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Posted

For some reasons, I would like to make an AI bomber launch only a part of its payload (let's say three of ten) on a target, keeping the rest of for another target.

How can I manage to do that?

 

Thanks for your help. I've tried force complete that not works.

 

Posted

Never tried it, but “on attacked” to “force complete HIGH” - deactivate current attack MCU...waypoint HIGH, then next attack. Not sure if it will work, but it’s what I’d do if I were experimenting. 

 

The AI logic in BoX is very inflexible, (read pain in the ass) and I’ve found that using “trick” logic should be avoided when possible. This is because AI/under the hood logic often changes, often for the worse, and can break your ‘trick’ setup.

 

Caveat - I can’t remember when “on attacked” fires since I don’t use it. Beginning or end of attack?

Posted

Thanks. 
The logic you tell me is what I’ve tried...

Sometimes I have a full load delivered, sometimes no at all.

 I would try something with a counter but don’t have any clue of what would result from that and how to use it properly.

 

As you said, tricky logic might result in a weird behavior 

Jaegermeister
Posted

I’ve used a combination of rockets and bombs to accomplish that. The P38 fires rockets first, so on the first target, I used “on fired rockets” to deactivate the attack MCU and move them to the next target where they resumed attacking with whatever they had left.

 

you could also try a larger than default loadout and activate the next target area as soon as their target object is damaged. Most planes don’t drop their whole load on the first pass.

  • Thanks 1
Posted
9 hours ago, Jaegermeister said:

you could also try a larger than default loadout and activate the next target area as soon as their target object is damaged. Most planes don’t drop their whole load on the first pass.

Smart!

I’ll try that!

Many thanks

Posted

Me dumbo again, sorry: any reload - refuel options while in the air?

Posted

Anybody have a clue why AI bombers from the same flight don't drop their bombs while there is a MCU Attack Area?

  • 1 month later...
Posted
On 6/9/2021 at 2:33 PM, DN308 said:

Anybody have a clue why AI bombers from the same flight don't drop their bombs while there is a MCU Attack Area?

Have they been damaged or hit by AAA or enemy fighters? They may have doors jammed or bombing systems damaged.

 

Posted

Nope. Everything Is operational 

Jaegermeister
Posted
On 6/1/2021 at 3:18 PM, jollyjack said:

Me dumbo again, sorry: any reload - refuel options while in the air?

 

Sure,

 

You could put a refuel enabled vehicle wherever you want. All you would have to do is cut your engine off and glide over it while hitting the refuel key command. Within refuel range/ altitude of course

  • Upvote 1
Posted

Wish my car could do that with the current fuel prices. However, i then will need to buy an old-timer:

Switching the engine off during a ride is too dangerous with those modern anti-theft steering wheel lock systems.

 

 

fuel price 2.jpg

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