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Game 4.506 and resave missions needed?


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Posted

Anyone found problems loading 4.505c missions or campaigns in to 4.506 yet?

Posted

I've only tried one of my MP missions and it was fine.

Posted

So far so good for me too ! And even the ME crashes happily ever after as before ?

  • Haha 1
  • 3 weeks later...
Posted

Have a lot of old missions to be resaved for 4.506.

Is there a way to use the MissionResaver.exe from the bin folder as a separate background running tool.

Tried to adapt the Mission_Resaver.bat file, but could not run it from the addressed Missions or Campaign folder as standalone program.

Posted

If you delete the msnbin file, and load the mission into the ME, it will be rebuilt.

Is this the same as using resave missions in folder, of is the complete setup of all MCUs, blocks etc re scheduled?

Reason for asking: i have an old resaved misssion for 4.506, and that keeps crashing in the ME ...

Gunter_Severloh
Posted (edited)

Hey guys, digging up a somewhat old post, but i cant get a mission i built in 2020 to showup ingame, wondering if i have to do something

to make it work again or do i need to rebuild it?

     Lastly its been less then a year since i've flown in IL, and was looking for the mission editor, had to reinstall the game but i dont see the

mission editor program anywhere can anyone tell me how to access the editor, or do i need to download it from somewhere?

 

Nevermind i figured it out, when i reinstalled the game i had installed it onto a new drive, and not the exising drive where i had the game

installed previously where the exisinting directory is, thanks anyways!

Edited by Gunter_Severloh
Posted

It could well be that if there is an update that requires a resave (not all do), and you skip it (just because you do not use that mission again), and then comes another update that requires a resave then if you want to update your mission it may not work. The second update being based on a file that should have been previously resaved to have the right format. This is why it is always good not to skip a resave, because most probably we do not keep the older versions of the game. The easiest way is to resave the whole folder and subfolders which contains all your missions, in one shot. It may take a very long time (depends how many missions) even hours, but you will miss nothing.

super-truite
Posted

I never had to use it but isn't it the same as running Tools-> Resave all missions in folder in the mission editor ? 
For the .bat, I would personally use powershell instead. You can make a batch_resaver.ps1 script with the following content:
 

$pathresaver = "E:\Program Files (x86)\Steam\steamapps\common\IL-2 Sturmovik Battle of Stalingrad\bin\resaver\MissionResaver.exe"
$pathdata = "E:\Program Files (x86)\Steam\steamapps\common\IL-2 Sturmovik Battle of Stalingrad\data"
$pathmissions = "E:\Program Files (x86)\Steam\steamapps\common\IL-2 Sturmovik Battle of Stalingrad\data\Missions\FME Manual - MP Missions"
Get-ChildItem $pathmissions -Filter *.mission | 
Foreach-Object {
    echo $_.FullName
    & $pathresaver -d $pathdata -f $_.FullName
}

You need to change the 3 first lines to match your installation paths.
To run it you need to right click and then 'run with powershell".


(if not activated on your system you might need to allow scripts: window key -> type powershell -> run as admin -> type the following command :
 

Set-ExecutionPolicy RemoteSigned


then hit enter and confirm)

  • Thanks 1
Posted

Super!; thanks, will give that a try when the next update needing tons of re saving comes along ...

Posted

I found that resaving missions sub foldered a lot down could may be  a reason for crashing the ME on save or save as.

Could it also be due too long file names ?

 

Symptoms are also: a single mission in some deep sub foldered location loads OK but crashes the ME (on save or save as).

Maybe as with Windows SP there is a subfoldering limit? ME a victim of old style programming and therefor crashing even?

Posted

Jack, you have an odd sort of OCD thing happening where this matter is concerned.

We've demonstrated over, and over and over and over and over and over and over...and over again that no such unusual use-case conditions need be present in order for the editor to crash. Yet you keep posting these threads. Love ya...but annoying - stop.

 

 

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  • Upvote 2
Posted

super-truite ... it works !

  • Like 1

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