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Posted

Hello all,

 

I am quite new to using the editor, and problem is this: 

 

In game, how to make a vehicle convoy change path if an object, say a bridge it has to cross, is destroyed by the player. 

 

i thought about an IF command, but no idea how to implement it.

 

Thanks for reading.

Jaegermeister
Posted

Make the bridge a linked entity.

Right click on the bridge and under select object menu, select "add on damaged event".

Target your alternate waypoint to make them go around the bridge and take another route.

  • 2 weeks later...
Posted

Thanks for reply.

 

It works , though answer was in the manual, somehow missed it.

I also put in a checkzone to deactivate route,  when convoy crossed the bridge.

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