PatrickAWlson Posted June 23, 2021 Posted June 23, 2021 It started with adding Bryansk. Did that and looked at newspapers, which are lacking. Hated the level of effort that it took to add a newspaper. Rewrote newspaper code so now I can do a newspaper in less than 5 minutes. Added a News section in activities to let people see old newspapers. Wanted to verify that newspapers were showing properly in the AAR debrief (After Action Report - Combat Report). They were not. Noted that there was a flaw that could cause events not to display. Didn't like the way that the AAR collated data. Too complex. Too fragile. Rewrote the top layer of combat report logic. Because anything related to the Combat Report is risky, there will be a brief beta. I have run three successful missions. A few more and I will release the beta. 6 3
Varibraun Posted June 23, 2021 Posted June 23, 2021 1 hour ago, PatrickAWlson said: Didn't like the way that the AAR collated data. Too complex. Too fragile. Rewrote the top layer of combat report logic. Thank you for the continued development and improvements! I am looking forward to the Newspapers for even more immersion. Also, just had my first Bodenplatte Iconic Event (outside of the beta) in a Campaign last night. My pilot survived with 4 victories, but it was a really close thing at the end. LW fighters were coming in from what seemed like all directions, PWCG really captured the moment for me. In fact, after putting down my damaged P-51, I just sat in the cockpit for a couple of minutes to watch the show in VR. Awesome work!! 1
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