HardymachtParty Posted May 4, 2021 Posted May 4, 2021 (edited) Hello there Maybe a noobish question because I am quiet new with building complex mission structures but, as the title already spoilers, "command Damage" freaks me out a little. Instead of wiping out one plane out of my squad, it destroies all of them. Planes are connected via "Add by dialog" "Command Damage" gets triggered by "Mission Begin" -> "Trigger Timer" and is connected with ONE out of for planes. (Strongly simplified for debugging) Cheers ☺ Edited May 4, 2021 by HardymachtParty
Jaegermeister Posted May 4, 2021 Posted May 4, 2021 Yes, it does. When you damage one of a linked group, it applies to all of them.
HardymachtParty Posted May 5, 2021 Author Posted May 5, 2021 Okay, good to know ! Can you tell me, if it's possible to destroy only one of the squadmates ?
Jaegermeister Posted May 6, 2021 Posted May 6, 2021 With MCU logic, I don't think so. If you have something attack it, it applies to all the vehicles in the group. I wanted to do an abort mission and gave up because I can't come up with a way to damage only one plane in a flight.
DN308 Posted May 14, 2021 Posted May 14, 2021 Thé only solution I ever found to damage one plane in a mission was to pu it in formation with the rest of the flight except that the one I wanted to damage was not linked to the flight leader.
IckyATLAS Posted May 25, 2021 Posted May 25, 2021 Correct I did not find any other way to do this. But keeping that plane in a formation flying is not always easy.
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