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Any news on finding a netcoder for expanding out multiplayer capabilities? ?

Posted (edited)

i would not count on any expanding things for MP, we have what we have and thats it, missions on some servers already push limits to edges i can only see there improvments coming by mission makers by reducing stress by making simpler missions that work for this simple MP game this game offer, one to max two combat areas with not big units counts and no eye candy that is unnecesary trash when game cant handle even few ai flying around. What ever makes air stuff run smother for player should be prio insted diorama stuff...

Edited by CountZero

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