II./JG77_Manu* Posted March 12, 2021 Posted March 12, 2021 Does anyone here have this high-end FFB joystick or tried it in IL2? Would like to know how compatible it is, since it says on the product page "Direct support for X-Plane, FSX, FSX Steam edition, Prepare-3D with BRUNNER CLS2SIM SW, X-Plane Plugin for Windows, Linux". I wonder what that means for IL2 (or DCS for that matter). Would be interested in this joystick, but only if I can use it's full capability in IL2.
Sokol1 Posted March 13, 2021 Posted March 13, 2021 Brunner FFB base is not an DirectX joystick, need plugins for work in games, available only for the listed games.
Sokol1 Posted March 13, 2021 Posted March 13, 2021 An DIY adapter for DirectX with Arduino is being developed, seems work for IL-2. https://forums.eagle.ru/topic/251148-directx-adapter-for-brunner-ffb-joystick-almost-ready/
lynchsl Posted March 15, 2021 Posted March 15, 2021 I use the Arduino adapter with the Brunner CLS-E and it works really well. There is an issue about assigning the controller but there is a work around. Which I posted in the DCS forum link. I would say that it changes the experience completely with buffering before the stall giving much more information about the status. Weapons effects are also included. The Brunner is expensive and you need a grip - I use the real simulator F16 grip as this is much lighter than the Thrustmaster Grip, the Virgil Warbrd grip is also compatible
lynchsl Posted March 23, 2021 Posted March 23, 2021 This works perfectly and now I have feeback - again no turbulence but this time weapons. I have made a couple of video's one for weapons and one for the buffeting prior to stall, which hopefully you can see the effects - I am no YouTuber for sure ? https://1drv.ms/u/s!AjnjfVEMwOnqjeNGTlAWFUARy9HtAQ?e=gJMlNu I have other bases and grips but this is the one I use all the time now, and they are gathering dust 1
scrapmetal Posted December 16, 2021 Posted December 16, 2021 Hi, I'm testing the Brunner CLS-E joystick with IL2. I've installed BrunnerDX and have it connected to an Arduino Micro. I followed the instructions on the Github page to set up CMS2Sim. The BrunnerDX logging panel gives: 2021/12/16 13:32:49.789 Waiting for device... 2021/12/16 13:32:49.789 Connected to device 2021/12/16 13:32:49.789 Checking Arduino Firmware version 2021/12/16 13:32:49.891 Arduino sketch version is v3.0.1 2021/12/16 13:32:49.891 Waiting for connection to CLS2Sim... The realtime position of the CLS-E joystick is shown in the Position box. However, I'm not sure how I set up IL2 to deliver force feedback. I've checked the checkboxes in the game settings. But the joystick is without any forces. Is there anything else I need install or settings I need to change? Thanks in advance for any suggestions.
scrapmetal Posted December 16, 2021 Posted December 16, 2021 I tried following the work around at https://forums.eagle.ru/topic/251148-directx-adapter-for-brunner-ffb-joystick-almost-ready/ In key mapping I have roll and pitch assigned to joy4_axis_x and joy4_axis_y. Checking the devices.txt file in the data/input folder, I have the following: 0,%22b8dcddf0-5de1-11ec-0000545345440480%22,vJoy%20Device| 1,%2249c52d30-eb9a-11e8-0000545345440180%22,T-Pedals| 2,%22670251f0-6621-11e9-0000545345440180%22,X52%20Professional%20H.O.T.A.S.| 3,%227fc218c0-1440-11e9-0000545345440180%22,T-Pendular-Rudder| 4,%22cd8083f0-5ddd-11ec-0000545345440280%22,CLSE%20Joystick%20VPC%20Const.%20ALPHA| 5,%22887c69a0-c3a0-11ea-0000545345440180%22,Arduino%20Micro As suggested, I swapped 4 and 5, so Il-2 is pointing to the Arduino Micro: 0,%22b8dcddf0-5de1-11ec-0000545345440480%22,vJoy%20Device| 1,%2249c52d30-eb9a-11e8-0000545345440180%22,T-Pedals| 2,%22670251f0-6621-11e9-0000545345440180%22,X52%20Professional%20H.O.T.A.S.| 3,%227fc218c0-1440-11e9-0000545345440180%22,T-Pendular-Rudder| 5,%22cd8083f0-5ddd-11ec-0000545345440280%22,CLSE%20Joystick%20VPC%20Const.%20ALPHA| 4,%22887c69a0-c3a0-11ea-0000545345440180%22,Arduino%20Micro This results in no control of roll and pitch in game and still no force feedback. I'm obviously missing an ingredient to get this working.
scrapmetal Posted December 18, 2021 Posted December 18, 2021 The Arduino Micro wasn't being recognised by IL-2 at all, even with the BrunnerDX delay feature. I removed the device from the Device Manager and reinstalled it. This time I immediately calibrated the Arduino Micro from Game Controllers. I don't know if that specific action was the fix, but after getting IL-2 to finally recognise it, I'm getting force feedback. It really adds further immersion to my 6DOF motion rig in VR.
TX-Gunslinger Posted November 20, 2022 Posted November 20, 2022 I'm almost ready to pull the trigger on a Brunner CLS-E. Euro is just starting to climb out of the hole it was in a couple months ago, so I figure now is the time. I've taken too long of a break from prop sims and now's the time. I don't really need anything but the shake at stall inception as I learned quite a few years ago how much sooner force feedback informs you of stall inception. Wondering how folks are getting on with their Brunner's these days. Thanks for any feedback you might give. S!
Lusekofte Posted November 21, 2022 Posted November 21, 2022 Yes I am interested too. But not if it get too complicated
102nd-YU-cmirko Posted November 22, 2022 Posted November 22, 2022 I would get a Rhino FFB if I was in the market for an FFB stick... 1
TX-Gunslinger Posted November 23, 2022 Posted November 23, 2022 Thanks. Appreciate the response. I'm considering it as well. I've been to the discord. Unless I misread something he's backed up for months.
Gunfreak Posted February 22, 2023 Posted February 22, 2023 Don't get any FFB effect in IL2 even with the BrunnerDX
moespeeds Posted March 14, 2023 Posted March 14, 2023 I've got a Brunner CLS-P and the CLS rudder pedals. They put out an excellent product. I just started playing IL2, and although Brunner claims they now support direct x, I can't get it working. Pitch seems fine, but in roll the stick just wants to go full left or right and stay there.
Lusekofte Posted April 8, 2023 Posted April 8, 2023 I am seriously considering buying Brunner but, This is what they say in Brunner side Compatible with optional TM HOTAS, VPC Mongoos T-50 or BRUNNER grips Does that mean it is not computable with VPC Constellation ALPHA Prime ? And does this statement mean it is not compatible with win 11? – Operating system: Windows XP/7/8/10 needed for simulation interface software CLS2Sim
Guest Posted April 8, 2023 Posted April 8, 2023 7 minutes ago, Lusekofte said: I am seriously considering buying Brunner but, This is what they say in Brunner side Compatible with optional TM HOTAS, VPC Mongoos T-50 or BRUNNER grips Does that mean it is not computable with VPC Constellation ALPHA Prime ? And does this statement mean it is not compatible with win 11? – Operating system: Windows XP/7/8/10 needed for simulation interface software CLS2Sim From my understanding it's compatible with any of the grips that go on the Virpil base. So all of them. I have a lot of stuff that says only as far as Win 10 but works fine on Win 11. I assume the same will be the case with this. Mine is still being held at customs but you might want to wait until I've tried it in regard to the reported over-heating issue. The way I intend to mount it will provide a lot of open space around it and I'm also going to see if can be mounted without its case. A steel box with no vents on a mecha that's known to overheat, genius design.
Lusekofte Posted April 8, 2023 Posted April 8, 2023 4 minutes ago, Hetzer-JG51 said: From my understanding it's compatible with any of the grips that go on the Virpil base. So all of them. I have a lot of stuff that says only as far as Win 10 but works fine on Win 11. I assume the same will be the case with this. Mine is still being held at customs but you might want to wait until I've tried it in regard to the reported over-heating issue. The way I intend to mount it will provide a lot of open space around it and I'm also going to see if can be mounted without its case. A steel box with no vents on a mecha that's known to overheat, genius design. I talked to one in DCS site. He said as long as you do not use extensions on your stick there will not be an issue with heat. The extensions make too much momentum. He said he used it a lot in heavy dogfights and do not have heating problems. Heating is one of the reasons I held back on this purchase. I still wait it out and see for a bit.
Guest Posted April 8, 2023 Posted April 8, 2023 2 minutes ago, Lusekofte said: I talked to one in DCS site. He said as long as you do not use extensions on your stick there will not be an issue with heat. The extensions make too much momentum. He said he used it a lot in heavy dogfights and do not have heating problems. Heating is one of the reasons I held back on this purchase. I still wait it out and see for a bit. I think the extensions issue is where the grip (Warthog) is too heavy and the stick is left unattended and causes the FFB to try and maintain its centre.
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