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6./ZG26_Gielow
Posted

Hello guys !!

 

Yesterday afternoon I was flying a mission alone on Spit vs 109 hsfx server and I met again two situations that may bother a lot of flyers. No clear objectives and bad stats system :/

 

 

I was flying a defensive CAP over german lines then I found this crazy situation, a FW190D9 strafing by mistake our panzers. Trying to shotdown that 190 was a IL10 hot on his six. WTF?!?

 

Germany top engined piston superiority fighter in a ground attack friendly fire role being intercepted by a russian ground attack machine?!?

 

I shot down both and stoped this nonsense.

 

We need a very good briefing page before joining a mission to avoid this. If you can have a tool to create routes, altitudes, payload, recon photos, flight formation, etc for pre flight briefing page would be very immersive and really become a high quality game.

 

Number two, a precise mission stats tool. It really sucks to land after mission and see that game stats generator registered something that has nothing to do about your last mission :(

 

About stats page, I think we should have a general stats page, a stat page with reset option to register a period of time and a online pvp stat page for fighters and bombers.

 

Any ideas guys??

JG13_opcode
Posted

It's actually rather realistic that newer pilots have trouble with identifying friend vs foe. That is, after all, the reason why modern IFF systems were invented.

 

Further: confusion, getting lost, panic, etc. are all prominent in many pilot memoirs from the period.

 

Mission designers in CLOD could write their own custom briefing screens - I assume that it will be similar in the upcoming game. Same goes for stats. C# mission files have a great deal of power.

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