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Developer Diary July 21 + Latest Patch 024 details.


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  • Team Fusion
ATAG_Pattle
Posted

Hello, and welcome to our July Developer Diary.

 

Patch 24 Releasing this Week!

Later this week, we will be releasing Patch 24.

Here is the changelog;

 

*** Quick Mission "Bomber Intercept - Low Level": Do-17 collisions

fixed.  Bug#1392. [Oskar]

 

*** Single missions A Busy Morning, Attack of the Eagles, Attack of the

Kiwi, August Attrition, Corpo Aereo Italiano, and The Kanalkampf, have

had anti-air guns, barrage balloons, and scenery extended west to the

outskirts of London. [Cybermat47]

 

*** Corrected mixture bug in Hurricane II's which was preventing them

from reaching historical ceilings [RAF74_Buzzsaw]

 

*** Corrected Takeoff Weight numbers for Bf-110 Tropical and other

models. [RAF74_Buzzsaw]

 *** Mission building; Class AiAircraft has three new methods concerning

Fuel: GetFuelCapacity(), GetCurrentFuelQuantity(), and

GetCurrentFuelQuantityInPercent() [Artist]

https://theairtacticalassaultgroup.com/forum/showthread.php?t=35173

 

*** New manual: Printable Engine Tables_en.pdf [Manual Creation Team]

 

VR News

 

Our VR Team are working hard on making a brilliant VR experience on release. We are really happy with progress to date.

 

We recently also shared some photos of the reworked Spitfire cockpit, with new 3D components, which will give VR users a better visual experience when the big VR update arrives.

 

Here is the WIP (images 1 and 2)of the right side of the Spitfire cockpit. With many of the existing aircraft already having 3D cockpits, much of this work towards VR implementation is complete.

 

 

Aircraft Code Improvements

 

All RAF and Luftwaffe aircraft codes have been corrected, revised and improved. Whilst many players may not have noticed inaccuracies, we had, and these will be fixed in a soon to be released update.

 

Image 3 Luftwaffe Lettering

Image 4 RAF Lettering

 

Image 5 - RAF Currently Code

Image 6 - RAF New Code

 

Image 7 Luftwaffe New Code

 

Audio Update

 

We recently released a WIP video of the improvements to the Spitfire in cockpit engine sounds. Our sound engineer is currently working on a number of areas in the game to bring to the community an improved audio experience. Keep a look out for more updates in this area, as we will include updates as they are completed.

 

If you missed it, here is the YouTube video: https://www.youtube.com/watch?v=jM473ExOgx0

 

Single Player News

 

 

A new single player RAF Spitfire 10 mission campaign, is currently in development. This will be released as a free update for all owners of Cliffs of Dover Blitz once it’s complete.

 

The campaign will follow No. 610 SQN as it faces the first week of the Luftwaffe offensive against Kent, with most missions based on actual dogfights and raids.

 

Check out the action in our latest video release, promoting this exciting new campaign https://www.youtube.com/watch?v=hZbXNULi9ZY

 

 

trueSKY and 4K Graphics Update

 

Work is coming along very nicely on the future implementation of trueSKY, 4K landscapes, and 4k aircraft externals. We will be releasing WIP images very soon.

 

We hope everyone is staying safe in these times, and look forward to seeing you in the Cliffs of Dover Blitz and Desert Wings Tobruk Skies,

 

Regards,

 

TFS Team

 

 

 

3D Cockpit Spitfire right side logo.jpg

Spitfire right side 3D work.jpg

Luftwaffe code update.jpg

RAF code update 1.jpg

RAF current code.jpg

RAF new code.jpg

Bf 110 new code.jpg

  • Like 18
  • Thanks 3
  • Upvote 5
343KKT_Kintaro
Posted

Thanks a bunch you TFS, please keep moving forward.

 

Two questions on the "Slow Running Cut-Out" ring:

 

Question 1: I see the ring is now 3D-modelled... will it be animated when we'll use it? In other words: do we'll see the ring being pulled backwards when we'll use it?

 

Question 2: will it be clickable?

 

 

Posted

Good stuff guys!

  • Like 1
RAAF492SQNOz_Steve
Posted (edited)

Thanks for the VR update! Any feedback on when a VR beta test version will be available?

Edited by RAAF492SQNOz_Steve
  • Like 1
Posted

Excellent job, I'm looking forward to the changes.
I'm mainly looking forward to the modified sounds and then trueSKY and 4K Graphics Update. I want to ask if in the future there will be offline campaigns, statistics, number of kills, types of shot down aircraft, number of destroyed targets, above the selected aircraft in the campaign full name of the aircraft type, weapon settings, etc. (loading for each individual campaign) :) 

  • Like 1
  • Upvote 1
354thFG_Drewm3i-VR
Posted

Thanks TF for the frequent updates and DD diaries.  Can't wait for vr and truesky!

  • Like 3
Posted

News on the 024 Patch is exciting, happy news indeed.

Thank you TFS.

:)

 

  • Like 3
  • Team Fusion
ATAG_Pattle
Posted
22 hours ago, RAAF492SQNOz_Steve said:

Thanks for the VR update! Any feedback on when a VR beta test version will be available?

No date set at this time Steve.

Posted

Looking forward to seeing the landscape and weather WIP images... no rush though!

 

I'm also wondering if the Hispano and Browning sounds will be reworked (but I believe I mentioned that earlier anyway).

 

It is nice to see the ongoing progress and I hope everything goes smoothly!

FurphyForum
Posted

Nice. Thanks guys.

  • Like 1

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