Sokol1 Posted July 11, 2014 Posted July 11, 2014 (edited) Oh, yes. Very true. All "virtual" pilots of (DCS) P-51, A-10, Ka-50... engage in combats clicking in cockpits levers/buttons, some use one mouse in each hand (in Ka 50 some use one with left foot too - since this one dont use "toe brakes")... Poor ... Sokol1 Edited July 11, 2014 by Sokol1 1
FuriousMeow Posted July 11, 2014 Posted July 11, 2014 You missed the point so hard that it went into orbit and passed Voyager 1 in less than a millisecond.
SharpeXB Posted July 12, 2014 Posted July 12, 2014 (edited) I suppose coming from a generation that started with Aces Over Europe (where the glossy book/manual replete with history, tactics and photographs was worth the price of the sim alone)Games in that era came with big glossy books because computers of that era were incapable of anything realistic My iPhone has better graphics than this "simutator" Please don't compare dark ages product to BoS Edited July 12, 2014 by SharpeXB
SharpeXB Posted July 12, 2014 Posted July 12, 2014 Perhaps it is old fashioned to expect something resembling a complete sim when making a purchase. Instead of receiving a money cow that keeps milking the customer for years to come. I must have spent at least 150 bucks on ROFThe days of flight sims selling with many planes (I think the original IL-2 had 30) are long gone. Today's computers are capable of such realism that a single plane is probably more work than an entire game was in the past. DCS, X-Plane, RoF, FSX Every flight sim sells it's aircraft individually because of the work required to develop them. CoD tried the old packaging and went bankrupt. You're complaining about money so much, is your purpose to come on the BoS forum and bash it since you can't afford a $54.99 game? How can you afford the machine to play it on? Give it a rest. 1
VikingFjord Posted July 12, 2014 Posted July 12, 2014 The comment about the BOS developers deserving to be well paid for their work is also a fair one. A: Yes its a fair statement Quality,Dedication and Love should be well paid as it is rare to find these days Instead of receiving a money cow that keeps milking the customer for years to come. I must have spent at least 150 bucks on ROF - and I don't even have the Channel map yet. A: I don't know its a complaint or not..but when you spent those 150Bucks you had to think it was worth it? i spent much more then that on ROF and i would do it again..and i will buy every single plane they make for this game aswell.. i take pride in being a loyal costumer of someone that makes their content with as much heart and soul as these developers do..in my honest opinion they do it better then DCS and they deserve loyal fans that supports them these guys are a rare breed in todays game developent community take War Thunder...a perfect example of whats happen when money weigh more then quality thats why WT will never ever reach the same level of quality and pride that BOS and ROF has and will continue to develop in the future
PantsPilot Posted July 12, 2014 Posted July 12, 2014 The battle of Stalingrad began in the late summer of 1942 (August 23). Consequently there should also be 'early' Stalingrad scenery and weather available in this sim in order to be historically correct - not just winter snow. Is that in the pipeline? Given the kind of prices you are asking (and charging for downloadable content on top of it - something I detest) we should be getting more scenery than just snow and repetative trees. I can just about forgive the non interactive clickable cockpits (incomprehensible in this day and age) but if there is no summer scenery - or worse summer scenery as a paid extra - I will seriously think twice before buying what looks little better than IL2 1946 with shiny planes. Better lighting yes, but a hell of a lot fewer planes. I'm sorry but BOS is a zillion times better than il-2 1946 which now looks so terribly dated, on all fronts, that I've taken it off my pc and now only fly BOS, COD and ROF. Now il-2 1946 looks and feels like a toy by comparison, so basically you couldn't be more wrong if you tried.......
MiG21bisFishbedL Posted July 12, 2014 Posted July 12, 2014 I'm sorry but BOS is a zillion times better than il-2 1946 which now looks so terribly dated, on all fronts, that I've taken it off my pc and now only fly BOS, COD and ROF. Now il-2 1946 looks and feels like a toy by comparison, so basically you couldn't be more wrong if you tried....... Good for you.
Rjel Posted July 12, 2014 Posted July 12, 2014 Games in that era came with big glossy books because computers of that era were incapable of anything realistic My iPhone has better graphics than this "simutator" Please don't compare dark ages product to BoS I don't think that's the reason games came with those great manuals back then. Personally I think it would be safer to say that in pre-internet days, unless one had an extensive library at his disposal, there wasn't a ready reference source for questions about this or that plane or whatever the particular focus of a given game might have been. So some great manuals were designed. I still have most of the ones from sims going back to LucasArts BoB, even though the game disks have long since been lost or tossed. If I remember correctly, it was a lot longer than three months for Dynamix to produce the Aces games. I remember reading about Aces of the Pacific in Computer Gaming World at least a year before it was released. Then again, that's over 20 years ago so my memory might be faulty.
SharpeXB Posted July 12, 2014 Posted July 12, 2014 I don't think that's the reason games came with those great manuals back then. Personally I think it would be safer to say that in pre-internet days, unless one had an extensive library at his disposal, there wasn't a ready reference source for questions about this or that plane or whatever the particular focus of a given game might have been. So some great manuals were designed. I still have most of the ones from sims going back to LucasArts BoB, even though the game disks have long since been lost or tossed. If I remember correctly, it was a lot longer than three months for Dynamix to produce the Aces games. I remember reading about Aces of the Pacific in Computer Gaming World at least a year before it was released. Then again, that's over 20 years ago so my memory might be faulty. Good point. These days it's possible to rely on community made manuals and info. But 20 years ago there would have been no purpose for a development team to spend the time researching flight models or detailed cockpit layouts since the PCs of that era were incapable of handling it. So their efforts went elsewhere. Back to the OP, if people think games like those mentioned above are a better "value" than today's sims, that's rather absurd.
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