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IL-2 Sturmovik Cliffs Of Dover and Desert Wings - Tobruk: Update 5.026


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  • Team Fusion
Posted (edited)

Greetings pilots! A new update will be released later today!


*** We now support up to 16 USB game controllers aka Joysticks (formerly eight)

 

*** The Beaufighter and Wellington now have FLRC support.

 

*** The headshake effects are now more consistent with the physical laws.

 

*** The ingame info windows now have a new graphics option 'Large' for the engine control feedback (they were much too small for players with 4k displays).

 

*** The ingame navigation map's position is now always saved (not only when it had been closed ingame).

 

*** The ingame navigation map's battle area coordinates keep being displayed when zooming out (they used to disappear at a certain level).

 

*** The ingame navigation map's elements can now be displayed in layout 'Large' (they were much too small for players with 4k displays).

 

*** The steep rock walls (Tobruk) and cliffs (Channel) do not 'flicker' anymore when zooming in/out from a certain distance or 'change' when coming closer.

 

*** Mission builders now have access to a field "VariantName" in AiAircraft objects. This allows them to access the names of aircraft variants for scoring and logging ("Bf 110 C-4B/trop" instead of 'tobruk:Aircraft.Bf-110C-4B_Trop).

 

As usual, we'd like to thank all of our loyal fans who share their feedback in the various forums. Thank you for your support!

 

 

engine control feedback:

GUI_InfoWindowsGraphics_MediumAndLarge.png

 

 

ingame navigation map's elements:

MapLayout_MediumAndLarge.png

 

 

ingame navigation map's battle area coordinates:

BattleArea_Zoom_InMidOut.png

Edited by FG28Artist
  • Like 13
  • Thanks 8
  • Upvote 1
Posted

Nice update. Is there a way to make the map always centered upon my plane, thus following my progress as I fly the mission? IL2 1946 did this if I remember correctly???

 

S!Blade<><

  • Upvote 1
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