed , not with the individual mods themselves. Hopefully I will have cleaned this all up on my PC install before the next major update occurs...
Todt_Von_Oben Posted September 21, 2021 Posted September 21, 2021 The shape and emission point look like Aerobatic Smoke; available in Red, White, Blue, Green, Yellow, and Black when setting up the aircraft's weapon load. But your smoke color is different; a blend of all, maybe??? Also, your overall color settings look too extreme compared to default; a factor, maybe? No idea why it's happening to your plane and others, though. I turn the Aerobatic Smoke on / off in flight with the B key. I would suggest, if the problem persists after your next reload, you might try that.
Todt_Von_Oben Posted September 21, 2021 Posted September 21, 2021 7 hours ago, Blitzen said: Never turned it on... Right; and yet, you have smoke. Maybe the B key will turn it off?
Blitzen Posted August 21, 2023 Author Posted August 21, 2023 Years later: problem still exists on most aircraft when Mods are turned on, but now excessive exhaust smoke is now white......?
czech693 Posted August 21, 2023 Posted August 21, 2023 Are you using JSGME to install mods or are you installing them directly? One of the great things about JSGME is that it will tell you if the mod you are installing is changing something in a previously installed mod. It's also very handy to find the conflicting mod by de-installing them one at a time. I also do not install combination mods anymore as upgrades to the sim make some of them cause problems. I'll break them down into their individual installs. Is it still coming from the tail area? Are the mods you previously refrerred to the Ptk mods? If so I could download them and try to replicate the problem.
Blitzen Posted August 21, 2023 Author Posted August 21, 2023 (edited) I am pretty sure this happens even with no JSGME Mods installed but simply with "Mods On..." in game. Edited August 21, 2023 by Blitzen
Mtnbiker1998 Posted August 28, 2023 Posted August 28, 2023 I remember seeing something like this awhile ago but forget the source. Sounds like a sneaky mod file stuck somewhere if its only with mods on. A clean reinstall should fix it right up, make sure after uninstalling theres no extra folders or other bits left skulking around the directory.
czech693 Posted August 29, 2023 Posted August 29, 2023 Didn't this work for you a couple years back? If it's not Aerobatic Smoke then maybe it's a desert dust effect from one of those mods. You may have manually installed the mod instead of using JSGME.
czech693 Posted August 29, 2023 Posted August 29, 2023 Have you used unGTP? I would use that to unpack the Graphics1 file (that's where the particles are located) and copy and paste that into my data/graphics/textures/particles folder (creating it if it dosn't exist in your main IL-2 sim folder). There's smoke and dust .dds files in there that might have been overwritten by a past mod and not removed.
1PL-Husar-1Esk Posted August 29, 2023 Posted August 29, 2023 (edited) If you don't want to do clean install. BTW Before doing that do backup of Input ,snap view folders and a startup.cfg file. Other opinion -there was a ROF tool to clean up mods , you can grab it from ROF forum, it should work also with GB . https://riseofflight.com/forum/topic/33225-mod-search-and-removal-tool/ Edited August 29, 2023 by 1PL-Husar-1Esk
Sandinourcoffee6 Posted August 29, 2023 Posted August 29, 2023 6 hours ago, czech693 said: Didn't this work for you a couple years back? If it's not Aerobatic Smoke then maybe it's a desert dust effect from one of those mods. You may have manually installed the mod instead of using JSGME. Yes my desert mod has some desert dust effects plus many other desert style effects,also off-winters desert mod may have some effects included,sometimes when you uninstall from JSGME it leaves some files behind,what I do from time to time is go into the main sturmovik folders and delete anything that should not be there,make back ups. ( I have steam so if I delete something I should not steam will fix it ) also turn mods off in main game settings restart and play,game should go back to base game,a lot people stay way clear of mods,which is a shame,I never have any problems. Any more help let me know 1
Blitzen Posted August 29, 2023 Author Posted August 29, 2023 (edited) Ok….I’ll try to address everything above ( thanks by the way…) I have white “smoke being thrown off the front ( on rotary engines,) and side ( sort of,) on inline engines. I have used JSGME for almost all mods over the years, but not sure what I’ve done way back when this first started with th brown exhaust shown in first posts. This is a relatively fresh install but I may have transferred the problem from an older install when reloading Data folders ? This happens with Mods on but no mods activated. I can of course do a fresh install,but I’d have to keep or copy a lot of stuff in data & data/graphics ? Will try the RoF utility when I get back to my PC-but what will I be looking for? Un GTP? Never heard of it.Will it track down the offending file? I’d really like to beat this, but if worse comes to worse I’ll just turn off mods ( or “Modes” as written,) in startup.cfg…sigh… Edited August 29, 2023 by Blitzen
czech693 Posted August 29, 2023 Posted August 29, 2023 (edited) unGTP unpacks the .gtp files in your base IL-2 sim folder and puts them into a folder labeled (null). This folder will have all the sim folders and files, copies of what are in the .gtp files that the sim uses. If I want to try and modify something I make a copy from the (null) folder and put it in it's sim folder (like graphics, swf, etc.). Usually the sim will read those and if you screw something up you can copy and paste an original from the (null) folder. However, not everything can be modified. But if you were to take the particles folder from the (null) folder and replace the particles folder in the sim's data/graphics/textures folder it would reinstate the original particles folder. Yellow Aerobatic Smoke on: Edited August 29, 2023 by czech693
Sandinourcoffee6 Posted August 29, 2023 Posted August 29, 2023 yes this does look most odd,i do not think its any of my mods,you may want to delete everything in your effects,particles folder i also have the null folder but have no problems
Stonehouse Posted August 29, 2023 Posted August 29, 2023 FWIW screenshot of a clean install's graphics folder with no mods installed at all. I think I also recall from somewhere ages ago that incorrectly coloured smoke (eg black smoke looking orangey) could be due to a graphics setting? Maybe antialiasing method? Probably the post I saw was from 2 or 3 years ago if I remember correctly. FYI The game only sees the folder structure used within the gtp files so ignores things like the null folder.
1PL-Husar-1Esk Posted August 30, 2023 Posted August 30, 2023 15 hours ago, Stonehouse said: FWIW screenshot of a clean install's graphics folder with no mods installed at all. I think I also recall from somewhere ages ago that incorrectly coloured smoke (eg black smoke looking orangey) could be due to a graphics setting? Maybe antialiasing method? Probably the post I saw was from 2 or 3 years ago if I remember correctly. FYI The game only sees the folder structure used within the gtp files so ignores things like the null folder. I also remember something about Nvidia graphics settings which can produce that effect.
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