Blorg Posted April 20, 2021 Posted April 20, 2021 (edited) Hello there, work continues on the dashboard app for IL-2 Great Battles.. Any feedback is welcome, either here or in the discord, don't be shy! Instructions 1. Start the server part (IL2 Dials Server.exe) on the computer where you play the game. It will show on a small window. Obs: the server will usually start on the port 11200 (you can check and/or change this by clicking on the "cogs" icon on the lower left). 2. Provided you installed the client part on another computer/cellphone, start it too (if on the same computer, move it to a monitor different of that you use to play). 3. On the client interface, click on the "bar/hamburger" symbol on the lower part, and then on the "wifi" symbol that will appear on the screen. 4. Put the IP and port of the server in and check if the "red light" on the lower right will turn green. If so, congratulations, you have the client connected to the server, and now you can just start the game and play. The gauges will appear as soon as you start flying. Windows Server https://dellywelly.itch.io/il-2-dials-server Android Client (Google Play) https://play.google.com/store/apps/details?id=com.DellyWellySoftware.Il2Dials&ah=3rBoID2w3KY9Ax_Hf78QA8AJO9c Windows Client https://dellywelly.itch.io/il-2-dials-client-windows Discord link if you prefer to give feedback there. Also more images and progress reports https://discord.gg/tuN8yuwS9V Edited April 8 by Blorg Added instructions from Joker - thanks! 13 9 6
VilsonFarias Posted April 20, 2021 Posted April 20, 2021 Hello Blorg, I joined the Android Beta program but it says none of my devices are supported. I have a Galaxy S10 with latest Android. I'm wonder what is wrong with my device. Can you tell me what are the supported devices at this point. Are you interested in releasing to iOS too? I'm a senior iOS developer and for me it would be a nice opportunity to play with some low level graphics and also have lots of fun. 1
Blorg Posted April 20, 2021 Author Posted April 20, 2021 (edited) Hello, I'm looking in to the supported devices now, I am NOT a senior Android developer so I'm still working out how to navigate the Google Play store stuff. And sure, why not for iOs, although the initial license costs put me off. The app is built in Unity so it is doing the graphics pipeline for me. Thanks for the interest, i'll update if I make progress on the supported devices. Edit: The s10 is in the supported list ( This will almost certainly be something I have set wrong somewhere). Test devices that have worked so far are Samsung s5 Neo (marshmallow), Google Nexus 2013 (custom) and Honor 10 Lite (Android 10) Edit 2: Possible fix is clearing Play Store cache, some reports for s10's online misbehaving Edited April 20, 2021 by Blorg
Blorg Posted April 21, 2021 Author Posted April 21, 2021 I've updated some settings on the Play Store which was causing problems with availability for the android app, fingers crossed!
AndyJWest Posted May 9, 2021 Posted May 9, 2021 Just now, FMK said: What API do you use for getting the gauges data? I'd like to know this too.
Blorg Posted May 10, 2021 Author Posted May 10, 2021 There's no API, I'm reading directly from the game myself.
AndyJWest Posted May 10, 2021 Posted May 10, 2021 I'd advise against putting too much effort into developing software that works that way. 1C-777 may not consider its use legitimate. 1 1
Blorg Posted May 10, 2021 Author Posted May 10, 2021 It is really a proof of concept as a design proposal for their API which they have mentioned in the past, so if they have any problems with it, I can then ask them to implement their API for us to use. I appreciate the word of warning though, I shall wait and see.
AndyJWest Posted May 11, 2021 Posted May 11, 2021 Fair enough. I know that when they've previously been asked about an instrument API or similar, they've said that what they want is a firm proposal, so this may be the best way to get them interested.
ComradeDuck Posted May 27, 2021 Posted May 27, 2021 Hi Blorg, I gave the Windows client a spin today and it worked great. Fantastic work. I'd kind of given up hope of being able to run instruments on a separate monitor for IL2GB. I'd love to help test this more if you need a guinea pig! ? 1
Blorg Posted May 27, 2021 Author Posted May 27, 2021 Hey that's great! I'm glad the windows client is working nicely, and sure, helping me test would be lovely. I've been making some more dials this week for the other countries and have just picked up the macchi c202 for super cheap in the steam sale so I can test that now ?
Blorg Posted June 6, 2021 Author Posted June 6, 2021 (edited) Version 0.2 is now available, German, UK, US, and Italian dials added! Edited June 6, 2021 by Blorg 4 1
ComradeDuck Posted June 9, 2021 Posted June 9, 2021 (edited) Awesome! I'll give this a spin asap. ? **Update** Just tried these out. Love the alternate gauges for the different planes. I had no issues up until I jumped in a Mustang and noticed the altimeter is off. Wondering if maybe it's not converting from meters to feet? Edited June 9, 2021 by ComradeDuck Updated response 1
Blorg Posted June 9, 2021 Author Posted June 9, 2021 I did attempt to convert it, but obviously something has went wrong, thanks for the heads up, I'll have a look at it in the morning.
Blorg Posted June 10, 2021 Author Posted June 10, 2021 (edited) I had a look at the US altimeter and I think it's actually alright. The inner track is 0 -20 thousand ft, modelled after this altimeter which is a 2 needle instead of the 3 needle in the game. I do have to admit I find the altimeters in feet much harder to read. The hud shows the altitude to nearest friendly airfield, not absolute pressure ( left Alt + A to toggle this in game), so perhaps this is misleading too. Note the UK altimeter has three needles so reading it in game is the same as in the app. What do you think, should I make the US dial the 3 needle as in the game, or stick to the original design of the altimeter? I had initially planned to stick to the game designs as much as possible but the real dials are more interesting to look at (and model), however I didn't want to create any unfair advantage with my app (when I add more dials I still plan to only allow the dials actually available in the game, e.g no climb rate in the yak7B). I'm rambling now but any thoughts on the matter are welcome, and if I'm wrong about the US dial, please correct me! Edited June 10, 2021 by Blorg
ComradeDuck Posted June 11, 2021 Posted June 11, 2021 (edited) I'll take another look this weekend and get back to you, it's very possible I got confused and misread it . ? Quote What do you think, should I make the US dial the 3 needle as in the game, or stick to the original design of the altimeter? I had initially planned to stick to the game designs as much as possible but the real dials are more interesting to look at (and model), however I didn't want to create any unfair advantage with my app (when I add more dials I still plan to only allow the dials actually available in the game, e.g no climb rate in the yak7B). I'm rambling now but any thoughts on the matter are welcome, and if I'm wrong about the US dial, please correct me! Personally I'd love to have gauges that match the in game instruments, or the option to choose? I agree the real dials are definitely more interesting. Are you able to pull all instrument data from IL2 or just specific gauges? Pipedream question - Do you plan on implementing the ability for the user to re-arrange and resize the gauges in the future? I have a monitor dedicated to instruments that I'm currently installing behind a reproduction P51 instrument panel frame. I usually only use it with DCS but If I could display IL2 instruments on it using your amazing client and move have the ability to move gauges around I'd die a happy nerd. ? Edited June 11, 2021 by ComradeDuck My spelling is crap
Blorg Posted June 12, 2021 Author Posted June 12, 2021 (edited) I can retrieve the airspeed and altitude etc, but not specific rotations, I need to work them out myself for each dial. It isn't a lot of work to replicate the US altimeter as it is in the game so on the next update I'll put in a three needle (with maybe an option for the 2 needle somewhere). Pipedream answer, absolutely! I've just been waiting on adding more dials before I implement interface rearranging. There's also the ability to have multiple clients connect to the server, because I figured/hoped that someone somewhere will have multiple tablets/laptops/pcs strapped to a home made rig in an attic! Once I implement this, you'll have to share some photos of course And in the interest of sharing, w.i.p for the next set of dials. Edited June 12, 2021 by Blorg Added a pic
Blorg Posted July 4, 2021 Author Posted July 4, 2021 Version 0.201 released. Fixes for crash on mission start and erratic needles when AI is present. Only server needs updated https://dellywelly.itch.io/il-2-dials-server
HotPursuit Posted July 12, 2021 Posted July 12, 2021 On 6/11/2021 at 4:34 AM, Blorg said: What do you think, should I make the US dial the 3 needle as in the game, or stick to the original design of the altimeter? Hi Blorg,Thanks for the App it works great I think the confusion with the US altimeter isn't the number of needles rather the fact that your altimeter uses an extra inner scale for the '1000's' of feet. It would be better if it matched the in game altimeter with the outer scale only imho.
Blorg Posted July 12, 2021 Author Posted July 12, 2021 Yeah, I agree, I didn't realise how annoying it is to read when I was modelling it. The next update, I'll change it to something more readable. Thanks for the input
Blorg Posted October 14, 2021 Author Posted October 14, 2021 Update, version 0.3 available for the windows client
Blorg Posted October 18, 2021 Author Posted October 18, 2021 (edited) v0.3 - Known problems with pvp - working on it. v0.301 released Edited October 19, 2021 by Blorg
Papaye Posted October 23, 2021 Posted October 23, 2021 good app. Thanks for the huge work!! the link with the game is ok. For German we need engines monitoring gauges (Ata, RPM and if you can the different temp (water, oil,...). Many thanks again for the work. Guillaume 1
Blorg Posted October 23, 2021 Author Posted October 23, 2021 Thanks for the feedback, I'm glad you like it. For now I am focusing on fixing bugs and making sure everything is working. Once the app is stable and can handle game updates I will be looking in to engine gauges, it is much requested!
Blorg Posted October 28, 2021 Author Posted October 28, 2021 Released version 0.31 Notes - Fixes for some turn indicator needles not moving (I think I have them all now) Added Junkers 52/3m g4e compass and vertical speed indicator Added ability to spin US and Ger repeater compass to set course 1
splash_1pjrebordao Posted November 5, 2021 Posted November 5, 2021 Thanks Blorg, this is fantastic ! Just to clarify: currently there's no option to choose your set of dials. The plane you're flying dictates the dials you get, right ? 1
HotPursuit Posted November 6, 2021 Posted November 6, 2021 20 hours ago, splash_1pjrebordao said: Thanks Blorg, this is fantastic ! Just to clarify: currently there's no option to choose your set of dials. The plane you're flying dictates the dials you get, right ? Yes you are right. Of course you can rearrange the dials to your liking. 1
DragonDaddy Posted November 7, 2021 Posted November 7, 2021 Any news about this being available for iOS devices?
Blorg Posted November 7, 2021 Author Posted November 7, 2021 8 hours ago, DragonDaddy said: Any news about this being available for iOS devices? Not at the moment considering it is $100 to be able to release on the app store, as oppose to to Google's $20. The dials app is made with Unity which can export to mac (although I've never tried it) so it isn't out of the question but current plans are no.
SidtheGit Posted November 8, 2021 Posted November 8, 2021 Hi. Thanks for putting this together. I have downloaded the windows client and the server and have installed them both into a folder, piccie attached. I double click the desktop icon and when I run a mission in the game the IL2 Dials box looks like the attached piccie. I don't see any gauges appearing on my second screen (plugged into the same graphics card). Is my installation correct? Is the utility meant to be running on a separate monitor/laptop and not running on the same computer as the game? Hope this is clear. Thanks 1
Blorg Posted November 8, 2021 Author Posted November 8, 2021 (edited) You need to run both the server and the client, it looks like the server is happy, the yellow star means it just waiting for the client to connect. If you open up the "IL2 Dials Client" folder you should see another exe file called "IL-2 Dials Client", run that and it will hopefully find the server after a quick scan. The reason for the two programs is the initial design was for an Android client, hopefully in the future I can create a one program solution for Windows users. Let me know how you get on, I'm happy to help more P.S I see you have clicked the local 127.0.0.1 client option (this option only works if server and client are the same machine), just make sure you set that in the client like so.. With that setting you don't need to be attached to the wi-fi Edited November 8, 2021 by Blorg 1
SidtheGit Posted November 8, 2021 Posted November 8, 2021 (edited) Thanks for getting back ? ? Sorted! I typed in the '127.0.0.1' as you said and it works.... Thank you. Edited November 8, 2021 by SidtheGit removed irrelevant info 1
Blorg Posted November 8, 2021 Author Posted November 8, 2021 (edited) Adding to do list - A proper readme file which tells people what to actually do. And god does that compass please me! Edited November 8, 2021 by Blorg 2
DD_Wingflyr Posted November 9, 2021 Posted November 9, 2021 This is Awesome Blorg. Finally a break through, Keep up the good work M8. Hey Siddly, glad your interested in this also M8. DCS has the gauges, Cliffs of dover had the gauges, and now BOS! Wonderful stuff. 2
TP_Jacko Posted November 9, 2021 Posted November 9, 2021 Hi there I just found this. Will it work in multiplayer or only single player
Blorg Posted November 9, 2021 Author Posted November 9, 2021 2 hours ago, TP_Jacko said: Hi there I just found this. Will it work in multiplayer or only single player Should be working in all game modes.
FTC_Whisky Posted November 14, 2021 Posted November 14, 2021 Hi Blorg, thank you for the great work. I was really hoping for dials to come! The emersion is way better having gauges un a second screen in my sim rig. Do you plan an option to customize the dials in terms of size and position? I plan to mill a "cockpit plate" with holes, where the dials would be shown on a monitor behind the plate. Maybe I will add some buttons and levers to that plate. Cheers Whisky 1
jokerBR Posted November 14, 2021 Posted November 14, 2021 Hi Blorg. Just came across your app here and tested it on second monitor on my rig (Windows). Everything working fine (just had to start server as administrator). Perhaps it's too early for this, but on new versions it would be nice to be able to change which dials are shown, as well as their position on screen. To top it all, being able to see fuel and temperature dials would be really useful. Congrats for this little gem, very useful, specially during combat as it allows you to glance to instruments (like you would IRL) without having to turn your whole head (TrackIR) to see them on plane panel. Kudos. 3
Blorg Posted November 14, 2021 Author Posted November 14, 2021 Dial layouts are available! Click the menu at the bottom and choose the left hand layout option! Each plane layout is saved individually I have also started on started on trying to get the engine data, with varying success so I can't promise the full suite, but I'll try my best! RPM is go though, I'm currently modelling the dials for it, I've attached some w.i.p shots. Thanks for the feedback and interest An example of the layout screen, go crazy! 6 1
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