oFlyingDutchman Posted March 30, 2021 Posted March 30, 2021 How come? In the replay i was able to see that even though his canopy was open, he stayed inside the aircraft util the end
Stonehouse Posted March 31, 2021 Posted March 31, 2021 There is setting about how badly a player character can be wounded. I think it defaults to major wound as worst case. You can change it to be death is really death if you like or no effect at the other end of the spectrum. If you are wounded you need to take leave in the campaign - during which the campaign clock advances without you taking part. It's under the campaign preferences for each individual campaign 1
oFlyingDutchman Posted March 31, 2021 Author Posted March 31, 2021 (edited) It is set as four, as you can see just above, one of the PE's pilots got killed when i shot his cockpit. I knew soviet will to fight was strong, but not aircraft becoming a ball of fire and still fighting another day strong lol Also, I'm like 90% sure that it's only for player pilot that config, but only Pat can confirm that one Edited March 31, 2021 by oFlyingDutchman print of the config
PatrickAWlson Posted March 31, 2021 Posted March 31, 2021 That setting applies only to player pilots. As for AI injury level, all I can say is that what's in the logs does not always match the visuals. PWCG only knows what the logs tell it.
Stonehouse Posted March 31, 2021 Posted March 31, 2021 Ah sorry I thought you were talking about your in game persona.
oFlyingDutchman Posted March 31, 2021 Author Posted March 31, 2021 Alright, well thank you for the answers both of you. No big deal about that soviet rambo, i just yeeted him editing the files. I was just wondering why that would happen, i can send the logs if they would help in any way, i'm just not sure where would they be. If it is a bug, at least its a known one now. Cheers
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