Hitcher Posted March 17, 2021 Posted March 17, 2021 In multiplayer a damaged or even on fire E/A is able to acheive a "successful landing" if they land in the proximity of a friendly tank spawn. Players are using this as an exploit to avoid being shotdown or to spend longer at the front without having to return to base. I've tested this issue and it is very repeatable, sometimes "emergency landing" is displayed but in the stats it is always classed as a "successful landing".
RNAS10_Oliver Posted March 17, 2021 Posted March 17, 2021 It’s the same thing with air spawns. Flugpark uses an air start in its missions (during low population times) as a place to start from the air and (made to look the part with hangers etc) as a forward aerodrome to land at afterwards
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