SCG_Fenris_Wolf Posted September 26, 2021 Posted September 26, 2021 (edited) The problem is IL-2 and its OpenVR integration, not SteamVR / OpenVR itself / VD or anything else. It's good that you found your solution for your Q2 though. Edit: The point I want to make is that it's not OpenVR's fault, or Oculus' fault with some OpenVR "incompatibility". And to add, my hopes are that IL-2 can get back to fix these most glaring bugs currently found in its VR support. The situation, judging from the post last week, is difficult to say the least, but I'm crossing fingers for them. Edited September 26, 2021 by SCG_Fenris_Wolf
=STP=Darrylx444 Posted December 13, 2021 Posted December 13, 2021 They fixed it today! It works now! 2
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