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Posted (edited)

Hi Folks,

 

I was hoping someone could clarify something that I wasn't sure about. I read in the IL2 Resources area that the only difference between the presets in the Graphics settings is the render distance for trees and buildings (below) - Is this in fact the only difference? or are there others? If it's only rendering distance I may stick with high and try to max out other things. Was also curious what preset most of the veterans of this awesome sim are using?  (My specs are at bottom of message if curious)

 

Thanks in advance! - jg1234

 

Low - trees render in a circle 1.6km wide and buildings out to 3.4km.  Avg fps 100.
Balanced - trees render in a circle 2km wide and buildings out to 5km. Avg fps 95.
High - trees render in a circle 3km wide and buildings out to 6km. Avg fps 85.
Ultra - trees render in a circle 4km wide and buildings between 6km and 6.5km. Avg fps 71.

 

Specs:

 - Monitor - I am gaming at 1080p

 

CPU - 10th Gen Intel(R) Core(TM) i7-10700KF processor(8-Core, 16M Cache, 3.8GHz to 5.1GHz)

RAM - 32GB, 2x16GB, DDR4, 2933Mhz

HD - 1TB M.2 PCIe NVMe Solid State Drive

GPU - NVIDIA(R) GeForce(R) RTX 2060 SUPER(TM) 8GB GDDR6

OS - Windows 10 Home 64bit English

 

Edited by jg1234
  • Like 2
Posted (edited)

Don't know much about the presets. Running a Ryzen 3900X with EVGA 2080 Super, everything maxed out and at 1080P FPS at 160-200. 

 

Edited by II./JGJG1_Wilcke
errors
  • Thanks 1
Posted

I'm still using High instead of Ultra, and can get 80-90 fps in my Reverb G2 on the MP servers, though large cities I dip into the 70s. Maybe I should try Ultra one of these evenings.

 

This thread can be of use, too:

 

 

  • Thanks 1
Posted

Thank you II./JG1_Wilcke and Charlo-VR for getting back to me and passing on that information. I appreciate it very much! Definitely some stuff for me to consider.

 

Cheers - jg1234

chiliwili69
Posted

The presets also determine the number of polygons of all objects in the scene. It is hard to see because the textures are very good, but for example try to see in close distance a circular object.

I think (only think) that also affects to the number of particles in smoke/explosions.

I always use the High preset, and set the other settings according to performance.

  • Thanks 1
Posted

Thank you chiliwili69! I was thinking I could do the same thing you are doing - High present and other settings based on performance, and hearing from you confirms my new approach.

 

Thanks again - jg1234

  • 1 month later...
Posted

every time I go into settings and set to ultra, the game resets to a lower graphics setting--I do not know why!  This happens even if I choose the ultra setting and restart the damn game.  It always goes to a lower setting....  and I do have a top of the line GPU and CPU, so it is not hardware issue.  I am clearly doing something wrong to be unable to stay at the maxed out ultra setting...  By the way, the mirror setting reverts to off too... no idea why!

Posted (edited)

Maybe you have your startup.cfs set to read only, I know here some members are advising this method, only now its blocking every change in settings and I do now know the consequences after an big game update introducing new settings. 

 

BTW to hook on to the TS, I know there is a guy here that has published nice overview with all the difference in the GPreset file, very handy to see what those presets are doing in the game. I only can not find them anymore. Maybe another member does recognize these and can trace this overview. 

 

Edited by Dutch2
  • Thanks 1
Posted
On 4/21/2021 at 4:09 AM, Dutch2 said:

Maybe you have your startup.cfs set to read only, I know here some members are advising this method, only now its blocking every change in settings and I do now know the consequences after an big game update introducing new settings. 

 

BTW to hook on to the TS, I know there is a guy here that has published nice overview with all the difference in the GPreset file, very handy to see what those presets are doing in the game. I only can not find them anymore. Maybe another member does recognize these and can trace this overview. 

 

You mean to tell me that when I change to Ultra settings and save by restarting the game, the startup.cfs over rule what I have saved and dump me into lower settings?  How the hell do I fix this?!

No_85_Gramps
Posted
1 hour ago, Friction said:

You mean to tell me that when I change to Ultra settings and save by restarting the game, the startup.cfs over rule what I have saved and dump me into lower settings?  How the hell do I fix this?!

Only if the properties for your startup.cfg are set to read-only. When you make changes to the settings and re-start the game the changes are written to the startup.cfg file. If the file is read-only the changes are not saved.

Posted
On 4/22/2021 at 8:41 PM, No_85_Gramps said:

Only if the properties for your startup.cfg are set to read-only. When you make changes to the settings and re-start the game the changes are written to the startup.cfg file. If the file is read-only the changes are not saved.

So how exactly do you get the changes to be permanently implemented?  How do I set the startup.cfg to not be in this "read-only mode" so that I may retain my changes?  

No_85_Gramps
Posted

Go to the data folder in the game directory, find the file "startup.cfg", right click on the file and select properties, you'll see the following window open. At the bottom where it says Attributes make sure the Read-only box is unchecked.

image.png.afed5ab5446ad7c646f579622fae41a4.png

  • Upvote 1
Posted
19 hours ago, No_85_Gramps said:

Go to the data folder in the game directory, find the file "startup.cfg", right click on the file and select properties, you'll see the following window open. At the bottom where it says Attributes make sure the Read-only box is unchecked.

 

 

Awesome, that did the trick.  Thank you, No_85_Gramps.  You just saved me from lots of the daily aggravation of having to constantly play with my game setting!

 

<Salute>

  • Like 1
No_85_Gramps
Posted

Glad I could help!

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