Jump to content

Mod Request


Recommended Posts

HofVanStrudel
Posted (edited)

Hello can someone create a mod where plane wreckages and vehicle corpses stay forever while youre on the battle map

Edited by LukeFF
  • LukeFF changed the title to Mod Request
AEthelraedUnraed
Posted

You don't need any mods for that, the functionality is already there. Just uncheck "delete after death" in the Mission Editor for all the objects you want to remain.

HofVanStrudel
Posted
On 7/16/2021 at 9:10 AM, AEthelraedUnraed said:

You don't need any mods for that, the functionality is already there. Just uncheck "delete after death" in the Mission Editor for all the objects you want to remain.

Oh? im playing career or pcwg mod i can do that for those misisons?

AEthelraedUnraed
Posted

No. Or, actually, yes, but you'll have to open the generated mission in the editor and manually change all objects that you want to remain after death.

 

I'm sorry, but that's very likely the best you're gonna get. This is not something that is moddable. You can ask Patrick Wilson if he's prepared to add the option to PWCG, but that's entirely up to him. 

 

There are very good reasons to delete objects a little while after they died, and the Devs made the right decision with their current implementation. 

Posted (edited)

You could try and find and replace. Open the .mission file in something like notepad. The mission file looks like for this for a vehicle;

Vehicle
{
  Name = "NOICON";
  Index = 1126;
  LinkTrId = 1127;
  XPos = 50360.367;
  YPos = 414.147;
  ZPos = 202152.444;
  XOri = 348.71;
  YOri = 55.48;
  ZOri = 358.51;
  Script = "LuaScripts\WorldObjects\vehicles\gmc-cckw.txt";
  Model = "graphics\vehicles\gmc-cckw\gmc-cckw.mgm";
  Desc = "";
  Country = 103;
  NumberInFormation = 0;
  Vulnerable = 1;
  Engageable = 1;
  LimitAmmo = 1;
  AILevel = 2;
  DamageReport = 50;
  DamageThreshold = 1;
  DeleteAfterDeath = 1;
  CoopStart = 0;
  Spotter = -1;
  BeaconChannel = 0;
  Callsign = 0;
  PayloadId = 0;
  WMMask = 1;
  Fuel = 1;
  Callnum = 0;
  Skin = "";
  RepairFriendlies = 0;
  RehealFriendlies = 0;
  RearmFriendlies = 0;
  RefuelFriendlies = 0;
  RepairTime = 0;
  RehealTime = 0;
  RearmTime = 0;
  RefuelTime = 0;
  MaintenanceRadius = 10;
  TCode = "";
  TCodeColor = "";
}

 

The only problem is that it seems all the blocks (buildings etc) have this setting as well.

Edited by DD_Friar
  • Upvote 1
Posted

It would be nice if planes didn't vanish before they hit the ground though. 

HofVanStrudel
Posted

Yeah i found it i do this for all missions i play now to open editor and slect all planes and check the delete button so they will stay forever i like itand i have no fps drops. But yeah ill ask patrick if he can so add this features cheers guys

  • Like 1

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...