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raised gun on German Panzer IV


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Posted

Why do a.i. controlled Panzer IV tanks always start with a raised gun in missions or campaigns? It doesn't make sence to me. Is it a bug?

Posted

no bug, it's the "off combat" position of the gun.

Posted

I too start the day with my "gun" raised. :biggrin:

  • Haha 2
  • Upvote 2
JG1_Wittmann
Posted

Someone  told the devs about the gunlock position.  They, like many other things regarding tanks, took it too literally and foolishly, and that is the  default position now.  Even though the reality is that when near a combat zone  had the gunner placed the gun in the gunlock position his commander would have probably had him shot.  It should not even be in game as no1  wants their gun pointing up when you are heading into combat

  • Upvote 1
Posted

Actually from my real world experience, modern tanks often lift the barrel when there's a round in the chamber and friendlies are near.  At least they do nowadays.  Not sure if this is a WW2 Panzer thing or not.

Posted

The internal gun lock was added starting with the F2/G model to reduce with handling issues caused by the heavy weight of the long gun that overloaded the front road wheels' suspension system. It also helped preserve the optic/gun alignment when moving up to the front from the service areas. Being internal, versus the external clamp style systems found on many other tanks, it could be used much closer to the combat area before being disengaged and lowering the gun into service position. Once the enemy was in sight though it should never be shown in use...

Posted (edited)
On 7/7/2021 at 9:09 PM, Peasant said:

I too start the day with my "gun" raised. 

 

Spoiler

 

-

:biggrin:

Edited by Lofte
  • Haha 1
LachenKrieg
Posted
On 7/6/2021 at 1:26 PM, Bestmann said:

Why do a.i. controlled Panzer IV tanks always start with a raised gun in missions or campaigns? It doesn't make sence to me. Is it a bug?

I really like the gun lock feature, the more detail the better.

 

But it would be nice if they included a command so you could tell the A.I. tanks in your platoon when to get ready for combat, and when to lock the gun. Same with the gun lock in the players tank, it would work much better if they separated the key-command for the gun lock from the key-command for nestle/take control of the gun IMO.

Posted
On 7/14/2021 at 5:48 PM, Lofte said:

I too start the day with my "gun" raised. 

 

 

Me too!

  • Upvote 1

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