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IL-2 Sturmovik: Desert Wings - Tobruk update 5.022


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  • Team Fusion
ATAG_Pattle
Posted

Greetings pilots! New update for IL-2 Sturmovik: Desert Wings - Tobruk is here! This update brings in a bunch of changes, new missions, number of bufixes and some more skin updates!

As usual, we'd like to thank all of our loyal fans who share their feedback in our Steam Forums. Thank you for your support!

Read the full changelog below:
 

General Changes / Updates:
  • Aircraft now have a minimum fuel limit that cannot be gone below.
  • Various corrections in Italian localization
  • Fresh translation: Getting Started and Troubleshooting Guide - Russian.pdf

 

New missions:
  • Added new Blitz single mission Solent Skirmishes with five playable flights.
  • Added new Tobruk single mission As Above, So Below with four playable flights.
  • Added new Tobruk single mission Dawn over the Desert with five playable flights.

 

Fixes:
  • Fixed: BLITZ only German campaign required part Tobruk
  • Fixes: Campaign Desert Hawks: in missions 8 and 9, when the player led two flights of Kittyhawks (8 aircraft), the player’s formation was reduced to 4 Kittyhawks, and a flight of four Tomahawks performing the same mission was added. This was done to strike a balance between accurately depicting No. 3 SQN’s equipment (only a single Kittyhawk joined the squadron on 4/12/1941) and giving the player a flight to support them in combat. In missions 3, 7, and 10, ground attackers have been set to fly at full speed during their attack runs. Mission 6 altitude has been changed to 22,000ft.
  • Fixes: Campaign Desert Hawks, Eagles over Tobruk, On Ne Passé Pas, and Rising from the Ashes: formations of aircraft that use the imperial system have had their speed and altitude revised to better reflect their instruments.
  • Fixes: Campaign Rats over Tobruk: bombs removed from aircraft that do not need them.
  • Fixes: Campaign Adler Angriff: fixed a mistake that resulted in players requiring Tobruk to play the first mission. Our apologies for this oversight.
  • Fixes: Campaign Gravity is my friend, Operta Aperta 1940-41, Rats over Tobruk. Tempesta sull'Africa, and The Blue Wellingtons, 1940-41: bombs removed from aircraft that do not need them.
  • Fixes: A Busy Morning, Aerial Crusade, Aftershocks, Attack of the Kiwi, Attack of the Eagles, August Attrition, Battle Goes On, Corpo Aereo Italiano, Corpo Aereo Italiano II, Dusk Raid, Kanalkampf, No Respite, Old and the New, and Royal Rodeo have had the speed and altitude of multiple formations modified in order to improve variety in the situations encountered in missions. Formations of aircraft that use the imperial system have had their speed and altitude revised to better reflect their instruments. Slides and briefings have been updated to match, as well as to provide more information to aircraft performing radar-guided interception.

 

Skin Changes / Updates:
  • Kittyhawk Mk.IA (all variants) skin TFS Kittyhawk b05 CVO.jpg updated with historically accurate serial number.
  • Added skin JG27_3_Marseille 12.6.1942.jpg to all Bf-109 F-4/trop variants so that victory markings are accurate in the mission As Above, So Below.
  • Updated skin JG27_3_Marseille 7.12.1941.jpg to show correct victory tally.

Update 5022.png

  • Like 10
  • Thanks 2
Posted

Hello Pattle, glad to see that those bombs on the Hurricanes have finally been fixed, maybe I can finally get through the 'Rats over Tobruk' campaign now, however, I also reported various C.T.D in that same campaign for various missions, eventually I started the campaign again only to be confronted with a C.T.D where previously there were none before and have left it alone ever since, could you please tell me if that has also been looked at?

 

Just a thought as well while I am here, I play a mission from the Kittyhawk campaign every now and then, is it necessary to open and save again anything as in the G.B.series or can we just carry on from where we are?

 

Take care and be safe.

 

Wishing you all the very best, Pete.:biggrin:

Posted

Hello Pattie,

I am successfully updated to v5.022 but I don't see 'Solent Skirmish' in my list of Blitz single missions - where should I be looking for it? 

Mike

  • Buzzsaw pinned this topic
Posted

Sad to report that 'Rats over Tobruk' still causing a C.T.D.:cray:

 

I bye passed a few missions where bombs were needed to find a pure fighter mission, no bombs, marvelous and even the wing man followed me to the take off but soon after we got airborne a C.T.D, I really do give up now, had enough.:crazy:

 

If anybody cares, gives a fuck:

 

------------ BEGIN log session [2021-06-12 18:17:39] -------------
[18:19:12]    Loading mission $home/parts/tobruk/mission/campaign/campaign02_Rats_Tobruk_29_jun/73Tbk_msn_3_rel.mis ...
[18:19:12]    Load landscape...
[18:19:18]    Load bridges
[18:19:18]    Load static objects...
[18:19:24]    [0] ERROR [VEHICLE] RoadSegment: Two waypoints are too close at next-x[111883.53] next-y[193717.23] x[111883.53] y[193717.23]
[18:19:24]    
[18:19:24]    =================================================
[18:19:24]    RoadSegment: Two points are too close..
[18:19:24]    =================================================
[18:19:27]    Server: PShaw10163 will fly for the Red forces.
[18:19:31]    Mission loaded. time = 19.577
[18:19:35]    Battle starting...[18:19:35]    Server: Battle begins!
[18:19:35]    ok
[18:20:02]    Server: The battle ends.
[18:20:23]    Loading mission $home/parts/tobruk/mission/campaign/campaign02_Rats_Tobruk_29_jun/73Tbk_msn_4_rel.mis ...
[18:20:24]    Load landscape...
[18:20:24]    Load bridges
[18:20:24]    Load static objects...
[18:20:27]    [0] ERROR [VEHICLE] RoadSegment: Two waypoints are too close at next-x[111883.53] next-y[193717.23] x[111883.53] y[193717.23]
[18:20:27]    
[18:20:27]    =================================================
[18:20:27]    RoadSegment: Two points are too close..
[18:20:27]    =================================================
[18:20:29]    Server: PShaw10163 will fly for the Red forces.
[18:20:30]    Mission loaded. time = 6.527
[18:20:31]    Battle starting...[18:20:31]    Server: Battle begins!
[18:20:31]    ok
[18:20:41]    Server: The battle ends.
[18:20:48]    Loading mission $home/parts/tobruk/mission/campaign/campaign02_Rats_Tobruk_29_jun/73Tbk_msn_5_rel.mis ...
[18:20:48]    Load landscape...
[18:20:49]    Load bridges
[18:20:49]    Load static objects...
[18:20:52]    [0] ERROR [VEHICLE] RoadSegment: Two waypoints are too close at next-x[111883.53] next-y[193717.23] x[111883.53] y[193717.23]
[18:20:52]    
[18:20:52]    =================================================
[18:20:52]    RoadSegment: Two points are too close..
[18:20:52]    =================================================
[18:20:53]    Server: PShaw10163 will fly for the Red forces.
[18:20:54]    Mission loaded. time = 6.601
[18:20:56]    Battle starting...

 

Take care and be safe.

 

Wishing you all the very best, Pete.:biggrin:

Posted

i have found the Solent Skirmish missions located in the Single Missions folder along with all the other missions, but for some reason they aren't showing up in the game.  

Can anyone suggest what's up?

Mike

Posted (edited)
1 hour ago, Mike2945 said:

i have found the Solent Skirmish missions located in the Single Missions folder along with all the other missions, but for some reason they aren't showing up in the game.  

Can anyone suggest what's up?

Mike


Apologies, I’ve been consumed with university work recently and something slipped under my radar. A hotfix should be out shortly to allow you to play the mission. I’ll also take measures to ensure that such issues won’t occur with future missions and campaigns.

 

What happened was that a single line was left in the .mis file that made the game think that the mission will only work if you have Tobruk

Edited by Cybermat47
Posted

Many thanks - and absolutely no need for an apology.  I'm extremely grateful for your efforts in producing some new single missions (the more so if you are tied up at University which has to be a priority over gaming for pleasure!)

Mike

  • ATAG_Pattle unpinned this topic

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