jollyjack Posted June 4, 2021 Posted June 4, 2021 Curious ... any one got to blow it up? Thad, you maybe?
namhee2 Posted June 4, 2021 Posted June 4, 2021 22 minutes ago, jollyjack said: Curious ... any one got to blow it up? Thad, you maybe? I want to put it this way: not yet 1
BlitzPig_EL Posted June 5, 2021 Posted June 5, 2021 Put a couple 1000lb. bombs right down it's throat, to no effect. Still trying to get the thing to fire. I guess I don't have the right combination of MCUs... God that mission builder is difficult.
jollyjack Posted June 5, 2021 Author Posted June 5, 2021 (edited) 15 hours ago, namhee2 said: I want to put it this way: not yet maybe try these, not tested yet, but it worked in a flak setup, when allies came too close. needs some fine tuning, AS I set it from air to ground targets, to attack ships is maybe not enough? Distance?: Hs 630_Group v2.zip BattTodt group v2.zip Edited June 5, 2021 by jollyjack
namhee2 Posted June 5, 2021 Posted June 5, 2021 10 minutes ago, jollyjack said: maybe try this, not tested yet, but it worked in a flak setup, when allies came too close. needs some fine tuning: BattTodt Group.zip 2.44 kB · 0 downloads Unfortunately, I don't have much time today: but try using the damage trigger to see if something happens. PS: the cannon should not be enabled 1
jollyjack Posted June 5, 2021 Author Posted June 5, 2021 (edited) 5 hours ago, namhee2 said: Unfortunately, I don't have much time today: but try using the damage trigger to see if something happens. PS: the cannon should not be enabled i'll have a look .... thanks Edited June 5, 2021 by jollyjack
namhee2 Posted June 5, 2021 Posted June 5, 2021 27 minutes ago, jollyjack said: maybe try these, not tested yet, but it worked in a flak setup, when allies came too close. needs some fine tuning, AS I set it from air to ground targets, to attack ships is maybe not enough? Distance?: Hs 630_Group v2.zip 2.39 kB · 0 downloads BattTodt group v2.zip 2.44 kB · 0 downloads Todt Battery - Wikipedia
jollyjack Posted June 5, 2021 Author Posted June 5, 2021 (edited) Testing the above, it does not seem to work, so far NO guns fire. and they're not aiming for the enemy ships. Must be doing something wrong? Battery Todt got blown up by a destroyer's shell BTW BUT NOW I WONDER, it seems the damage model is only that horrible ground explosion blob with onkilled set to delete.?? Attached a mission i used for testing planes, with a few atlantic wall guns. Fly your P38 west, there's no waypoints set, towards the guns and ships, latter get activated, and ships fire at the guns. (But the guns won't aim or fire back ....) Bombing these guns with the P38, so far no luck, camera F12 points are set to watch the show. ADDED: tried some other gun triggering configs, I begin to think they don't work? Unfinished Business? ===================================================================== Added2: Tip figured it out, it works ! : Download: Edited June 10, 2021 by jollyjack 1
Recommended Posts
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now