Jump to content

Recommended Posts

Posted

Hey all, quick question, what FC II aircraft have been released so far?

 

Thanks!

Posted (edited)

The Nieuport 28 and Fokker D.VIII have been released.

Edited by Cybermat47
  • Like 1
Posted
4 minutes ago, Cybermat47 said:

The Nieuport 28 and Fokker D.VIII have been released.

Thanks a bunch!

Monostripezebra
Posted

Forget aircraft.. what about playable WW1 AAA vehicles?

 

grafik.thumb.png.c5401c5ae5fd4fee38cc33515aced6cf.png

  • Like 1
  • Haha 5
  • Upvote 1
Posted (edited)
On 8/4/2021 at 11:50 PM, DBFlyguy said:

Thanks a bunch!

 

It looks like the DH.4, Pfalz D.XII, and Spad V.II may be released soon though (as early as next week possibly). So that will raise the total number released from two to five aircraft in one patch! So half of the aircraft will be released soon.

 

We also know that the twin engined bombers are being worked on (but it'll likely be a few months). We've seen renders of the Breguet 14.B2 already (if I recall correctly) so it should come out sometime sooner... I'm not sure about the DFW C.V... and there has been no news so far about the Sopwith Triplane.

 

19 hours ago, Monostripezebra said:

Forget aircraft.. what about playable WW1 AAA vehicles?

 

Is it wrong that I want to have the staff cars for racing?

Edited by Avimimus
  • Like 1
Posted
1 hour ago, Avimimus said:

 

It looks like the DH.4, Pfalz D.XII, and Spad V.II may be released soon though (as early as next week possibly). So that will raise the total number released from two to five aircraft in one patch! So half of the aircraft will be released soon.

 

We also know that the twin engined bombers are being worked on (but it'll likely be a few months). We've seen renders of the Breguet 14.B2 already (if I recall correctly) so it should come out sometime sooner... I'm not sure about the DFW C.V... and there has been no news so far about the Sopwith Triplane.

 

 

Is it wrong that I want to have the staff cars for racing?

Yeah, I'm probably gonna get FC II before the patch.  I've honestly been really torn on buying anymore IL2 products for a few reasons not worth going into... but I played online for the first time in months last night and did thoroughly enjoy it!  So for that reason, I'll pick up FC II for a few more aircraft options.

Posted
3 hours ago, DBFlyguy said:

Yeah, I'm probably gonna get FC II before the patch.  I've honestly been really torn on buying anymore IL2 products for a few reasons not worth going into... but I played online for the first time in months last night and did thoroughly enjoy it!  So for that reason, I'll pick up FC II for a few more aircraft options.

 

The Pfalz D.XII has very good forward visibility - so it is nice for touring (less than impressive as a dogfighter).

 

The Fokker D.VIII shines as a dogfighter, with an exceptional performance overall, good acceleration, and a tendency to climb easily.

 

The Spad VII 180hp is in many ways superior to the Spad XIII.

 

If one wants a triplane experience which is a bit less extreme than the Fokker Dr.I the Sopwith Triplane should be quite charming (albeit a bit slow by 1918, and not as manoeuvrable as the Dr.I - but still able to fight well against the Albatross and Pfalz)

 

...so, what I'm saying is - if you're in it for the airplanes - I doubt you'll be disappointed.

Posted

Pfalz D.XIII, SPAD VII (150) and DH.4 just went live. 

 

Only tried the DH.4 so far. That's an interesting plane. Good turn speed and light elevator, but heavy rudder and ailerons. However, it has an excellent snap roll. 

 

The pot vision is very obstructed by the upper wing, however. 

 

I'm not sure if I'm going to switch to the Airco, but I do expect we will see a number of Experten develop for it who are truly formidable opponents. 

  • Like 1
Posted

Just took the three new kites up for short sorties in one of my WW1 missions.

 

The DH4 can carry a good bomb load.  Seems a bit on the fragile side.  The Aldis is worthless on it.  I'll stick with the Brisfit, thank you veddy much.

 

The Pfalz D.XII is OK, but nothing exciting.  Why bother when you can fly a Fokker D.VII?

 

The Spad C.7 with the 150hp engine is the gem of this set of releases.  A bit under powered for 1918, but even at that it is a delightful thing to fly.  It seems more nimble than the XIII, much less of a one trick pony, to me at least.

  • Thanks 1
  • Upvote 1
BraveSirRobin
Posted
44 minutes ago, BlitzPig_EL said:

 

The Pfalz D.XII is OK, but nothing exciting.  Why bother when you can fly a Fokker D.VII?

 

 

In RoF the XII was an absolute beast up high.  Even better than the 7F.  I assume it's the same in FC.  But there be dragons above 5k, so no one dares to go...

  • Like 2
  • Haha 4
Posted (edited)
57 minutes ago, BlitzPig_EL said:

[...]

The DH4 can carry a good bomb load.  Seems a bit on the fragile side.  The Aldis is worthless on it.  I'll stick with the Brisfit, thank you veddy much.

[...]

 

You have the change the default head position to make it work. The initial one, you're really heads down in the instruments. 

 

I'm still trying to get it set up right myself. 

 

Haven't quite seen the fragility yet, though I did get the aileron controls shot out. I didn't initially realize that, though because they're kind of weak to begin with. 

 

The other death, well, a Halberstadt peeled itself apart right in front of me and I took a wing right to the face ?

Edited by Voyager
  • Upvote 1
JGr2/J5_Klugermann
Posted
11 hours ago, BraveSirRobin said:

 

In RoF the XII was an absolute beast up high.  Even better than the 7F.  I assume it's the same in FC.  But there be dragons above 5k, so no one dares to go...

 

Not so sure here. Took it up a few times. Wings appear to come off as easy as the Alb. Make sure you bring your chute.

  • Thanks 1
Posted
15 hours ago, BlitzPig_EL said:

The Pfalz D.XII is OK, but nothing exciting.  Why bother when you can fly a Fokker D.VII?

 

Haven't tried this one out yet, but it should be a tad faster and is a much more stable shooting platform.

It's the job for HP's when they arrive.

Stay well away from SE's and XIII's unless up in the heavens.


S!

Posted (edited)
1 hour ago, Zooropa_Fly said:

 

Haven't tried this one out yet, but it should be a tad faster and is a much more stable shooting platform.

It's the job for HP's when they arrive.

Stay well away from SE's and XIII's unless up in the heavens.


S!

That was RoF D.XII. FC D.XII handles much more like historical plane - sturdy and clumsy - and less like RoF one. No insane stability, no insane roll rate, no shedding wings in dive :).

Edited by J2_Trupobaw
  • Thanks 1
Posted
18 hours ago, BraveSirRobin said:

 

In RoF the XII was an absolute beast up high.  Even better than the 7F.  I assume it's the same in FC.  But there be dragons above 5k, so no one dares to go...

 Agreed. This was one of my fav's in ROF.  Doubt I'll be putting those hours into her now tho....

 

 

NO.20_Krispy_Duck
Posted (edited)

Why the 150 hp version of the Spad VII if Vol. II is rounding out the 1918 planes? It's mystifying to me. Why not port over the 180 Spad with shutters as would match 1918?

The Spad VII 150 handles well within its limitations, but is pretty significantly underpowered for 1918. Wouldn't it make more sense to start with the 180 Spad VII and work backwards, as appears to be the case with the rest of the plane development? Hopefully the 180 gets into the game pretty soon to round things out a little better.

 

The DH4 has a weird head position issue where you're way down in the default view. You have to raise your default view to be up in the forward guns. I like the DH4's variety of weapons loadouts, and it actually doesn't handle too badly. The Bristol is more a hybrid fighter-bomber, whereas the DH4 seems like a decent bomber and recon plane. I'd be interested in seeing if the control loss problems also plague the DH4.

 

Hopefully we see some sort of resolution to the on-going problems in the game. Between the DM issues, perplexing choice of the early verison of the Spad VII, and the SE5a energy issues, I have squadmates saying to me they are regretting having purchased Vol. II. That's a bad sign, especially as we have  a few guys who have been committed to the WW1 setting for quite a long time.

 

Edited by NO.20_Krispy_Duck
Posted
47 minutes ago, NO.20_Krispy_Duck said:

and the SE5a energy issues

 

I can't stress enough that even if they were to just fix this, I would be a very happy chappy.

US41_Winslow
Posted
43 minutes ago, NO.20_Krispy_Duck said:

Why the 150 hp version of the Spad VII if Vol. II is rounding out the 1918 planes?

We're going to get the 180 hp. SPAD a little later on in development of Vol. II, but it still doesn't make sense why the 150 hp. variant would be developed first.

 

45 minutes ago, NO.20_Krispy_Duck said:

Hopefully we see some sort of resolution to the on-going problems in the game.

The damage model is the biggest issue facing FC right now, and unfortunately, nothing seems to be being done to fix it.  The new Pfalz has very weak wings and I'm guessing that the DeHavilland will as well, though I haven't tested it yet.

  • Upvote 1
BraveSirRobin
Posted
2 hours ago, NO.20_Krispy_Duck said:

Why the 150 hp version of the Spad VII if Vol. II is rounding out the 1918 planes? It's mystifying to me. Why not port over the 180 Spad with shutters as would match 1918?

 

They wanted to remind us just how much of a slow pig the 150 is so that we'll be really happy when the 180 is released.

  • Haha 2
Posted

Well, with the 150hp engine means it can start playing "Bloody April" flights against the Albatros. The D.Va is a bit to new for it, but as I understand, it had roughly similar performance to the D.III.

 

There's really not much else on the entante side that's old enough. 

  • Upvote 1
Posted
9 hours ago, NO.20_Krispy_Duck said:

Why the 150 hp version of the Spad VII if Vol. II is rounding out the 1918 planes? It's mystifying to me. Why not port over the 180 Spad with shutters as would match 1918?

The Spad VII 150 handles well within its limitations, but is pretty significantly underpowered for 1918. Wouldn't it make more sense to start with the 180 Spad VII and work backwards, as appears to be the case with the rest of the plane development? Hopefully the 180 gets into the game pretty soon to round things out a little better.

I'm glad they did it in that order. If there are any undetected flaws left in 150 there's good chance they will be found by community and fixed in 180.

  • Haha 1
JGr2/J5_Klugermann
Posted
3 hours ago, J2_Trupobaw said:

I'm glad they did it in that order. If there are any undetected flaws left in 150 there's good chance they will be found by community and fixed in 180.

 

Like the damage model ???

 

Posted (edited)

DM of Spad 7 150 looked very good when I tested it. The AIs went so far as blowing away inner pair of my struts (so wings were only connected by outer pair) and the wings held in subsequent turns and rolls. The control cables held well, too.

Edited by J2_Trupobaw
NO.20_Krispy_Duck
Posted
13 hours ago, Miners said:

We're going to get the 180 hp. SPAD a little later on in development of Vol. II, but it still doesn't make sense why the 150 hp. variant would be developed first.

 

The damage model is the biggest issue facing FC right now, and unfortunately, nothing seems to be being done to fix it.  The new Pfalz has very weak wings and I'm guessing that the DeHavilland will as well, though I haven't tested it yet.

 

That's exactly where I kind of ended up with it. It's great that the 180hp Spad is going to get into the game. The 150 being added by itself was sort of an outlier though when other planes being added like the D.XII and the D.VIII are 1918 items. But eventually that one will get balanced back out if we get the 180hp. It's just in the meantime we have this kind of weird balance.

 

I agree about the damage model, both the imbalance in terms of damage required to bring planes down, and the control loss issue with some of the planes. Actually, if just one thing were fixed, that would be the big one. I think that would be a confidence booster, at least among the guys I talk to regularly.

  • Upvote 1
Posted

Nothings changed. 

Controls still being jammed easily from miles away. Damaged wing loss now has a new poster child.

 

This is a universe where the Pfalz DIIIa can do 10g safely and holds onto its wings after taking a pounding with balloon guns,  whereas the DXII will lose its wings in level flight after a burst of .303s. 

JGr2/J5_Klugermann
Posted
44 minutes ago, US28_Baer said:

Nothings changed. 

Controls still being jammed easily from miles away. Damaged wing loss now has a new poster child.

 

This is a universe where the Pfalz DIIIa can do 10g safely and holds onto its wings after taking a pounding with balloon guns,  whereas the DXII will lose its wings in level flight after a burst of .303s. 

image.jpeg.1eef1e79fdb97a833daa195d3a643cea.jpeg

Can't wait to see how the Gotha and HP wings hold up.

  • Haha 2
  • Upvote 2
Posted

Elevator controls were shot out and jammed in my DXII last night.  Tired of this BS.

7 hours ago, J2_Trupobaw said:

If there are any undetected flaws left in 150 there's good chance they will be found by community and fixed in 180.

2016 Polaris 570 Touring Exhaust Wrap - Page 2 - Polaris ...

  • Upvote 1
US41_Winslow
Posted
1 hour ago, J5_Klugermann said:

Can't wait to see how the Gotha and HP wings hold up.

Actually, I have a feeling they might be hard to break because they have thicker spars than the scouts, obviously making the wings less susceptible to being damaged. 

Posted
3 hours ago, 94th_Vernon said:

Elevator controls were shot out and jammed in my DXII last night.  Tired of this BS.

2016 Polaris 570 Touring Exhaust Wrap - Page 2 - Polaris ...

Well, Bidu blew away both elevators and rudder for me, without hitting a single cable.

No.23_Gaylion
Posted

I love the DM and I think it's great. 

  • Haha 5
Posted (edited)

Gosh I don't know about that. My wings keep falling off and my controls get jammed.

 

Anyone else experiencing this?

Edited by ST_Catchov
NO.20_W_M_Thomson
Posted
52 minutes ago, ST_Catchov said:

Gosh I don't know about that. My wings keep falling off and my controls get jammed.

 

Anyone else experiencing this?

Never.

Posted
4 hours ago, J2_Trupobaw said:

Well, Bidu blew away both elevators and rudder for me, without hitting a single cable.

 

He probably hit the control surfaces first, so they didn't get a chance to jam before they became unjammable.

Posted
6 hours ago, J2_Trupobaw said:

Well, Bidu blew away both elevators and rudder for me, without hitting a single cable.

My doubt is that anything found by the community would get a fix beyond an obvious bug.  Even then it could take months *cough* disappearing DVII's *cough*.  Primary example of something being ignored is the current excessive control cable failures across all FC aircraft. 

  • Jason_Williams locked this topic
Guest
This topic is now closed to further replies.
×
×
  • Create New...