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Need advice on optimising settings for VR


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76SQN-Minimayhemtemp
Posted (edited)

Hi all,

 

I'm sure this topic has been done to death, but I'm looking for advice on how to optimize my settings for VR gaming. With my current settings I get quite a lot of stuffer in the cockpit, if you can call it that, the edges of the cockpit are a bit jagged and when turning my head there is a stutter. I get the sense my frame rate is lower than it should be, there is a green counter that floats around 35 (think it's FPS counter but unsure).

 

I've tried playing with various settings, and hardly noticed any difference between ultra and low, the big impact in smoothness was when I dropped cloud quality down to low. Pretty lame from an immersion pov though.

 

My rig is:

 

MSI GeForce GTX 1660 SUPER VENTUS XS OC 6144MB GDDR6 
Corsair Vengeance LPX 16GB (2x8GB) DDR4 PC4-21300C16 2666MHz Dual Channel

Intel Core i7-9700K 3.6GHz

 

Headset is Q2. Resource monitor in task manager shows a bottleneck on the GPU.

 

I've read some threads that suggest disabling HT, and disabling bloom, which I'll try tomorrow. Is there anything else I can do?

Edited by Sloppyclock
Posted

Advising which VR headset and how you have it set up might help folks to be able to advise better.

76SQN-Minimayhemtemp
Posted

The headset is an oculus quest 2.  Setup is all default, using oculus link and SteamVR.

Posted

Your specs are too low for IL-2 and a Quest 2 in my opinion. Had a similar setup before with a GTX 1080 and I had a much better experience with the Rift S instead, FPS and image quality wise. Used the Quest 2 also with my current setup (below) and FPS was just around 90 all the time despite the quality of the image was blurry compared with a PC HMD. I still use my Rift S.

76SQN-Minimayhemtemp
Posted

Thanks for the response Montana.  What are your specs? The GPU seems to be my bottle neck : /

Posted

Your're welcome! You can see my specs in my signature below, I use an RTX 3090 and play with all settings on ultra, but as I said, just around 90 FPS. Your GPU is definitely the bottleneck, yes.

Posted (edited)

I think you schould be able to run at atleast 60 fps with the rights settings.
I would first try the settings from this thread.

You can find the mod he is using to get FSR working here. https://github.com/fholger/openvr_fsr (Edit: You may have to go a bit lower than FSR: 0.69)

You should also disable the the HUD ingame(Standard:H) since it leads, atlleaset for me, to massive CPU frametime spikes.
Another thing you can try is to use OpenComposite, but i dont have an Oculus headset, so no idea how much it would help.

P.S.: Use fpsVR to monitor your FPS and CPU/GPU utilization. It is available on steam.

Edited by KG_S_Jan097
76SQN-Minimayhemtemp
Posted

Thought I would reply to this thread with an update.

 

Thanks to everyone for their advice, and for the other threads on this forum.  Using OpenComposite, tweaking some Q2 settings and in-game settings I've been able to get 75 fps with low settings, and 45 fps with decent settings.  This is will full 1.0 headset resolution, which is nice.  Good enough until I buy a better GPU!

  • Like 2
Posted

you have a 9700K, are you OC it?  It can safely hit 4.9ghz just fine.  It also has 8 physical cores, and no HT.  

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