Team Fusion ATAG_Pattle Posted July 2, 2021 Team Fusion Posted July 2, 2021 (edited) Hello pilots! Another update for IL-2 Sturmovik: Desert Wings - Tobruk is here! In this update you will find a number of general changes and updates along with few mission and skin changes. As always, we'd like to thank all of our loyal fans who share their feedback in our Steam Forums. Thank you for your support! Read the full changelog below: General Changes / Updates Fixed: Multiplayer, Browse Server, List showed installed DLCs of the server as required, not the DLCs actually required by the running mission Fixed: "Recepients", a typo on the Controls Options (category: Chat) Fixed: Russian localization of names on Tobruk map Password dialog on connecting to a protected server more user friendly (Ok/Cancel) and GUI conformed Aircraft's minimum fuel: removed enforcing in Full Mission Builder for AI's and single player's aircrafts Aircraft's minimum fuel: exposed information to mission scripts (see SampleMission-v1.0.8) Individual minimum fuel loads for all aircrafts Corrected weights for Bf-110's New Italian translation of Getting Started and Troubleshooting Guide Mission Changes / Updates Missions: Updated mission Royal Rodeo to use the new Bf-109 F skin 'Yellow rudder and nose, yellow spinner' Skin Changes Skin: Added new skin 'Yellow rudder and nose, yellow spinner' to all non-tropical Bf-109 F variants A NOTE ON THE MINIMUM FUEL PROPERTYAll aircraft have a minimum fuel property that a player cannot go belowin the loadout settings in game. That means a player cannot spawn withless than that in a multiplayer game. This property is plane specific.This restriction does not apply to the fuel amount a mission buildersets in the Full Mission Builder for any AI flown aircraft (multiplayeror single player mission or campaign) or the player's plane in asingle player mission or campaign. No fuel setting is touched inexisting missions.In any multiplayer mission the mission builder can circumnavigate thisrestriction via the Rearm/Refuel functionality: It can respect theindividual plan's minimum fuel property or just ignore it.The SampleMission-v1.0.8 contains example code for this. TheCRearmRefuel-v1.0.3 has a simple switch for it.https://www.team-fusion-simulations.de/tfsresources/?&path=02_Missions/MultiplayerA NOTE ON "NORMAL TAKEOFF WEIGHT"This is a nominal value which can be exceeded. But pilots have tobe extra careful when flying with a load exceeding this value. Themore you exceed this, the easier your aircraft might be damaged athigh g manoeuvres. For example, the Hurricane II manual specifieswhen carrying bombs pilots are prohibited from carrying outacrobatics, long steep dives, rolls, loops, etc. Cliffs of Dover Blitz and Desert Wings Tobruk are currently on Sale! https://il2sturmovik.com/store/cliffs-of-dover/ https://il2sturmovik.com/store/desert-wings-tobruk/ https://store.steampowered.com/app/754530/IL2_Sturmovik_Cliffs_of_Dover_Blitz_Edition/ https://store.steampowered.com/app/1049440/IL2_Sturmovik_Desert_Wings__Tobruk/ Edited July 3, 2021 by ATAG_Pattle 12 1
Mysticpuma Posted July 3, 2021 Posted July 3, 2021 Hi TFS. Got a bug with 5.023. When the aircraft crash 8nto the ground it generates black tiles. I have cleared the cache and everything else looks fine. Out of interest, the aircraft explosions when hitting the ground seem significantly dialled back..... is there any way they can have more debris/dust/ parts/ flame/fire/smoke when the graphics update comes out?
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