HofVanStrudel Posted July 15, 2021 Posted July 15, 2021 (edited) Hello can someone create a mod where plane wreckages and vehicle corpses stay forever while youre on the battle map Edited July 15, 2021 by LukeFF
AEthelraedUnraed Posted July 16, 2021 Posted July 16, 2021 You don't need any mods for that, the functionality is already there. Just uncheck "delete after death" in the Mission Editor for all the objects you want to remain.
HofVanStrudel Posted July 19, 2021 Author Posted July 19, 2021 On 7/16/2021 at 9:10 AM, AEthelraedUnraed said: You don't need any mods for that, the functionality is already there. Just uncheck "delete after death" in the Mission Editor for all the objects you want to remain. Oh? im playing career or pcwg mod i can do that for those misisons?
AEthelraedUnraed Posted July 20, 2021 Posted July 20, 2021 No. Or, actually, yes, but you'll have to open the generated mission in the editor and manually change all objects that you want to remain after death. I'm sorry, but that's very likely the best you're gonna get. This is not something that is moddable. You can ask Patrick Wilson if he's prepared to add the option to PWCG, but that's entirely up to him. There are very good reasons to delete objects a little while after they died, and the Devs made the right decision with their current implementation.
DD_Friar Posted July 20, 2021 Posted July 20, 2021 (edited) You could try and find and replace. Open the .mission file in something like notepad. The mission file looks like for this for a vehicle; Vehicle { Name = "NOICON"; Index = 1126; LinkTrId = 1127; XPos = 50360.367; YPos = 414.147; ZPos = 202152.444; XOri = 348.71; YOri = 55.48; ZOri = 358.51; Script = "LuaScripts\WorldObjects\vehicles\gmc-cckw.txt"; Model = "graphics\vehicles\gmc-cckw\gmc-cckw.mgm"; Desc = ""; Country = 103; NumberInFormation = 0; Vulnerable = 1; Engageable = 1; LimitAmmo = 1; AILevel = 2; DamageReport = 50; DamageThreshold = 1; DeleteAfterDeath = 1; CoopStart = 0; Spotter = -1; BeaconChannel = 0; Callsign = 0; PayloadId = 0; WMMask = 1; Fuel = 1; Callnum = 0; Skin = ""; RepairFriendlies = 0; RehealFriendlies = 0; RearmFriendlies = 0; RefuelFriendlies = 0; RepairTime = 0; RehealTime = 0; RearmTime = 0; RefuelTime = 0; MaintenanceRadius = 10; TCode = ""; TCodeColor = ""; } The only problem is that it seems all the blocks (buildings etc) have this setting as well. Edited July 20, 2021 by DD_Friar 1
Panzerlang Posted July 20, 2021 Posted July 20, 2021 It would be nice if planes didn't vanish before they hit the ground though.
HofVanStrudel Posted July 20, 2021 Author Posted July 20, 2021 Yeah i found it i do this for all missions i play now to open editor and slect all planes and check the delete button so they will stay forever i like itand i have no fps drops. But yeah ill ask patrick if he can so add this features cheers guys 1
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