ickylevel Posted April 25, 2021 Posted April 25, 2021 On tank vs tank gameplay, if there is a spawn, there are chances that someone will camp that spawn to make easy kills. It happens on the advance and secure servers because the fight is concentrated in a relatively small area. A simple invicibility timer at spawning would address this issue (not to mention that the tank spawns before we can control it). PS: Clouds are the cause of stuttering
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