6FG_Jakl Posted April 15, 2021 Posted April 15, 2021 So i managed to find a lua script that enables me to use all of my OFF-Switch position as an extra dx input which is great if you want them to work as an off/on switch for nav lights for example. All good so far, i bind them all ingame (the game recognizes the switches being moved and assigns the bind to the plane function) but then going ingame and spawning a plane absolutely nothing works... Anyone knows why and how to fix it?
DarKcyde Posted April 15, 2021 Posted April 15, 2021 A lua script? Sounds like something for DCS, nothing will run that in IL2 afaik(?). I'm unaware of any joystick mappers that use Lua, what is running the script? I am very familiar with Target scripting, there are scripts out there that do what you want. If you want absolutely all positions to be a distinct key, you'll need to run a modded script that maps 120 DX keys, but then IL2 doesn't support that much. It's best to create a script for IL2 that simply maps keyboard keys in the places you want. Target is very powerful, if you put the effort into mapping it out. I'm running a pretty insane script that does all kinds of fancy stuff with remapping axes (for modifying WEP position in the axis, changing to dual throttle mode, etc). I know at least one person out there has programmed something that tracks how long you use WEP and disengages it automatically. I set both my EAC switch and RDR ALTM to trigger a keypress in both positions, for landing gear and cockpit lights. Holding shift (joystick pinky) cancels the input, so you can fix when the landing gear up/down is out of sync.
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