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How accurate, the shot counter system?


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Angry_Kitten
Posted

I was pumping lead last night in my lil ol 190 on a flight of 6 happy walrus.  According to the game i killed 4 on my own.  38 rounds hit for a hit percentage of 12%.   BETTER then my usual hit percentage of .01 to .08%  

 

ran out of 20mm and used my machine guns up as well.   First pass took a walrus by removing the starboard lower wing using 20mm for 100% damage.  Second pass took the pilot out and tumbled it down with machine guns for 100% damage. 3rd and 4th were assists in my opinion as i peppered planes that had just been strafed by someone else. 

 

Last two were just straffing  runs with MG..  they survived long enough to kill me. 

 

Is that more or less realistic then in the BoX for damage?  I admit my shooting improved and not having any aiming point system for lead does hamper things... but in BoX ive used 200 rounds of 20mm to do an a 20 in

5th_Hellrider
Posted (edited)

Surely the percentage of hit ratio is higher if you are attacking big and slow planes or in any case "easy targets". In a hard dogfight, however, it will be lower, much lower if the enemy knows how not to be easily collimated. 

 

Anything above 10% is not bad.

 

I noticed that on BoS the shooting is quite different and therefore it takes a while to get used to. Once you are familiar it is easier to have the best ratio there (BoS).

 

The damage model is certainly more accurate in CloD, especially for the many variables contained in it.
Probably in BoS, nowadays, it's not even so bad, but the fake and simplified visual representation of damages makes it not credible.

 

 

 

Edited by 5th_Hellrider
  • Like 1
Posted

I think it’s a pretty good representation. Bear in mind in all of the circus operations carried out by RAF in 1941-1942 whilst over 400 claims were made only 140 German planes were shot down in the best part of a year ( At a time when pilot skill was fairly evenly matched). As a rough representation that must be a fairly low hit ratio although am guessing many were damaged too. So less than 10% as a hit ratio sounds right.

 

Posted

So....anyone gonna mention the fact that the 190 isn't a plane in Clod/Blitz yet? What plane did you actually fly mate.

  • Haha 1
Posted
1 minute ago, =RS=EnvyC said:

So....anyone gonna mention the fact that the 190 isn't a plane in Clod/Blitz yet? What plane did you actually fly mate.

 

Probably the Messer-Wolfe BFW-1909. An excellent aircraft, only compromised by poor ground handling due to one wheel retracting inwards, and the other outwards. ?

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Guest deleted@7076
Posted (edited)

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Edited by Varrattu
Guest deleted@7076
Posted (edited)

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Edited by Varrattu
Angry_Kitten
Posted

109 E4.    Hey i fly fw-190 95% of my time in BOX.... they both look so cute its hard to tell them apart sometimes. 

  • Like 1
Posted (edited)

In Cliffs the hit variables are more complex than the visuals indeed.

 

142808025_10214577149782276_3749952387859082012_n.jpg

Edited by danperin
  • Upvote 2
Angry_Kitten
Posted

dangerpin,  great image there. Explains why everyone is cranky about wing hits not being critical damage with only 10 rounds of AP...

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5th_Hellrider
Posted
17 hours ago, pocketshaver said:

dangerpin,  great image there. Explains why everyone is cranky about wing hits not being critical damage with only 10 rounds of AP...

 

I also think that cutting wings are too frequent in CloD (but it was much worse in il2 46). In my opinion it should be a rare event. This is the biggest criticism I can make of CloD's DM. The rest, I think, is very believable and certainly much better than the other sims.

Also I believe the in-game wing cut happens if you hit the wing ammo box. This is historically credible, in fact there is a video about it on a FW, but I think it was a fairly rare circumstance. Rarer than in game.

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Angry_Kitten
Posted
5 hours ago, 5th_Hellrider said:

 

I also think that cutting wings are too frequent in CloD (but it was much worse in il2 46). In my opinion it should be a rare event. This is the biggest criticism I can make of CloD's DM. The rest, I think, is very believable and certainly much better than the other sims.

Also I believe the in-game wing cut happens if you hit the wing ammo box. This is historically credible, in fact there is a video about it on a FW, but I think it was a fairly rare circumstance. Rarer than in game.

you would need to get some very critical things happening at the same time to make the ammunition blow.... but damage to the feed mechanism and ammo belts was VERY common when wing mounted guns got hit with a burst. 

 

But im also starting to wonder how many of the AP damage issues only happen in the higher difficulty settings

  • Team Fusion
Posted
18 hours ago, pocketshaver said:

you would need to get some very critical things happening at the same time to make the ammunition blow.... but damage to the feed mechanism and ammo belts was VERY common when wing mounted guns got hit with a burst. 

 

But im also starting to wonder how many of the AP damage issues only happen in the higher difficulty settings

If you do not have complex flight and damage settings on, you will not see the same effects.

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